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PB4Tazman

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Everything posted by PB4Tazman

  1. Thanks Starway! Love the A-10 Euro camo pic!
  2. The next one.......no, the one after that one.....nope, definitely the one after that one! I think. :)
  3. Can't wait! Looks awesome! :joystick:
  4. Great! Looks fantastic! Glad to see we can use this and your desert/nam mods at the same time!
  5. Looks great! Any plans for doing multiple seasons for these? Great work! Cheers! Tazman
  6. Very nice to see how the game looks in real time! Thanks for streaming that! Would tune in again for sure! Looking forward to seeing the helo's down low too! Will there be an option in the new ME to change coalition countries "on the fly"? Grimes made an ME mod that allows one to do that and it is a really nice feature! Especially when you are halfway through making a mission, and realize you left out a needed country. Thanks again for listening and all the work you all are doing! Cheers! Tazman
  7. All of my sound settings in game are at or below 76%. I am hoping we can get an official response to this issue. I only have this FPS drop with the Bf-109, and only when the RPM is low. I sure don't want to have to change my overall sound settings for one aircraft or issue. Thanks, Tazman
  8. Thanks for all of your efforts! Looks fantastic! Gotta love this community!
  9. I have experienced this severe FPS drop as well. All runs fine until I reduce the throttle and the rpm comes down. This only happens with the Bf-109. All other prop planes are fine. It seems to me to be a propeller animation issue because I notice the FPS drop occurs during a slight visual change in the prop disc, but that's just a guess on my part. Cheers! Tazman
  10. LOL Funny! Negative G is hard on the hair thrashing!
  11. Thanks Grimes!
  12. Ok, so lua it is. So I am thinking I have to add .01 to the timer.getTime() every .01 second? Is there a function that can do that? I do not know lua much at all, and any point in the right direction would be of great help. I have looked at the SSE see wiki, but as of now its over my head . Thanks!
  13. Thanks for the reply Shahdoh! Is that .01 implemented using .lua script or do you use triggers somehow? I am stuck on how to get the hundredths to calculate. Cheers! PB4Tazman
  14. Hi all! I am trying to make a racing mission, I can get results to show, but they are only to the tenths of a second. Does anyone know to what decimal point the timer.getTime() function in game should be? I would like to get results to within 100/ths of a second if possible. BTW I am a complete novice to .lua programming. Thanks! PB4Tazman
  15. LOL Good one! Great work BTW Lilkiki!
  16. Why did the chicken cross the runway?
  17. That is what I thought might have to happen. I guess I could use a moving zone on the player unit as a "captured by the enemy" scenario. Thanks for looking into it! Cheers! Tazman
  18. Thanks for looking into it!
  19. Hi all! This might have been asked before, but I could not find it if so. I am trying to setup a MP mission, where a player controlled downed pilot( IGLA manpad) needs to be found and rescued by other players. The problem I am having, is that no matter what mission settings I set for F10 view in the ME, the JTAC player can see all the allied planes in the area. Is there a way to keep the allied planes off of the JTAC F10 map? I have tried setting the planes to invisible in the advanced waypoints and also hidden on map with no luck. I want the JTAC player to have to evade the enemy while also guiding the search planes to his location. Any help would be greatly appreciated! Cheers! Tazman
  20. You are correct, but Cobra's avatar looked similar in composition.:)
  21. Something like this:
  22. Nothing wrong with solving puzzles. Same as playing fighter pilot. :smilewink:
  23. LOL I was just about to post "No pressure" to Cobra! Cheers!
  24. Thank you! Very much needed and appreciated!
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