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About flag02004
- Birthday 09/05/1979
Personal Information
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Flight Simulators
DSC World
DCS BS2
DCS FC3
DCS CA
DCS F16
DCS F14B
DCS MI-24 -
Location
France
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Interests
Sport, games, simulation
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Occupation
Pilot
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High Digit SAMs - A community asset pack for DCS World
flag02004 replied to Auranis's topic in DCS Modding
Hi, will give it a try... -
Hi @MadMax3600, you can try my version of HDS with SAMPack_S-300_Series inside, it's working with the latest version of DCS. The only problem i have are the guns of the SA-22 Pantsir from HDS. After one of the old big DCS update, the aiming system and the recoil became corrupted, I tried some modifications of the LUA files, but the guns are still useless (AI or player). https://drive.google.com/drive/folders/1QivT43h06V5uvpaVcxRfTNJJfu_Gtd9S?usp=drive_link
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High Digit SAMs - A community asset pack for DCS World
flag02004 replied to Auranis's topic in DCS Modding
I don't have that kind of problems....tried a test mission yesterday with multiple bogey and different layers of SAMs including an SA-17 Site...all working as intended....and the last one to shoot at the last aircraft remaining was a SA-17 TEL.... -
High Digit SAMs - A community asset pack for DCS World
flag02004 replied to Auranis's topic in DCS Modding
Hi, you have to use the "SR" et the "CP" from SA-11 group, the SA-17 TEL (BUK-M1) is a updated version of the SA-11 TEL (BUK) -
Military Assets for DCS by Currenthill
flag02004 replied to currenthill's topic in Static/AI Mods for DCS World
Hi @currenthill I think i found a bug in your mod, it is related to "DShK HMD". You can put it in a mission, no problem so far, but at the time the unit need to react to an enemy, the game crash to desktop without anything write in the DCS log....like ALT+F4... I've put around 120 grounds units from various types with 1 A10C and two choppers in my mission on the Caucasus map, every time the choppers or the A10 are in the engagement zone of the DShK HMD, the game crash....without the HMD, no problem. -
so which one ? because it's only on Syria Map, no problem on Caucasus map....
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Hi, I've the same problem on the Syria Map, going from a solid 60+fps to 20fps and below with the Su30 on the map (and in control...), and when i change and log in another aircraft (removing the Su30) fps are going back to 60+fps.....the mod is doing something on this map...
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High Digit SAMs - A community asset pack for DCS World
flag02004 replied to Auranis's topic in DCS Modding
Check this below, it's not the latest HDS version, but is compatible with 2SAP : -
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Hi @unmar I don't know if it may works, but you can try to modify the option.lua file in your "X:\users\"your name"\saved games\DCS\config" folder. this line below represent the slider in the graphical option in DCS: ["clutterMaxDistance"] = 1500, try to increase this number and check in DCS if it works....
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Go look at the "mod" section (https://forum.dcs.world/forum/1156-staticai-mods-for-dcs-world/), there you'll find some creators (Admiral189, CurrentHill....) that will provide you with more naval or ground assets for free than you need....
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Barthek's CAUCASUS REDONE 2022
flag02004 replied to Barthek's topic in Texture/Map Mods for DCS World
Hi @MAXsenna. Actually I don't know, I was using BARTHEK's mod for a long time, and lately i changed for CGTC's mod because i thought it bring out the best of the old Caucasus map (my own opinion) with some Reshade preset On.... I checked the two mods, there are more files in the CGTC mod than BARTHEK's, and the main difference between the two is that the first one modify more files from the main DCS Caucasus map folder... I don't know how to verify this statement, for me it's only a matter of personal feeling...