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Wizard1393

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Everything posted by Wizard1393

  1. The Mirage's AB flickering is reported and known.
  2. Confirmed in this official weekend news post
  3. Yes this is due to bugs/scripting engine issues with dynamically spawned groups in the current versions of 1.5 and 2.0.
  4. Is that AFTER they're "internally addressed" or addressed as in AFTER actual update released?
  5. +1 RAZBAM please go over switches and make them left/right up/down click consistent.
  6. Just a pointer if you missed it. If you have the chat window open, trim controls will not work. If that's not the issue then I don't know, it might be a bug.
  7. Great!! Thanks! :) :thumbup:
  8. Ok great! Yeah all flights are hidden in the ME. :thumbup:
  9. This is already known. 31682 - Client groups not accessible in multiplayer.
  10. Hi, Are you absolutely sure you got all infantry? They can be REALLY hard to spot. If you are 100%, please provide a track and I'll look at it. If you don't find all infantry, you can choose "Skip tasking". This however won't get you THAT satisfaction :thumbup:
  11. 2.13 Update: *Smoke triggers are now handled, avoiding bugs that can appear when users trigger smoke at the same time / multiple times. *3 2-ship flights of M2000C clients properly added to the mission.
  12. v1.01 released. Link is the same. *I think I fixed issues with smoke and illumination flares not working if people trigger them too often/at the same time.
  13. File approved on ED User Files. Download link in first post.
  14. There are now a new CAS Infinity Randomized East 1.51. Same mission, but in "Gori Valley" area. Flights take off from Vaziani. Awaiting ED USer Files approval...
  15. Ok :( Thanks!
  16. I had a look in the other thread about DCS Updater. Can't get mind mind around it. I currently have only DCSW 1.5 Open Beta installed. What do I type to switch this install to DCSW 1.5 Release? DCS_Updater.exe update @release does not work. It just states I have the latest openbeta version. Any help appreciated.
  17. Thanks for the invitation! Post or PM me your mission and I'll take a look at it, what the errors stems from. I don't use any "ON DESTROY" triggers in any of my missions. Maybe in the past, but not in my recent missions anyway :) They're basically all Switched Conditions.
  18. ####################### CAS / CAP INFINITY NEVADA ####################### In this live fire excercise.... Battlegroups of Russian ground forces are scattered within the AO. A-10C, SU-25A/T, and KA-50 aircraft are tasked to deal with this threat. All fixed wing attack aircraft are taking off from Creech AFB while helicopters take off from Groom Lake AFB. F-15C, Mirage 2000C and MiG-21Bis aircraft are to provide CAP, engaging any hostile fighters approaching the area. All fighters take off from Nellis AFB. Intelligence are surveying and analyzing the AO from satellite and drone recon images and will be relaying their findings to all flights operating in the area. All flights have the possibility to call in smoke markers and illumination boms over any given target. Creech AFB can be used for refuelling and rearming. Tankers Texaco (KC-135) and Arco (S-3B) can also be used for refuelling. They will be running a racetrack pattern east to west, 23nm south of the AO at rougly 16 000ft MSL . Texaco can be located on TACAN 44X and they can both be contacted on UHF 251Mhz AM. AWACS Darkstar will relay any threat information on 124Mhz AM. ###PREREQUISITE KNOWLEDGE### You need to know how to make use of coordinates in your aircraft of choice. Coords will be given in both LAT/LON and MGRS/UTM formats. If you fly an SU-25 you will have to rely on bearing / range from bullseye calls to find your targets. When you think you are close, you can request illumination bomb and smoke on the target and scan your surroundings with MK1 Eyeball to find the target spot. You can also use "mouse over" on the F10 Map View and look at the cursor coords to try to find the general area of the target. ###MISC/ABOUT### You can continue to request new random taskings forever. There is no mission end. Every CAS target group is created with a randomized number (between 3-6) of vehicles of randomized type and skill. Vehicle categories that are randomized are Mobile AAA's, IR-SAM's, APC/IFV's and MBT's. When the number of vehicles are set for the current group, there will also spawn #vehicles*3 soldiers to the group. If a unit is spawned in, in a place that makes it impossible to see or to hit, due to possible bugged clipping etc. you can always choose to skip the current objective via F-10 radio menu option, to get a new objective. Every time a new CAP tasking is requested, 1-2 air threats spawn in and will engage any airborne units in the AO. Protect your tankers and AWACS! Currently, air threats is randomized between MiG-27K's and MiG-29A's. Download here
  19. Something wrong with that file. Corrupt? Can't open.
  20. 1.51 released *Added some AI flights for more immersion *Better handling of "tasking complete" *Tanker added *Lots of additional minor fixes and tweaks DL Link in top post...
  21. Ai controlled aircraft will attack their own farps if Rules of Engagement changed from default (Only Designated): Weapons Free - Continually shoots own farp Return Fire - Continually shoots own farp Weapons Hold - Shoots own farp once, then keeps attacking without firing. Priority Designated - Continually shoots own farp Only Designate - Functions Properly
  22. Ai controlled aircraft will attack their own farps if Rules of Engagement changed from default (Only Designated): Weapons Free - Continually shoots own farp Return Fire - Continually shoots own farp Weapons Hold - Shoots own farp once, then keeps attacking without firing. Priority Designated - Continually shoots own farp Only Designate - Functions Properly
  23. I have this too. Both Blue AI F5's and Blue AI AH-64D's starts attacking blue FARP. Not confined to KA-50 module. It's DCS World Core.
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