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Zurich

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Everything posted by Zurich

  1. Happened on the 104th MP server.
  2. Purchased! I think the thing I'm most looking forward to though is LN's coding of early war IR and Radar guided missiles. I'm not expecting much, but it will be fun to compare their interpretation of missile physics and compare it to the FC3 aircraft's missile physics
  3. From what I've seen, its not that they cant turn as hard as they ought to, but they can't do it in the first place because when they do, they incur a massive drag penalty (which is obviously what is supposed to happen, it just seems like a little to much of a penalty) which then bleeds any remaining speed they have too soon.
  4. Think its more around 0% :smilewink:
  5. I hope so. I feel the problem is not with the AFM of the missiles itself, but with the guidance that the missiles are basing their trajectories off of. Something just doesn't seem right when a missile burns most of its energy off as soon as the motor dies due to it pulling more G's than it should.
  6. And thats the version of the missiles thats in game right now I'm assuming?
  7. Oh ok. I thought I read somewhere those changes were coming in EDGE. Must be my imagination
  8. I thought that was going to be part of EDGE? Or am I just hallucinating things?
  9. Is the missile drag problem being worked on currently? If it is, are those changes going to be included in the 1.3.0 update?
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