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Shadoware

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Everything posted by Shadoware

  1. I set TGP page on MFD and when I press AG button on ICP the TGP page disappear in the MFD. I have to click OSB button to find TGP again! It seems when I change from Nav mode to AG mode the TGP settings are not the same! Did someone notice this issue already?
  2. This version should apear in DCS then!
  3. It seems pretty agile in this video:
  4. I had this bug recently too: https://forums.eagle.ru/showthread.php?t=276773
  5. I completed my first full refuel today. There were 3 or 4 disconnects though. Setting my Y axis control curve to 18 was essential. In the Youtube Green Reapers channel, that guy use a curve set to 25!
  6. One question: Is it good or bad to use trim while AR?
  7. You can also use my settings in the options.lua. options.lua
  8. This picture is from a free flight next to Dubai. I just change MSAA and start the game. I'm sending the miz file. Free_fly.miz
  9. I would love Mirrage 2000-5!
  10. We have some custom graphics option we can save but it can be even better if the game could auto apply saved preset to each game mode like single and multiplayer! For most people there's a difference in game performance in multiplayer so it would be good if the game could automatically use a different setting when we start a multiplayer match.
  11. Theres a difference already but CatI doesnt break your Aircraft yet it seems.
  12. I think any stick you use is already different for original F-16. JetFighter sticks are more stiff and pressure sensitive and dont move so much as pc sticks.
  13. The curve dont really exacerbates the lag between input and react but it changes the controller most sensitivity point and range in the "critic zone". Every change in the controls is strange at first but Im preferring it this way. When we open the boom latch the control behavior dont seem much linear anyway.
  14. In my case it doesn't depends on fog or dust, it just happens.
  15. Im grasping the technique to look to the Tanker. I could refuel much fuel but I had to apply a curve to controls too and I disabled wake turbulence for practice. The harder part is to correct climb/dive because sometimes my aircraft tends to react slowly and other times it overreacts too easily. I think is just a matter of practice now on. Thank you for the help!
  16. Talking about your system, if you get around 100fps(in a certain game setting) in single player you would get how many fps in multiplayer?
  17. This problem happens with most people in DCS at this moment. Putting the game into a SSD was the only thing that diminished this problem to me.
  18. My buged dcs.log file! dcs.log
  19. AA filter is important in this game but even 4x caps about 30fps which is too much. TXAA or FXAA can give results much alike 4x AA but with much smaller performance impact! Please add this options to the game!
  20. I deleted the options.lua file and it solves the problem but if I change the AA filter the bug returns!
  21. I just turn MSAA off (it was 4x) and this happened! I was using F-16 in PG map, Steam DCS stable version and windows 10.
  22. Could you tell me if the performance difference between single and multiplayer is big?
  23. How big is the difference between single and multiplayer in terms of performance?
  24. That makes sense! Im gonna try it more. Actually Im controlling the speed better now. The current bigger problem is sudden variations in climb or dive. Anyway Fighters could use telemetry to mirror those tanker belly lights in the HUD, together with more info it would make air fuel much much more easy. For example: The speed could be attached to FPM and also show tanker speed, also the horizon line could be replaced for the tank wings level. If we already had VVI indication on the HUD it would help a lot too.
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