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Punisher74

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About Punisher74

  • Birthday 09/24/1974

Personal Information

  • Flight Simulators
    DCS World: A-10C, AH-64D, F/A-18C, F-16C, A-10C II, Flaming Chaffs 3.
    Falcon BMS
  • Location
    Davenport, Fl
  • Interests
    Surfing, Theme Parks, Snowboarding
  • Occupation
    Veteran

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  1. this forum post fixed this. I just created a OvGME mod in the root section to overwrite this folder/file in the dcs Scripts\Aircrafts\_Common\Cockpit\ViewportHandling.lua You will just need to tweak these numbers to position where you want. local kneeY = 1000 -- Following lines by MD local kneeX = 688 -- MD local kneePosY = 70 -- MD local kneePosX = 1216 -- RH side of my Leftmost monitor. -- positioning on screen in HUD Only view function update_screenspace_diplacement(aspect,is_left,zoom_value) local w = LockOn_Options.screen.width; local h = LockOn_Options.screen.height; if LockOn_Options.screen.oculus_rift then local ui_x,ui_y,ui_w,ui_h = get_UIMainView() w = ui_w; h = ui_h; end local x0 = 0 local w0 = 0.5 * h local aspect = aspect or 1 local zoom_value = zoom_value or 0 local default_width = w0 + (64 * zoom_value) if default_width > h then default_width = h end if default_width > 0.5 * w then default_width = 0.5 * w end local default_height = default_width / aspect local default_y = h - default_height local default_x = w - default_width - x0 if is_left then default_x = x0 end --dedicated_viewport = {default_x,default_y,default_width,default_height} -- This is the default value dedicated_viewport = {kneePosX,kneePosY,kneeX,kneeY} -- MD replaces line above with the values from the top dedicated_viewport_arcade = {default_x, 0 ,default_width,default_height} end
  2. Over G below 9g"s bends frame and causes uncontrollable rocking f-15E over g below 8G's bends frame Issue.trk
  3. Anyone know the early release date. I was on the razbam discord and one of the kids mentioned 2 weeks and that was a week or so ago.
  4. With the edition of the new WinWIng MIP I found that when viewing the Kneeboard it displays between the center and lower MFD Displays. Now this is due to the way the Simapp pro adjusts the display angle it changes it from 1920 x1080 (using 1080P as a example) to 1920 x 3128. and within that window DCS displays the main monitor and the 3 lower displays. in DCS its business as usual. See images attached in the DCS settings image that black area is the WinWing display area. This can be fixed and in DCS, and is not WinWings or DCS's fault! As for the somewhat simple fix. Its not really that simple If DCS was to have created a Tab in Settings for Multi Monitors, like they did for VR accessories like Gloves it would fix this issue. As well as fix if for all kinds of pits. And it would also fix the issue for this. Currently limited to F-18C, F-16C, and the AH-64D, with DCS adding a settings page where the user can ID the main monitor and side monitors, MFD displays. so that the image in the planes MFD shows only in the MFD displays of the WInWing (or Pit Builders displays for there MFD display). This would open up not Only WinWings displays but all setups used to play DCS. And it would also eliminate the need to close DCS every time we change planes in the game. DCS Image: WinWing Display Page: How Windows See is:
  5. Looks like modern TGP Litening now displays color in TV mode, See link! Can We get this for the F/a-18C And or a SuperBug Official MOD? https://www.thedrive.com/the-war-zone/litening-targeting-pod-tested-on-f-a-18-super-hornet-for-first-time?fbclid=IwAR3-r84NwzcmotohffLoTUjIOjZLzZgyaQ7f3mppYYcgi0G1wQddv-YYwr0
  6. I disabled my pinky button because its broken and randomly activates. And i checked it is not bound to anything for any of my planes.
  7. I've had Random flights where after the latest patch. the HSD randomly switches to ZOOM and there is a ZOOM with a flashing box around it and its below the top OSB 3. Like i said its random. And I'm trying to recreate once I get it to happen again I'll record a short video. Please understand it just happens and I haven't pressed anything to cause it to happen.
  8. I have had it go completely crazy when the LMC + Laser. Slowly moves top right or left, and about 23 secs into it shoots to the sky.
  9. Thanks man, Looks like it may have been a issue only on that 1 time. I also could not reproduce.
  10. I was flying front seat today and I noticed after take off that the front seat when has access to the Gun the weapon is not following where the gunner looks as well as not firing when the trigger is pulled. I switched to the back seat and selected the gun and flipped the trigger guard and it worked as intended. Just something to review and test internally.
  11. I'm sorry to disagree Raptor9. Viewing WAG's video on TSD points directly show adding enemy Armor (AE) as a Target Point. I'm linking that said Video and timepoint. Time to advance to is 7:10
  12. Yeah that's not how it was be. Following the Training Video TG is for Enemy Targets, CM is for Friendly Units. HZ hazards, WP waypoints. When the heli Launched TG was used so All Enemy Targets. Also I noticed Friendly SAM sites show as Red. Enemy Armor Adding a Point Using “Cursor Drop” When the “cursor drop” method is used to add a point, the default points that are dropped at the cursor location are listed below: • WP (L3) – Waypoint (WP) • HZ (L4) – Tower Under 1000’ (TU) • CM (L5) – Checkpoint (CP) • TG (L6) – Target Point (TG) Enemy Armor is not a checkpoint its a Target Point
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