Jump to content

Evilducky

Members
  • Posts

    680
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Evilducky

  1. I vote for both. I enjoy flying the 25 (over took the 25T cause because of the super cool 3D cockpit. Just to beautiful.) just as much as the A-10. But the aircraft from here on out need to have the 6DOF 3D pits and AFM at the very least to be any fun for me any more. If they have just that with FC3 avionics, ill support that plane if its one that I want to fly. I dont need the super detailed version to have fun. :)
  2. looking good still. Keep up the good work. :)
  3. This will be my forever 29 till ed or someone else comes ouf with a dcs version. I look forward to your video too :)
  4. Very nice! :)
  5. I hope one of the things your updating the models for, weapon wise, is the rocket pods. Its so sad such low polly models on these nicely detailed planes.
  6. The Su-30 should have some air to ground capability. You have to have a TV guided/laser guided on the plane and have them selected in the air to ground mode (by hitting 7). Once that is done, then hit O and it should bring up the tv on the mfd there.
  7. You do know that there is a 3rd party making the harrier right? Its going to be good :) http://forums.eagle.ru/showthread.php?t=93794
  8. Try getting a hold of Ricardo maybe? Hes made the english cockpits before so he might be able to help you here if hes not busy.
  9. Just a quick edit of the first page to point to your mod Zaelu for anyone that stumbles upon this thread later on, since you included the Su-30 with the 27 pit as part of your overall mod. Its set up easier for anyone that wants this plane flyable. :)
  10. Skinner, you might wanna read through the last few pages of this thread. They might have what your looking for. http://forums.eagle.ru/showthread.php?t=98921
  11. That's because the model and key inputs are controlling the animations and not the pit choice.
  12. Ok... Adding that line to the entry.lua finally worked. Now I just gotta line up the pits and it will be good to go :) Good job on that.
  13. Although the 15 pit would be more authentic to use with the 15E, the fact that the 27 pit has air to air and air to ground modes built in already, suits this aircraft better. It also allows me to do that without having to edit the customhuman file and get weird things happening at all and the pit lines up just as good to the 15E frame :)To each their own on that one I guess. The best solution to the problems would be to create a whole new pit for these aircrafts with new scripts and what not =P But I suck at modeling and advanced scripting. lol Ill try doing that for the 18 later as well and let you know whats up with it :)
  14. Well... let me say this. It doesnt like me using the F-18C... so I gave up on that for a bit.. but I put the 27 Pit on the 15E... beast mode.. lol! (and your gonna hate me too :music_whistling: ) Full 19 pylon payload on the F-15E and all the weapons work (well the ones from the picture. Thats all I tested so far) =P Edit: Also attached is my file setup for just the F-18C. Its all that should be needed done to get this to work.
  15. Its official... my game hates me.. hahaha it wont pull the new 3D pit even though I have it copied exactly as you do. haha Oh well. I have my Su-30
  16. Nice :) haha ill take a look at what you have when you upload it and see what I can figure out for your issues stated above and see what I come up with :)
  17. As soon as I can get that F-18c to work, ill help you solve some of those problems that you listed. Until then, im stuck doing nothing :( lol Good work on this too by the way :)
  18. I tried what you put and I looked through what you have and copied it with no luck still.. strange. What strange is you have the mod pointing to a folder that doesnt exist and it still works for you... mount_vfs_model_path (current_mod_path .. "/Cockpit/Resources/Model/Shape/F") The folder in your shapes is called "Cockpit_F" Edit: I also think We need to start a new thread for this as its starting to get off of the Su-30 part of this. =P
  19. Soo... apparently my game doesnt want me to fly the F-18 with a 3D cockpit cause I cant get this to work right.. lol. Go me :)
  20. ha! found out something fun today about the 3D pits. When in the cockpit, hit M and watch your mirrors wiggle =P So awesome. :)
  21. What did you have to put around for the F18C to work? I tried to get that one to work the other day with no luck on getting the 3D pits to work.
  22. Im still standing on my grounds of saying be careful of editing the Customhuman.lua file as it seems to do strange things with any flayable aircraft mod (it was what was causing issues with my radar not working and the inputs not working if you remember from my other post on it). If you were to look at the mod I originally posted here there is no modification to the customhuman.lua file and the plane works just fine as the Su-30 with the Su-27 cockpit and controls. Just an FYI
  23. Zaelu I didn't see you edited your post. Ill take a look at that stuff for ya sometime soon. I also made my own background and icon and music, but I think ill be snagging your icon as its way better than mine :-P. I've been reading through a ton of codes to try and get something special worked out for you guys but I'm not having any luck finding that I need. Oh well. :-P
  24. Liger, try re-adding the texture stuff from the Combatace download. Sounds like something didnt copy right.
×
×
  • Create New...