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Everything posted by Skynet99
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Really not a good idea seeing as mission 1 has wp 1 at bullseye which is behind FEBA. So if you follow the waypoints you will get mission failed.
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Me trying to get mission completed instead of *partially* completed. I'll need to go once more, but now I know what I need to hunt. [ame] [/ame]
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Yup! Also tried the A-10 with some A2G practice. I must say, for a beginner, this is a very excellent map!
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Here is me getting busy on the map. :) Very well done! [ame] [/ame]
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Thank you very much! I'm a beginner at making maps myself, appreciate the tutorial! Will take a look at them. Btw I placed the luas next to the misssionfile in zsers on my main drive, and it works! I only tried the first rdio option with the two mig 29a's. Will try the rest and provide feedback if anything is broken. Gl hf!
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Where do I put the lua files? next to the mission? Same folder?
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Look for the sandbox mission. Andrei made it, I added mirages. Also: Your rig has nothing to do with the 2.0 being alpha and lagging/bugging/stuttering when a lot of aircrafts are on the ground.
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Added 3 Mirages to the sandbox. 1 without weapons, 1 with a2g and a2a equipped, 1 with a2a and a fuel tank. Sandbox v5 mirage.miz
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Will do!
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I've bought it. Want me to edit your sandbox? Just add what you want to and send it over, I'll simply modify the skill to client and send it back.
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Have you read the manual? Before you ask anything else that is as trivial as this, please carefully read the documentation provided by ED: http://www.digitalcombatsimulator.com/en/files/131372/ Believe me it is not hard. Title says a-10, but its mostly the same for dcs: world.
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Very nicely done sir! I've played it through 3-4 times, every time it was slightly different, which made me want to play it again. And I will. :) Here is my video of the best (as in the most enjoyed) run I've had so far:
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<3 Can't wait!
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Destination Las Vegas, timing issue fixed, Radio items fixed Hi, Would love to ask for some help. I made this mission as a single player version from my previous Area51 multiplayer one. I would like someone who can fly the Su25T or the 27 or the Mig29s very well, to test my mission. This is for 2.0 nevada. Mission time: 25-35 minutes. Here is what "should" happen. Su27 and Mig29s: You'll need to provide CAP for the whole time: Arty 1 moves to firing position, gets taken out by US A-10Cs (if you don't stop them). If they kill the arty 1, call for arty 2. If they get killed as well, call for Su-25T to take out the patriot site. US ground patrol will spawn if the patriot site is dead. Call for RU A-10Cs to take the US patrol out, then finally call in RU ground troops to march in to Creech -> do a barrel roll, you won! A-10C: Arty 1 moves to firing position, gets taken out by US A-10Cs (if you don't stop them). If they kill the arty 1, call for arty 2. If both arty groups are dead, call for Su-25T to do SEAD, and call in CAP if needed (both AI). Wait for the area to be clear of SAMs, go in and destroy the US ground troops that will spawn. Finally call in RU ground troops to march in to Creech -> do a barrel roll, you won! Su-25T: Arty 1 moves to firing position, gets taken out by US A-10Cs (if you don't stop them). If they kill the arty 1, call for arty 2 or go in and take out the Patriot site yourself. Call in CAP if needed. If Patriot is dead, call A-10C to clear US ground patrol or go back to home plate, rearm and take them out yourself. Finally call in RU ground troops to march in to Creech -> do a barrel roll, you won! Added Co-op version, wingmen set to client as well Destination las vegas.miz Destination las vegas (coop).miz
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Just a friendly correction: The sam is called linebacker not linebreaker. :)
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Gonna go try it out this evening!
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Hey, I have a multiplayer mission I created, it's kinda rough around the edges still, feel free to contact me with advice/criticism/ideas/fixes/feedback you might find useful. I don't know what happened to my file, but now I have uploaded the corrected file! Red team: CAP: Defend Groom Lake airbase. Achieve air superiority. Ground Attack: Destroy their Patriot site so our ground troops can move in on Creech. Call them via radio when the Patriot site is destroyed. Should the attack on the Patriot site be unsuccessful via air, the two artillery groups will fire on them once in position (and still alive). They will arrive in their firing position at 1800 local. Be aware! US armed patrol is in the area 64A-64B-64C, destroy it before mounting an attack on Creech! Victory for Red: 1. Destroy US armored patrol. 2. Destroy Patriot site at Creech, then escort Convoy and ensure they get inside Creech. At least one unit must survive from the ground troops that were called in. Blue Task CAP: Follow FP, provide CAP for A2G and eliminate anything that would threaten the success of the A2G package. Ground attack: Kill artillery convoy 1 and 2 enroute from Groom lake airbase. Destruction of the HVTs (4 vehicles among the troops at WP6) Jaguar JTAC is unlocked for further assistance. SEAD: Suppress enemy Air defenses at Groom lake. KA-50: Destroy all targets at WP 5-6-7, then assist CAS. Victory for Blue: 1. Kill both Artillery groups around Groom lake. 2. Destroy the SA-10 Site at Area 51. 3. (Optional) Destroy HVTs west of Laplace to unlock JTAC Jaguar AWACS are available for both sides (call via F10) one-time use until they run out of fuel. JTAC for US side (to find arty convoys) Jaguar (Predator) will spawn if the HVT group is destroyed and more than 15 minutes of mission time has passed. Flyable aircrafts: F15C, F86F, A-10C, Su25t, L39C, KA-50, Mig29s, Mig21, Mirage, Su-27 Arclight Area 51_v3.miz
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Bombing and Gunnery Competition - Nov 2015
Skynet99 replied to Bunyap's topic in Tournaments & Events
Fantastic! Can't wait to go home and practice! Thanks again for doing these! Much appreciated! Good luck to everybody! -
Hi, I would like to submit my lonewolf entry as callsign: Arclight Preferred aircraft: A-10C
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DCS: World Virtual Gunsmoke Competition - July 2015
Skynet99 replied to Bunyap's topic in Community News
Thanks! Will try it! -
DCS: World Virtual Gunsmoke Competition - July 2015
Skynet99 replied to Bunyap's topic in Community News
That's a good way to do it, thanks! Radar altimeter below 5k? Do you mean the one I turn on extra in the HUD settings? -
DCS: World Virtual Gunsmoke Competition - July 2015
Skynet99 replied to Bunyap's topic in Community News
Sooo, I noticed I went way below 4k, however my hud AGL said I've pulled out before that. How do I set my hud to display current AGL instead of MSL in the A-10C (I suspect I was reading MSL instead of AGL)? Nevertheless, I am glad I chose submitting my try. Made me recognize the areas I still have to improve myself. (LASTE correction for example) -
DCS: World Virtual Gunsmoke Competition - July 2015
Skynet99 replied to Bunyap's topic in Community News
Just adding my two cents and three MK82's. I think I hit once. :) https://www.dropbox.com/s/8jtuboe9m53qiz5/Arclight.trk?dl=0 -
How come A-10A has damage VMU and not A-10C???
Skynet99 replied to WildBillKelsoe's topic in DCS: A-10C Warthog
If you go into the Pre-flight bit, you see test VMU, it has all the warnings as the A-10A, you just have to push the C harder I guess.:smilewink: