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icemaker

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Everything posted by icemaker

  1. The CDU saving has been corrected in last version.
  2. Not Iceman nor Icebreaker it's IceMaKeR :smilewink:
  3. Updated first post, thanks :thumbup:
  4. new version again! fixed bugs added by previous version!
  5. new version again! fixed bugs added by previous version!
  6. New version with some bug fixes... Here PS: I need some Informations about the Steam version of DCS A-10C (Registry paths to find the game folder location) if any Dev read this, send me PM Please.
  7. New version released with some bug Fixes... Here
  8. @xXstubbifiedXx : I dont have Steam Version, i'll try to know where the game folder path is stored by Steam. @GregP : thanks :music_whistling:
  9. i think the problem is the red value should be 5040 and not 6320. Have you changed the EMC default value or not? EMC takes the current desktop size to set as center viewport size, maybe in your configuration it returns bad values. Check 5040 and tell me if it changes anything
  10. Changed the link check again
  11. Easy Monitor Configurator V1 is ready you can download it here You can move elements by mouse or keyboard arrow keys, you can move faster by pressing Shift + Arrows. You can resize elements by mouse or NumPad - and NumPad + You can select any element by pressing alphanumeric keys from 1 to 0
  12. Easy Monitor Configurator V1 is ready you can download it here You can move elements by mouse or keyboard arrow keys, you can move faster by pressing Shit + Arrows. You can resize elements by mouse or NumPad - and NumPad + You can select any element by pressing alphanumeric keys from 1 to 0
  13. This "Arduino" cards seems interesting! have you any links to show implementation of this cards?
  14. Nice Move Gadroc, i dont regret my expense, and can't wait for future SDK/API. I hope Helios will drive the maximum comunity people to create addons for it, i ha ve already some ideas in mind...
  15. Look my first post it's all in it... You can't find it in manual because it's a new feature not documented yet.
  16. you can already do this with filtered mode
  17. Hello You HAVE to use TARGET Script Editor no other way First to rotate axis you need to add this line to your tmc file : [color=#32cd32]RotateDXAxis(DX_X_AXIS,DX_Y_AXIS, -15)[/color]Set -15 if you turn your joystick counterclockwise or 15 if you turn it clockwise To not loose the warthog DX default configuration your file needs to use "Filtered Mode" to do so your TMC must start like this : [color=Black]include "target.tmh" int main() { Exclude(&HCougar); Exclude(&Joystick); Exclude(&Throttle); Exclude(&LMFD); Exclude(&RMFD); //Ghost script mode definition Configure(&Joystick, MODE_FILTERED); Configure(&Throttle, MODE_FILTERED); Configure(&LMFD, MODE_FILTERED); Configure(&RMFD, MODE_FILTERED); if(Init(&EventHandle)) return 1; SetShiftButton(&Joystick, S4); [/color]and end like this : [color=Black]} int EventHandle(int type, alias o, int x) { if(&o == &Joystick & !o[s4]) GameOutput(&o, x, o[x]); DefaultMapping(&o, x); }[/color] With the second modification the Warthog is default DX configuration and each time you press S4 it changes to Target configured mode, the problem is that i have not tested this two things mixed. Give a try and tell me.
  18. Soon it will exist an easy way to export indicators take a look here
  19. I'm working on a software that will allow you to configure indicators form DCS in an easy way. Jus select your LUA monitor Setup and check/uncheck the indicators and place/resize them as you want on your screen, save an play! For helios owners it's an easy way to setup your indiwators while having helios running, no need to edit manually files and run multiple times DCSW EDIT 2/18/2013 : New Version available, fully compatible with DCS: World. Modules included : A-10C (Both MFCDs, RWR, CDU, CMSC, CMSP, UHF frequencies, UHF channel preset, UHF Repeater, Clock) KA-50 (ABRIS, Shkval, UV26, PVI, Caution Lights, Ekran) FC3 is planned but will not be included before the release of the final version of this module Kneeboard will be released with the management software. You can also manage the center view size and position and the ingame GUI usefull for those with multiple monitors Known Issues : In A-10C module CDU and CMSC are truncated in EMC view this sis due to th way ED managed this two viewports, the viewport is not rendered in the zone set by lua monitor file as the ekran in KA-50 module only the bottom part of the ekran is readed from lua file to set the viewport size and position (look at gif below to see what i mean). PS: ED devs can you have a look at this three viewports please? PS2: Can someone remove the WIP tag in the thread title please? i cant. Download here: http://files.digitalcombatsimulator.com/en/270123/ here : http://www.checksix-fr.com/bibliotheque/index.php?page=detail&ID=6212
  20. one more thing : maybe a purpose_render is still hiding somewhere in the code search for it
  21. Yes it has been removed from 3D for me, if it doesn't for you it may be for tow probable reasons : - you have not commented the good purpose_render in the file (there are two purpose definitions in the file the first is for rendering when no viewport is created and the second one when a viewport is created). - The viewport is not created or not correctly. Edited my first post to add more comments... PS : Congratulations for your new Beta tester status you really deserved it :thumbup:
  22. No just remove the -- before and leave it as is.
  23. It's not a mistake, i have done that because i noticed that when i remove indicators from 3D view my FPS increases so by default i remove the indicators that i move to my fixed cockpit view, and that's why i leave the render_purpose.GENERAL as commented line not removed.
  24. woww! where do you find all this stuff??? :huh:
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