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Barthek

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Everything posted by Barthek

  1. Hello, thank you for your interest in the project. I want to make the Caucasus look as authentic as possible now, hence, I haven't finished editing fields yet. Below, please find the latest results of my experiments, based on the satellite image of the region. Other textures (like trees) have been taken from my last mod, so please disregard them, as they will be changed to match the whole scenery. As you can see, the main focus for me is to get as much detain as possible from the fields, making them look authentic from both - low and high altitudes. Once I am happy with the results, I will move on to other textures. Regards, Barthek
  2. Barthek's CAUCASUS REDONE 2022 REV. 2 Fellow simmers, it is with great pleasure that I would like to present to you the newest revision of my CAUCASUS REDONE 2022 mod. The introduction of DCS 2.8 caused some problems with the previous version, so I decided to revamp it and enhance with some new features. The greatest change comes with the application of the sweetfx shaders which, of course, are optional but highly recommended. You will immediatelly see the difference in vibrance, tones and shading with almost no fps cost. My sweetfx settings will be attached to this post below. REV. 2, just like the previous version, gives you the option to install SNOWLESS WINTER pack, which has also been improved in some areas. I hope you will enjoy this version and have many successful sorties over Caucasus! Looking forward to hearing some feedback from you, guys! Best, Barthek INSTALLATION GUIDE 1. If you're using any terrain mods, please deactivate them to avoid potential complications. 2. Download the MOD in JSGME-ready format from HERE. 3. Unzip the content of this package to your JSGME mods folder within your DCS main folder. 4. Activate the mod in JSGME. You can find a great tutorial on how to do that HERE. 5. Preferably, set your gamma to 2.5. 6. [OPTIONAL] Download and install RESHADE from https://reshade.me. 7. [OPTIONAL] Download my reshade preset from HERE and place it in your DCS World OpenBeta\bin destination. 8. Launch DCS and pray it all works. MORE SCREENSHOTS OPTIONAL SNOWLESS WINTER / LATE AUTUMN: Answering to some requests of having a snowless version of winter, I hereby present to you some screenshots of what I managed to achieve in that regard. Below, please find the download link and instructions on how to install it. Have fun! INSTALLATION GUIDE 1. Make sure you have the main mod installed (it's not a standalone version). You can find it earlier in this post. 2. Download the SNLOWLESS WINTER pack from HERE. 2. Using JSGME (or another mod-managing software) install the optional SNOWLESS WINTER / LATE AUTUMN overwriting all necessary files when asked to do so. 3. If you want to go back to original version of winter, you will have to disable in your JSGME both the MAIN MOD and the optional SNOWLESS WINTER and then enable the MAIN MOD again. PREVIOUS REVISIONS: DOWNLOAD LINKS (previous versions) MAIN MOD: https://drive.google.com/file/d/1xhVTgDmEL0PgFq-kPAmiyDXyBOkF5v6J/view?usp=share_link SNOWLESS WINTER: https://drive.google.com/file/d/1KW73eNbsas1x4SB_jfw0WJiLxRwZdMBO/view?usp=share_link
  3. Looking great so far. Well done, Mustang! :thumbup:
  4. Thanks for clarification, Kuky. :thumbup:
  5. Hello, a technical question. Would it be possible to add a new noise texture to the Caucasus Map using LUA config files? Now, the mountains use sololy one texture, namely noise_mount.bmp. You can use the: noise1top = 800.0; noise1bottom = 700.0; parameters to tweak the altitude at which this texture is projected. What I want to achieve is add a new texture that would act as transition between the fields of lowlands and rocky mountains in the mountainous areas. Is it possible or is the current textures set somehow fixed within the DCS graphic engine and cannot be modified in any way? Thank you for any clarification on that matter, Barthek
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