Hey guys,
I have a question/problem, about which I couldn't find an exiting discussion. (Sorry if there is...)
When you fly a multiplayer mission alone, to practice for example, you'll only have the player aircraft, all client aircraft will not load. This may make it rather hard to carry out a mission.
So, take for example the coop_joint_strike mission. I opened it up in the editor to convert all client aircraft to AI and leave the player as is. But the result is that when I start the mission, there is still only the AI from the original mp mission (2 migs) and one frogfoot, which is AI as well! No flyable aircraft anymore :(.
What am I forgetting? (All original client aircraft start in the parking area of the same airfield.)
As a variant, if you want to fly the mission with two players, how to convert the other clients to AI? Working the same as above, the AI don't load either.
As a note: there seems to be a bug when you select runway start in multiplayer, the mission still starts in the parking area.
Thanks for looking into this.