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Maciver

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Everything posted by Maciver

  1. Hey guys, Been playing single player only up to now, still learning. Had a lot of fun with lock on though. I haven't logged on yet and i can already see the flaw with multiplayer. I understand why they had chosen the Ka-50, and that some people were disappointed that there would not be a fighter to begin with. Personally i wasn't disappointed. The prospect of the project was enticing enough for me, lol. That said H2H is a very important thing in multiplayer, and in the shelf life of said game. I like co-op as much as the next guy, but it gets old alot quicker i think. I don't regret how things are by any means however, I believe that this has been done backwards. The other aircraft should have come first, if only to fulfill the H2H satisfaction. The white-knuckle flying everyone loves from lock on. THEN you add the other roles. Of cource this is just part my opinion. The other part of me says, that the A10 will spice things up quite nicely in the H2H arena. I guess time will tell how this unfolds, and I gotta say they got me excited. heh Anyways, I'm about ready for online play I think. I can fly the thing anyways, haha. See ya soon!
  2. First off, Hello everyone! Finally bought BS and am thoughly enjoying it. I played lock on with you all for a few years, was alot of fun. I have been trying to soak up everything aswell, and currently am trying to wrap my head around the trimming and AP systems. After playing for a bit, I have been doing it like twoarms. Am i correct in thinking this would be the proper way with an x52? So, if i had a FFB stick, i would just click trim and release? It seems to me, like twoarms has said, it's sort of like a pause button, so wouldnt you use it the same way with a FFB stick? I can see reasons to use both methods, but I'd like to use it the proper way, if you will. Holding it seems like the most logical choice with either stick, but then again, im not a real pilot! :) FD is another issue all together. Doesn't seem to do anything at all for me. I understand the purpose I believe. However, when I turn it on the chopper just banks to the right slightly, no matter what your bank was when you activated it. If i was banking left at 5 degrees, with no input, then turn in on, it banks right 5. With FD on does it require constant input from the pilot? I was under the impression it would still hold attitude if you where hands free. Ok, back to reading and practicing. :book:
  3. This might be a dumb question, but I'm gonna ask it anyways. :) Since the cockpit is fully clickable, theoreticly you would'nt need to map anything to the hotas except simple stuff. Is this a correct statement? I guess what I'm getting at is; If you map the cabin light, for example, to a hotas button, would there be no need to use the mouse to flick switches? Doesn't mapping everything defeat the purpose of having a clickable cockpit? lol
  4. I've always wanted to join aswell. ( I'm a bit old now. ) But im colorblind to green so i figured that they wouldnt let me anyway.
  5. Very nice work GA! I let it roll through like 4 times before i shut it off. I hope your videos get a far reach on the web. We'll have too many people playing lock on! :)
  6. Thats cool Vapor, I didnt know about the red mark.
  7. Most I've gotten in the current game was with the 15. 3 at once in tws.
  8. They probably went bankrupt working on black-shark, lol
  9. They are announcing FM for all flyable airframes, with clickable cockpits in a patch, which will be released tomorrow. The bad news is it's not downloadable, you have to order a cd that santa will deliver in person. Signature required so be home tomorrow! Oh and if you order within the first 3 seconds you get an f-16 with FM + clickable. So refresh, refresh, refresh!
  10. Also my game was blue screening and rebooting my machine. New video drivers fixed this. The obvious "check all your drivers" cant hurt either.
  11. Can try this, but i dunno if it will work. It's obviously for multiplayer cache, but it seemed to work for my random crashes as well. But yes deff install the patch, that will probably do it.
  12. That's where i got mine also, good bandwidth there. I got 550k/s so only took hour and a half or so. Too bad i couldnt find a patch to 1.08 server that fast. lol I waited longer for the patch than the 2+gig game. :cry: Just dont get it for the planes. Thats one sad excuse for an A-10. Where the hell did they get the A-10 sound anyways LOL. The choppers are a blast even if they are simple. Either way im hooked on the game. Where you guys usually playing at? I'm on suicde squads evo server most of the time. We all need to hook up with graywo1fs squad and get some games going.
