Hi all,
i work on a new Airportterminal Model in 3DSMax8 with .bmp's as Textures. I export the model from max to lom file and import it to Lockon as airport.lom in the Bazar\TempTextures Folder. I put the Textures in the TempTextures Folder but i do not see the model however in Lockon and the original airporthouse is also not to be seen! Can anyone pls explain me on what coordinates i must put the Model in Max to see it in the Lockon World? I Put it to coordinates Point 0. Is this right? Thanks for assistance and sorry for my bad english ;). Will hope you understand me.