Remember it's best to have lowest possible deadzone (0 works the best), and closest to linear axis. In my case it's 0 deadzone, and 20 curve, however I am going to test lower settings. I wouldn't actually mind Belsimtek cutting off edges of ingame cyclic movement so we can get extra "space" for controlling helicopter with closer to center movements. I don't think we'd ever use these extreme cyclic positions even with fully loaded helicopter, heavy wind and very fast forward flight etc.