  13. I put my vote in for ArmA too, sorry hitman. lol I bought it the other day, best shooter out there atm. Cosmonaut was right in the other thread. Shhh. :music_whistling:
  14. Shot at 1969-12-31 Heres mine :) Picture of where i grew up.
  15. Too late, i already bought the download. Got it all patched up, trying to learn everything. But it keeps blue screening and rebooting my machine. Will look into it tomorrow. So whats up with the ranking system? Active of some servers, not active on others? The few i joined i couldnt fly anything.
  16. Well i just bought it. Downloading now. Feel free to find and school me lol.
  17. Pilotasso is right, it's very unlikely to kill more than one target in TWS. Although, I'd like to add, there are situations where it can be benificial to lock and fire on multiple targets. Just yesterday i killed 3 at once in TWS. It works best if you have "bait". Friendly aircraft infront of you engaging multiple bandits. This way they are not focused on you. Another application is sort of a defensive manuever. When i have odds stacked against me, 2 or 3 bandits coming in on me. Esspecially when it's a squad flying together that i have pretty much no chance against. lol Lock em all up in TWS, fire on them when in range, then get the hell out of there when the missles go active.
  18. 3Sqn_Cali: Jammers off blue!!! 3Sqn_Cali: Jammers off blue!!! 3Sqn_Cali: Jammers off blue!!! 3Sqn_Cali: Jammers off blue!!! 3Sqn_Cali: Jammers off blue!!! 3Sqn_Cali: Jammers off blue!!! 3Sqn_Cali: Jammers off blue!!! :argue: It's ok Cali, we feel your pain. :)
  19. Ya i will probably be buying it. I know a bunch of you guys that are playing from Lock-On. I dunno if i will be into co-op though. I like PvP better. When i was playing the demo, i liked capture the island. I think that would be really fun if it was organized.
  20. I wrote this whole argument out about realism, then i deleted it. Why? We've never fired the weapons so theres nothing to argue about. ( I'm assuming of cource, if you have been in the armed forces and fired these weapons i appologize. ) I've never driven a hummer, uparmored or otherwise. So i dont know anything about that either. lol All i do know is the army is developing AA and they probably know a little something about the weapons. :) And they just feel and sound alot better to me atleast. As far as quake style, i have to say i completly disagree. For one theres a time limit, no respawns. The sniper doesnt die because the repawned guy knows where he is 20 seconds later when he comes back to life. Second, You should be able to jump. Really. Being able to hurdle a guard rail or anything reasonable with gear on is a stupid thing to leave out. You can TRY to use jump in a gun fight in AA, but you will just get shot down. They have modeled it in such a way so its usefull, but will get you shot if you try jumping around. The RPK thing i dunno about. I've never fired one, but I'm guessing it would depend on the people with the weapons. Who see's who first ect.. But i could be way off base and the US Army just craped out and didnt make thier game anything like the real thing. On another note, the TrackIR was awesome, along with the large scale eviroment. I will be buying it when i get the money. Like i said before i played the demo alot, mabey it's just not doing it justice?
  21. America's Army is still king of fps for me. Might be a "simple shooter", but in this catagory it's more realistic. Also, it's just a shooter for now. Vehicles and advanced weapons systems like the Jav are slowly being added. Not to mention it's much prettier. :)
  22. This is really your best tool. Use the information you have to develop SA and engage. I think the that chick in the awacs is drunk. It helps, but you can't rely on it. I lost my SA the other day, no thanks to her drunk ass, and hit a friendly. I was towing 2 bandits into some friendlys for help. The friendlys where still 40 or so nm out. The 2 bandits where close on my 6. 12-15nm. They where cold at first, then i got TEWS primary threat indication behind me. AWACS told me that both of them had merged with me. So i put on the breaks and pulled around as fast as i could to see an aircraft about to go over me. With the information i had, I was sure it was one of them, so i switched to bore and shot him down. It was a friendly. They really need to fix IFF for the 15. Your best defense to the lack of IFF in the american planes is infact SA.
  23. Oh man, I loved the TrackIR in the demo. Once you get used to it, its priceless.
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