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Posts posted by MPalmer
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Switch to a night mission with a full moon....Not gonna spoil it
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This is a new issue, why did you delete it?
You cannot see the board numbers at all. the previous issue was for LOD 3 or 4 or whatever...this one is the up close2.7 displayed them, however 2.8 does not
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I'd tell the team to hold off and release next Wednesday
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On 10/7/2022 at 5:23 PM, Flappie said:
Next time it happens, please attach your dcs.log file, so we can learn what DCS was actually doing.
The Server I joined...had errored as it was changing missions "file not found" was basically the message. There were no errors or warnings in my dcs.log. It was waiting on the server.
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I think ED needs to find a less violent way to fix this? I simple yet complex way of Exit to Multiplayer screen?
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That is fantastic!!!, toutenglisse...my I use your script and it possible, can I have it displayed in imperial measurements (feet).
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answered on discord
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I do agree with CA needs a massive overhaul, but it's more of a Tactical Commander's vantage point to move units...not drive them
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page 10 in the CA manual...is you want pilots to control them (their ROE status) page 4....
if you do not know where to look.... it's here... "F:\DCS World OpenBeta\Mods\tech\CombinedArms\Doc\Combined Arms Manual EN.pdf"
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No idea...possibly a feature not implemented yet.
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7 hours ago, jubuttib said:
The ones I'm not at all sure about:
Hook
IPHH
Lock
Track/Break
I'm not at all sure I get what the difference between hook, lock and track/break is, what do they do? And IPHH is completely unknown to me.
Also based on one of the videos, it seemed like there was more than two zoom levels? Even when I hit NFOV it feels like it's not actually that zoomed in, is there something I'm missing?
I'll let the dev's answer this...
according to my setup...FOV is a multi zoom (press several times) looking at the FLIR page top you'll see (Wide, 2xWide, Med, 2xMed, Nrw, 2xNrw)
IPHH (not sure) but once pressed its a heading hold for the FLIR camera Top page (HHOLD, INRPT)
Track/Break...is like Lock and Unlock point on a single button- 1
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15 hours ago, hawk4me said:
I am unable to fire any missles off this thing. I changed to PL-15 and PL-12 neither one even show up when reloading the DTC. Can't get the AG Missles to show up when doing the DTC load as well.
I have a few suggestions...
remove any other mods being used, and try it again...if no change,
try re-downloading the Mod and do a repair of DCS World...time consuming yes, but you might be missing a file or one of them is corrupt, or anti-virus program quarantined them.if you do not see them in SMS page, then you will not be able to fire them...they work like the JF-17 for powering on, and firing
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need to map all the FLIR bindings ...FLIR Power On (key Bind), wait 10-25 Seconds, MFCD page to FLIR
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For every decal you have, you will also have to place the main texture as well..
in this example I'm using the nose wheel nubmers...
-- No.115, of 342 Mira, 114 Pteriya
{"miragef1_common_04_4_first_digit", DECAL , "miragef1-numeral",true};
{"miragef1_common_04_4_second_digit", DECAL , "miragef1-numeral",true};
{"miragef1_common_04_4_third_digit", DECAL , "miragef1-numeral",true};{"miragef1_common_04_4_first_digit", 0 , "miragef1-common_4",false};
{"miragef1_common_04_4_second_digit", 0 , "miragef1-common_4",false};
{"miragef1_common_04_4_third_digit", 0 , "miragef1-common_4",false};{"miragef1_common_04_4_first_digit",ROUGHNESS_METALLIC, "miragef1-common_4_RoughMet",true};
{"miragef1_common_04_4_second_digit",ROUGHNESS_METALLIC, "miragef1-common_4_RoughMet",true};
{"miragef1_common_04_4_third_digit",ROUGHNESS_METALLIC, "miragef1-common_4_RoughMet",true};so for every digit (and I mean everyone that is the lua), you need the main texture...yes PITA
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F:\DCS World OpenBeta\Mods\aircraft\Mirage-F1\Input\Common\joystick\default.lua (You'll need an editor to open...suggest Notepad++)
000% - OFF
050% - LANDING
100% - TAKEOFFAs seen Here...
{
down = devCmds.Cmd120,
up = devCmds.Cmd120,
cockpit_device_id = devices.MAIN,
value_down = 1.0,
value_up = 0.5,
name = _('Slat/Flap lever - TAKEOFF/LANDING'),
category = { _('Left console'), _('High-lift devices') }
},{
down = devCmds.Cmd120,
up = devCmds.Cmd120,
cockpit_device_id = devices.MAIN,
value_down = 0.0,
-- value_down = -1.0,
value_up = 0.5,
name = _('Slat/Flap lever - LANDING/OFF'),
category = { _('Left console'), _('High-lift devices') }
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Thank you! @Helles Belle
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Well done ED! Halloween event 2022
in DCS 2.9
Posted
Did not enjoy the music, could not turn it off