

BManx2000
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Everything posted by BManx2000
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Mission 17 "Surrounded" AI doesn't land
BManx2000 replied to BManx2000's topic in Missions and Campaigns
I modified the mission to be completable, in this version the troops will deploy despite 101 not landing (I guess they are fast-roping). https://www.dropbox.com/s/er7cjnu6z48ktmd/en_SpringMi8-17.miz?dl=0 -
At the point where 101 is supposed to land and drop off troops, it doesn't land, but just hovers there forever.
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I have included a partial fix for this in the new version of my chat enhancer mod. The cursor should not disappear but it might become an arrow instead of a +. https://forums.eagle.ru/showthread.php?t=149832
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Chat Enhancer and Text Enlarger for DCS World 1.5
BManx2000 replied to BManx2000's topic in DCS Modding
I added a new version 0.7 compatible with 1.5.5.58642 Beta. Users not running the beta should continue to use version 0.6. -
This seems to be related to the chat window, possibly caused by opening the chat window when the radio menu is visible.
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Chat Enhancer and Text Enlarger for DCS World 1.5
BManx2000 replied to BManx2000's topic in DCS Modding
In MissionEditor\modules\mul_chat.lua, at lines 263, 561 and 582. -
A-10C HUD Symbology 1 Degree Up
BManx2000 replied to BManx2000's topic in Utility/Program Mods for DCS World
I updated the mod with a couple of fixes: Fixed position of anchor point information. Fixed position of airspeed tape invalid required speed indicator "RXXX". -
A-10C HUD Symbology 1 Degree Up
BManx2000 replied to BManx2000's topic in Utility/Program Mods for DCS World
I don't know what you mean by "anchor", but the ladder and all reticles are deliberately unchanged. Otherwise everything would be inaccurate. -
A-10C HUD Symbology 1 Degree Up
BManx2000 replied to BManx2000's topic in Utility/Program Mods for DCS World
No, that would be silly. -
A-10C HUD Symbology 1 Degree Up
BManx2000 replied to BManx2000's topic in Utility/Program Mods for DCS World
There are no Lua scripts for FC3 aircraft HUDs, so no. -
I made a mod to move up the symbology 1 degree, see here: https://forums.eagle.ru/showthread.php?t=174583
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https://www.digitalcombatsimulator.com/en/files/2092525/ This mod moves the A-10C HUD's static symbology (text, compass, tapes, etc) up by 1 degree. This matches gun camera footage and makes the HUD easier to see when using non-default viewpoints. Passes the integrity check. I have not tested this mod that extensively yet, so please post here if you encounter any HUD glitches.
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Actually, I must retract my statement that the DCS HUD is 100% accurate. Although the scaling is correct, it seems that the text and compass in the DCS HUD is 1 degree lower than it should be (based on gun camera footage). Fixing this could make it a bit easier to get the full HUD in view.
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Very well, time to settle this once and for all. I took orthographic screenshots from model viewer and derived the viewing angles from a neutral eye position: I also went into DCS and moved the view position to roughly where it is in the diagram. The angles match up almost exactly! Amazing.
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In researching this issue, I have discovered a rare photo of an actual A-10 HUD. Notice that, yes, the HUD is only partially visible. Also, by comparing gun camera footage to the sim, I can confirm that the angular width of the HUD symbology is 100% accurate.
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Yes, try my mod. I also have a new one called Briefing Size Doubler. Find the mods here: https://forums.eagle.ru/showthread.php?t=149832 https://forums.eagle.ru/showthread.php?t=173907 As the author of these mods, I can tell you that rewriting the entire UI to be scalable would be a ton of work. What they could do however, would be to render the UI at a lower resolution and then upscale it to the monitor resolution. It would be pixelated but better than nothing.
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The HUD in the sim is accurate. In real life the pilots do in fact have to lean forward to see the entire HUD. See this photo:
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One thing I noticed is that the TGP does not lase when slaved to a SPI. You have to put it in point or area track mode. This happened to me the first time I dropped a bomb in that mission, maybe it happened to you?
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OK, I added a 1.5x size version to the mod.
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There are also troops on the ground in front of the building.
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Path or directory to main menu background?
BManx2000 replied to JazonXD's topic in Utility/Program Mods for DCS World
If you mean the clouds, that is rendered in real time. -
https://www.digitalcombatsimulator.com/en/files/2080539/ This mod doubles the size of the mission briefing screen. New:"Briefing Size 1.5x" or "Briefing Size 1.33x" mod is suitable for 1080p. Installation: Copy the "Briefing Size Doubler", "Briefing Size 1.5x", or "Briefing Size 1.33x" folder into your JSGME mods folder and enable it.