-
Posts
902 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by IR.Clutch
-
А это и не должно быть в ролике) это баг. Советую полистывать англ. часть форума.
-
ну так он и купил же вроде) Фланкер
-
Currenthill один! как пирожки, печёт очень приличные моды. Байрактары, Хаймарсы и многое другое, чего нет в DCS. И это прекрасно работает, ездит, стреляет. Хотелось бы, чтобы разработчики как-то усовершенствовали и упростили свой процесс введения новых и несложных моделей.
-
Смотря какое железо и в особенности видеокарта. С 4080 или 4090 я бы посоветовал Quest 3, с картами ниже классом - Reverb G2.
-
Пациент скорее жив) Dear DCS Community, Dear Tornado Heads, As the year draws to a close, we want to take a moment to extend our heartfelt gratitude for your unwavering love and support and show you some early WIP Pilot Renderings. Your enthusiasm and dedication have been the driving forces behind our journey, and for that, we are deeply thankful. This past year has been one of organic growth for us. We are now at a stage where our team is well-equipped and ready to face the exciting challenges that lie ahead. On the technical front, our Flight Model has seen significant progress. The work on the Flight Control System (FCS), including the Command Stability Augmentation System (CSAS), commenced in mid-2023. This involves the use of intricate diagrams with numerical values for nearly every component, such as the lead-lag compensators, ensuring an extremely accurate simulation of the FCS which should translate to lots of fun flying the iconic swing-wing machine. Looking forward to 2024, we are excited about several developments: 50 Years of Tornado: As we celebrate the 50th anniversary of the Tornado in 2024, expect more frequent updates and announcements from us. We have several special things planned for this milestone year. RECCE Pod Integration: One of our key focuses is on integrating the RECCE Pod and its footage into DCS. Our goal is to achieve the highest level of realism while ensuring it remains user-friendly. Flight Planning: We are exploring how to best create a flight planning suite for the Tornado like DIPLAS in order to give REECE gathered with the pod real gameplay value and provide multiple options for how you want to fly your Tornado. Your support and feedback is invaluable to us, and we are eager to share new developments as we progress with you. Here's to a ground breaking 2024! Merry Christmas! Yours, Aviastorm.
-
It's probably bound to happen. When you retire as a real or virtual pilot and the documentation and manuals for the airframe will be de-classified.
-
It was mentioned by Chizh.
-
Reverb G2 V1, in excellent condition. Bought new by me in June 2022, the version is - NO CONTROLLERS, so no controllers included. The lenses are like new, as the HONSVR prescription adapters were used. Included cable, power adapter, default face gasket and VRCover. EU only (Located in Estonia) I would like to sell it at €200 + shipping. Reason for sale - Quest 3 Decency on my part I guarantee. Open for discussion on TAWDCS discord server, you can find me in the RNLAF313 squadron roster or DM.
-
reported Link16 Don't work when starting cold
IR.Clutch replied to dutchili's topic in Bugs and Problems
-
Либо оно через стим dashboard работает, фиг его знает. Я без reshade раньше не мог вообще) но с VD и godlike поотключал все шарпы. По старой памяти решил попробовать. Хотя может с ним можно будет еще более приятное для глаз накрутить, если будет нормальная 5.9.3
-
Reshade 6.0 gets native support for OpenXr
IR.Clutch replied to speed-of-heat's topic in Virtual Reality
I couldn't make it work. I've tried it this way and that. -
Я что-то пока тоже. Пробовал ставить 5.9.2, потом поверх 5.9.3. Если начисто ставить, вообще даже меню нет, только шарпенинг какой-то появляется.
-
Reshade 6.0 gets native support for OpenXr
IR.Clutch replied to speed-of-heat's topic in Virtual Reality
Finally! -
Yes! Reshade для OpenXR с VR toolkit https://github.com/retroluxfilm/reshade-vrtoolkit/releases/tag/v1.1.0
-
I did a quick test and can finally confirm, after I designate SA-8 on HTS, TGP - no matter what mode, standby or A-G changes the SPI. Only CZ on TGP returns everything to its original position. TMS AFT on HTS doesn't do the same thing. I don't think it's quite logical and forces me to do unnecessary steps.. TGP in Standby should not change SPI. Also NAV mode theoretically should reset it @Lord Vader
-
Last time I haven't used TGP at all. It seems that even in the background TGP is changing the position of SPI? I've only used HTS and there is no CZ on HTS, I've used TMS down. But it doesn't really make sense. Ideally, switching back to NAV mode should override this.
-
OK, I already thought that the issue was only with Mavericks, but in mission 5 after using Harms the same problem appears. I don't understand anything anymore. There's some sort of SPI problem. On the way back, RTB, all went wrong again.
-
No, I didn't. And btw SnowPlow is supposed to move the TGP cursor in front, but that didn't work. So I was moving the cursor from somewhere to the side for alignment.
-
The track itself is short actually, just because it's a "Weasels" campaign, there are a lot of events. There are startup, alignment and takeoff, The most important parts. Cold start with the Mavericks alignment on the ground. Everything is fine without the alignment.
-
Ok, I've removed all except SRS and Tacview. The issue is still there. After the Mavericks are aligned, INS shows incorrectly. On the HSD the heading to SP is correct, only on the sensors is incorrect. @BIGNEWY dcs.log
-
I found a problem, after the alignment of the Mavericks INS is showing incorrectly. If I don't do the alignment on the ground and take off immediately, everything is fine. I did another full repair and the latest update today, also removed a couple more mods from Saved Games, but I've had them for months now and haven't had any issues. No mods in the root folder at all.
-
i have removed some F-16 root directory mods for VR, also Bartek mod. Slow repair. Same issue. The direction on all the sensors(HUD, TGP) is not correct. Although I'm flying heading steerpoint 1. For this reason, the target positions are also incorrect. Overfly fix has fixed it +- correctly. It's not an INS drift, as soon as I get airborne, everything is already incorrect. ins-pb2.trk dcs.log
-
I'm calm)! Thanks, I'll try to delete what I can and repair. But the issues have started since the last update. I'll keep you posted.
-
Hello, It's very confusing that I don't see a similar problem here on the forum. I'm going through the "Weasels over Syria" campaign and every time I take off, INS immediately works incorrectly. The Fix(8) - "overfly" partially helps. But I can't get it 100% correct. @Lord Vader It's really pissing me off, to be honest I've tried repair so far. Thanks ins-pb.zip