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Everything posted by dimitriov
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FPS drop in mission 3 (Operation Dixmude)
dimitriov replied to Theranthil's topic in Bugs and Problems
Hi, it may come from your CPU. The amount of units on this mission is thought for modern configurations, with better CPU. This is why modifying the amount of details won't change a lot of things. I'm not sure I can do anything except making a very light version of the mission. Nicolas -
There are several versions. The one you have ingame, then an improved one, (the one you shew), then the SitALAT version, with the "LCD" screen.
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Gazelle Operation Operation Dixmude Multiplayer?
dimitriov replied to Manawar's topic in SA-342M Gazelle
Nope it's independent from us, campaign is not encrypted. -
Gazelle Operation Operation Dixmude Multiplayer?
dimitriov replied to Manawar's topic in SA-342M Gazelle
Ah dang. Well it seems that it's a very very very old dev version guys sorry :D Gazelles simply have disapeared from these missions. Anyway, you can simply add a second gazelle on the existing solo missions, it will be a very "barbarian" method, but well, it will do the job assuming that the leader who is followed by Meatboy doesn't get killed ;) Nicolas -
FPS drop in mission 3 (Operation Dixmude)
dimitriov replied to Theranthil's topic in Bugs and Problems
1) Give me your hardware conf. 2) Did you disable the mirrors in the menu ? -
Why sharks ? Seaworld is going to sell its orcas.
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Yes, without anything to modify from the solo version, just launch the mission in MP ;)
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Ehehe, what if I told you that the solo campaign is completely playable in multi-crew without anything to modify ;) ? @ Brixmis, bon eh oh, on va se calmer le rosbeef là hein ;)
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Gazelle Operation Operation Dixmude Multiplayer?
dimitriov replied to Manawar's topic in SA-342M Gazelle
Yes absolutely. n is the number of the mission. m is the number of players set on it. This version is an old one, so I won't make some bug helping or things like this. I may see if I find back the most advanced one. Nicolas -
Hi, not possible to sync the mouse, but you'll have the micro' light, which could be used approximatively the same way.
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Gazelle Operation Operation Dixmude Multiplayer?
dimitriov replied to Manawar's topic in SA-342M Gazelle
Hi Technically, (i don't want to tell bullshit), you already have the "alpha multi version", check the multiplayer folder of the sa 342. I just saw it in this folder, but perhapq is it only for the dev version. Check and tell me. -
Nope it was up to ED to do it and they did it ^^
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When I tried with Pat (I live in France, him on the Réunion island), he had 300 ping, and I was very surprised by the smoothness of the helicopter's movements. No perceptible lag. Nicolas
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Gazelle Operation Operation Dixmude Multiplayer?
dimitriov replied to Manawar's topic in SA-342M Gazelle
Believe me, I wasn't happy at all to see that I couldn't convert it correctly in MP. This issue comes from the fact that the decision to make it multiplayable came in the final stages of the edition. (Around miz-11-12), so step back was not possible. -
Gazelle Operation Operation Dixmude Multiplayer?
dimitriov replied to Manawar's topic in SA-342M Gazelle
Hi ;) So, when the multi-crew will be released, you'll be able to fly the campaign with a friend. For the multiplayer version, currently it's on hold. The triggering system which is used on the campaign is incompatible with the multiplayer client system. To explain it better : Meatboy-1. Meatboy-1 is the main character of the campaign, and you cannot fly the scenario without him. Well, if you get killed and that Meatboy-1 is following you, he will make an RTB, causing the end of the mission. I was able to make Meatboy follow another aircraft in such situation in Solo, with AI. But for some reason I don't understand, same triggers win't work with clients. So unless I missed something (and I tried a lot of systems), I have to wait for ED to upgrade this to release a multiplayer version, I cannot "create the code". I could release a multiplayer version now, but you have to know that if the player that meatboy follows gets killed, that's game over and restart. Nicolas -
You can use the standard formula : dR/dt = [e^(Two more weeks) * i*ln(ie^2iPi) ] / "Sun Dec" * "Sun RA"^(Pi).
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By the way, welcome fellow coder : come on, write me something to display my friend's mouse cursor in 3 dimensions on the cockpit while I'm not even on the same position than him ^^ Ah, and FPS friendly btw please ;)
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We have no information about others 3rd party, and can speak only for Polychop ;) Nicolas
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@Grimes : Currently, and it may not change, when you first select the helicopter as pilot, you kinda "enable" it. Even if someone comes with you as copilot, and even if he gets in the slot before you, if you disconnect, the helicopter will disappear, and the copilot will come back to spectator. Once both people are in cockpit, you cannot change your seat, and as I said before, you need to be in the pilot slot to enable the helicopter, so you have to choose who does what before getting cockpit. If you got in cockpit before your friend, and you decided to get on the copilot seat, once he joins and gets cockpit, you will automatically be switched back to the pilot seat. For the option, I don't really understand the purpose. If you're piloting your gazelle alone, and that someone wants to come with you as copilot, a pop up window will display to ask you if you grant him the access. So you simply have to say "no". At the current moment, there is no possibility to set the helicopter on "1 player only" mode.
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AS soon as work on the commands will be done, you'll get your answer. ;)
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A (GrmlZ) : Unfortunately no, you will need to buy it. A (Ramsay, post#4) : Yes, you can start flying on your own and then get joined by a friend while in flight. If you have the L-39, it uses the same basic system : When you get slotted in the copilot position, a pop up window will display to the pilot, asking him if he grants you the access to the helicopter or not. For the controls switching, they are not yet done, currently work is spent on finishing the cockpit switches, but sure being able to swap would be ideal, just : no work on it yet, so no promises.
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Every landing zone is indicated on the pdf maps. Use them.
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Hi. I don't speak very well english. Stutter = FPS drop or Stutter = Normal FPS but with some "1 FPS instant each 2-3 seconds" ? It may come from the mission design which is quite heavy. If for you mission is still playable, I'll let it like this until late edge version is released to see if stutter is decreased (it should I guess).
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SA-342L Gunsight: Gun & Rocket Firing Parameters
dimitriov replied to Charly_Owl's topic in SA-342M Gazelle
For this I'd say practice on targets and you'll find yourself the elevation and range. ^^