

LFCChameleon_Silk
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Everything posted by LFCChameleon_Silk
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still occuring in 2.0 alpha would love to be able to use the Su-25 again but without a good way to remove armor (S-25L) its basically a useless ground attack plane currently. EDIT: oh so its working as intended........ guess I better go train with the new styled crap pointer, just give me a laser pointer to shine by hand would yas.
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grond units not firing?!?
LFCChameleon_Silk replied to LuSi_6's topic in User Created Missions General
well player can control should not change their behaviour when not under control. -
am eager to see if it can get fixed up as the script looks pretty impressive gave me lots of ideas to try, however if its not working then....... seems to me that nothing should have broken so it must be something small, have you tried adding latest mist into the miz and then running it? it just uses controllers to switch task and schedule what things are doing and dynadd so not sure where it would have fallen apart unless its just the fact that its using a 1.2 MIST instead of the updated MIST for 1.5 / 2.0 the same thing happened to my infinitely randomized mission where it works 1.2 but thats it.
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ya no pitch for me, shame wanted to do some dogfighting. just reading the thread now, I thought just pitch wasn't working.... seems like a real PITA. I hope this isn't the future of DCS were an update renders other modules useless if the devs aren't actively fixing problems for years after the release.
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gotta chime in to say, why is this a shock to anyone? every release there is THIS, now you can say what you want about the marketing direction (ED/3rd party really needs to zip lips about dates and just have better communication on hold ups and stop wagging meat in front of the dogs jaws every new release) but I mean this should be expected..... this is normal for a new release and will not be the last time this stuff happens. I know everyone wants it but please look at history repeating itself (right down to people complaining and mods warning) like beat the vicious cycle and do something other then count rivets for 5 seconds and lo and behold a new day will dawn.
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Yo-Yo does a fantasic job, I hope no ones trying to dispute that.
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Please ED Ambient Occlusion for DCS!!!
LFCChameleon_Silk replied to Ala12Rv-watermanpc's topic in DCS Wishlist
does MSAA work with ambient occlusion nowadays? I can see that being one reason its not included. -
[ME-MOD] Coalition Modification and Information
LFCChameleon_Silk replied to Grimes's topic in User Created Missions General
I also screwed myself, where the heck is the aggressors that contains all the stuff..... here I thought 1.5 had it so 2.0 would have it too right? wrong! -
took me forever to find this Ajax please add this over the forums for mods so that other may find it rather then search google and DCS for 2 days :P hope it can fix my coalitions for me.
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8 of em that's a piece of cake. more then enough firepower to do that, unless I'm missing something I never feared radar SAM in the Ka50, just stay really low. earlier in the discussion it was talked about lack of RWR and what model they decided to actually go for, we have the prototype Ka50 as in the first ones before the N and Sh variants but what that also means is we have the highest performance Ka50 that was made, ya it might not have an RWR but it has more agility then later models and more agility the the Ka-52.
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Su-25A : 30 mm antitank gun?
LFCChameleon_Silk replied to WildBillKelsoe's topic in Su-25 for DCS World
no 30mm should only be used on lightly armored things you can kill a tank but will require all your ammo and a great risk to the aircraft. -
Autonomous CAP and GCI AI fighter script
LFCChameleon_Silk replied to SNAFU's topic in Mission Editor
you and me are both in the same boat Stonehouse ;) we will get em fixed up eventually, I too have been busy with real life commitments and I have a new child in a months time. so very busy coming up for some time. -
there are no dedicated servers, anyone running a server 24/7 on a separate box is technically a dedi but once the dedi client comes out there will no doubt be a lot more servers, it a PITA to run a server with the current setup. also from what I've heard 1.5 is pretty buggy (its a beta so go figure) so not everyone is gonna want to leave the stable branch to jump on board as early adopters.
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[CLOSED] Special characters in username
LFCChameleon_Silk replied to LFCChameleon_Silk's topic in General Bugs
was thinking of doing that but when you own almost all the modules, would be cooler if ED just changed my name in the database :P -
unlike password it can't be changed (if you can please direct me), just making sure its reported as separate issue to the password issue. till this user name issue is fixed I can't play the open beta :helpsmilie:
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get this though I'm boned because my user name has the special characters, how do I fix this and where do I report the problem, completely eliminates me from playing.
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at 2:50 in the first video you had a guns kill for sure if you had of anticipated his flight path into guns range, you trace right down his centerline more or less as he flies through your sights. good stuff though.
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believe only the trunks are, and keep in mind I believe none of this pertains to black sea map.
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Reccuring "Can't connect to master" problem
LFCChameleon_Silk replied to SeraphimGray's topic in Multiplayer
ya its ISP issue, somewhere along the route to get to ED's server there is a bad hop. It could be related to traffic loads or just a lemon of a hop. the only thing you can really do is report to ISP and tell them its an issue (they may not even be aware or on the other side of the coin, not give a damn.) rather then talk to ISP about it blindly, download winmtr and actually record the packet loss and bad hop yourself so that you have proof there is something wrong, then you gotta jump through all their hoops (is the PC powered on? did you power cycle router? etc etc) before they will understand that you have zero'd in on the problem already. even good connections like mine (on fibre) can still suffer from a bad hop like this, difference is I know what to look for AND I report any packet loss issues ASAP (because even 1 pct packet loss is unacceptable) http://winmtr.net/ http://www.pingtest.net/ you can set winmtr to continue traceroute all day, then take a look at the data...... if its intermittent the packet loss will correspond with when you cant connect. -
I'm sure that the profiles will continue to work... what might not carry over though would be your settings in saved games, but the beta actually is using a different folder now then the standard non beta one, so it should be fine.
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Not even the moderators on steam discussion boards are sure at the moment, we will just have to find out once it comes out. Its possible it may be delayed coming out on steam. I guess technically the smoke test might not go over well either, I'd cross my fingers but I don't want to jinx it :P
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sounds to me like this beta will be a no go for me. wait for the youtube issues to be resolved as I already have some weird goings with videos as is on my current version (15.4 Beta)
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ya I'm not ever saying that low has no place, being low is good for being sneaky but kills fuel fast, on the upside you have a chance to evade detection. also food for thought but being low in some mountains is kinda still high :P so if people are fighting around mountains in the middle there its probably still pretty good fuel consumption while being "low"... at this point though feels like we are beating a dead horse till it blue. ;)