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Everything posted by f4l0
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You are on a really old version. I switched to a classic installer a year or more ago... Thus the old update does not work anymore Please download the beta from https://1drv.ms/f/s!AldPAmClTeGqcB3fFPneMUkxlDc
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Simshaker for Aviators requires LoGetPayloadInfo().Cannon.shells to model the cannon effect. I noticed that the API always returns 1000 and not the correct number of rounds left.
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Here it is, the new SSA beta 2.2.3 with the Hind. (https://1drv.ms/u/s!AldPAmClTeGqgRTg0X5Dm56J689L?e=17kiRF) Due to very hot weather I was not able to test everything in detail. It's already 32°C or 90°F in my room... I noticed the cannon effect does not work. DCS does not report the correct number of shells, might be an early access issue. ETL and VRS values might need adjustments as well. I'm looking forward to your feedback. And thx for all the support
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Ok, I started on the Hind, however, I encountered an issue. LoGetPayloadInfo().Cannon.Shells Does not return the current ammunition of the cannon. So it might take some time to find a workaround...
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I try to reserve some hours on the weekend to add the Hind ;). If you like to support me, please send me a mail or a direct message.
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I don't own the Mi-24P. DCS does not provide a standard export interface thus I must add every module manually. Usually I do not add mods to SSA, the A4 was added since I talked to the original dev, RiP. You can use custom sound files: https://simshaker.com/guides/sound/
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Ah ok, I'll have a look what I can do and release a new beta in the next days
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The log looks clean to me. Which error did you get?
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Hmm, yeah. SSA updates this file on each launch... You could set the file to "write protect". I'll check on my side... Could you please show me your export.lua and dcs.log file?
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The log contains an error: 2021-06-08 19:56:09.590 ERROR Lua::Config: Call error LuaExportStart:<LUA_TTABLE> stack traceback: [C]: ? [C]: in function 'try' [string "C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\Network.lua"]:110: in function 'send' [string "C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\Network.lua"]:241: in function 'sendMessage' [string "C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\Protocol.lua"]:62: in function 'newUnit' [string "C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\Protocol.lua"]:18: in function 'init' [string "C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\ExportCore.lua"]:14: in function 'init' [string "C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\ExportCore.lua"]:26: in function <[string "C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\ExportCore.lua"]:25>. The Network.lua script tries to send a multicast message to 239.255.50.10 on port 12843. So, something is blocking the communication. Might be a firewall issue. However, you could try to fix the firewall issue or to add "--" in front of the code line 110 in the C:\Users\qjman\Saved Games\DCS.openbeta\Scripts\SimShaker-export-core\Network.luanetwork.lua file: --socket.try(self.conn:sendto(msg, "239.255.50.10", 12843)) Maybe I'll rework the network.lua in the future, the multicast is not necessary for SSA.
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Can you show me you DCS log file?
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You might backup your export.lua and hit the "DCS Repair Export" button...
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Could you try to change the file to: local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil);
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There should be a Export.lua in your DCS profile folder.
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Yes it should work... Could you please show me your export.lua?
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The seat does not use sound files. It should be connected via USB! If you use the sound module for a bass shaker, then you need to select the correct (separate) sound card. Otherwise you will hear effects...
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If you get no neither SSA, SSW or the gametrix app, I assume that something is blocking... Did you try another usb port?
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What do you want to purchase? SSA is free... Andre's SoundModule addon is payware... Did you install the testversion of the SoundModule?
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Please try again when you seat arrives... However, you could attach you export.lua and I'll have a look...
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For turbulence SSA uses force and wind changes, so if clouds are modelled correctly, the should trigger the turbulence effect. There is a turbulence effect editor in SSA which shows the wind changes in a visual graph, just try it out...
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That should help... This issue/solution was discussed 2 pages before...
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No, you might need to develop your own software... Getting acceleration data from DCS is rather simple, controlling the motors might be a bit more tricky...
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I mostly calculate that stuff from various parameters. Some devs provided me with some special interfaces to detect the cockpit shaking... DCS exports are rather limited... The "Start with Windows"-feature is currently bugged. I got some reports that for some users it lead to issues... Sadly I'm still not able to reproduce the issue on my side...
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@samdan87 As you can see, @Falcon60 had the same issue... Maybe his solution works for you...
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Ok, looks like something deleted that config file. You could uninstall SSA, remove left over files from the installation folder (if there is still something), and install SSA again. Or, you could try my config file, not sure if you are on beta or stable. I assume that you are on stable... SimShaker for Aviators.exe.config