New damage models for CA are on the roadmap, but nobody knows when it comes. Until then we only can increase the weapons power (as you did) and script an disable behavior.
Maybe someone falls over a solution?! But you need to edit the entire vehicle Park
Maybe someone is possible to make a script (like the suppressing fire) for the missions, which deactivate the ai for 15min (or permanently ) if the HP of the Unit is less then 50%?! So it will be an immobilized unit (and an easy target)
There is already a bomb mod - which does a good job - it increases the he effects by a factor (2.4 in the mod) for all weapons that uses he - and if you take a mk84 for example, which is capable to create a crater of 15m wide and 11m deep... So it should possible to immobilize a tank in this area... The vanilla mk84 in dcs is more like a fire cracker. With the mod it does what it should
I think it's the integration of the new L39ZA weapons which can't be found in the new lua. I have moved the he factor lines to the 1.5.3 lua and it works again
Hast du dir den changelog im mirage thread mal durchgelesen? Hut ab vor den Jungs von razbam - die legen gerade ein ordentliches Tempo vor - und das es die letzten Updates nicht mehr in den Patch geschafft haben läuft unter dumm gelaufen.
Du hast bestimmt schon einen Account - auch bei der steam Version muss man sich damit anmelden (glaube ich) - darum sind die Module auch schon gebunden
Richtig - wenn du dich bei der Stand alone Version mit deinem eagle dynamics account anmeldest, werden die Module die du bei steam gekauft hast und danach auf deinen Account gebunden wurden, zum download angezeigt.
Yes the vibrations are better because it's vibrating when you do things (eg. Rise gear, roll on ground, drop ordnance...) and not just on the deep sound you listen. So your teammates on ts won't shake your ass when they sneeze ;)