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PeroperoDokkiri

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Everything posted by PeroperoDokkiri

  1. I have no doubt bs is top notch sim, and that's why it'd be fun to play, but it just doesn't seem to be as much demanding as let's say dodo 206. Of course I'm not talking about all the systems, as bs is modern military helicopter and is very sophisticated in that area. On top of that there is no demo version of bs, and i am not buying it just to give it a try (have enough fun with fsx and helicopter total realism mod by Fred Naar). Can't wait to fly along everyone with uh-1 though!
  2. Bohemia is known for this. Still I bought all of their products, however arma 3 will be first installment I'm gonna pass, because they're likely to abandom toh improvements regarding helicopter physics contrary to what they announced as one of new features. I'd still recommend toh as helicopter introduction for future uh-1 pilots.
  3. Make sure you have no dead zones in axis setup, and all axis are linear. Install latest updates and enjoy flying light heli (its modeled after rl counterpart, but still its fictional airframe). I enjoyed toh a lot, especially practicing autorotation. I have never flown rl helikopter, nor have I tried black shark (twin rotor assault choppers are just not my thing at all), but according to some rl pilots light models physics can be considered realistic even if they lack vortex ring simulation (was supposed to be added with latest patch, never got introduced though). All in all I'd recommend it over bs for pre uh1 training. Of course get dodo 206 for fsx if you can, but still toh models classic airframe which introduces torque induced yaw etc and will make you learn to react for blade pitch changes with anti torque rudders. Btw toh has much better graphics than dcs. Just load arma maps into toh and enjoy the best ground visual level ever available for a helicopter simulation.
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