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lewdawg

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Everything posted by lewdawg

  1. Hi, I run a HP Reverb. I have been experimenting with MSAA Mask size and Bloom options in the control panel. The bloom box will not stay checked for me, as well the MSAA MASK slider will not retain its position. When I drag the slider button along there is no numeric readout shown. Is this a known bug?
  2. Kudos to the development team for supporting the community and ensuring that the multiplayer environment doesn’t get more fractured. Much respect for not digging in your heels over this issue. This module will now be a day 1 purchase for me. Sent from my iPhone using Tapatalk
  3. Now we need to figure out a way for Valve to send you an Index..... Sent from my iPhone using Tapatalk
  4. The Vive Pro was top of the line last year. Unfortunately, it still carries a top of the line price tag. The O+ is comparable in resolution and performance. The controller tracking may be slightly inferior to the Vive, but still very good (especially with the new O+ integrated Bluetooth). The fit issue has been more or less sorted by a $30 VR Cover face pad. It would be ludicrous in Mid 2019 to shell out $1399 for the Vive system when the O+ is more or less comparable for $299 (https://www.samsung.com/us/computing/hmd/windows-mixed-reality/hmd-odyssey-windows-mixed-reality-headset-xe800zba-hc1us/). If you want top of the line quality, wait for HP Reverb or Valve Index, but don’t claim that the Vive Pro is still the best of the bunch. Sent from my iPhone using Tapatalk
  5. Current “best” VR headsets? I’d be pretty leery right now spending $$$ on the Vive Pro. It will likely soon be eclipsed by both the HP Reverb and the Valve Index (if the leaks are correct). At its current price point the Vive Pro certainly is not good “value”, given that the $299 Odyssey + shares the exact same panels / resolution. Sent from my iPhone using Tapatalk
  6. I upgraded from the Rift to my O+. I find the visuals are a big improvement over the Rift, but still not perfect. I’ll probably move up to an Index or Reverb once I start seeing feedback on how they perform in DCS. Sent from my iPhone using Tapatalk
  7. S/N: 13252 (Modified with Delta Sim Analog Slew ) Vancouver, Canada
  8. Hi Andre, Waaaay back in the summer when I pre-ordered, I had read that the Jetseat had been discontinued. I guess that was Fake News!:music_whistling: I have just placed an order for your custom FSE Jetseat. Looking forward to firing it up!:pilotfly:
  9. Thanks for the prompt reply. I had my suspicions that may be the case. Sent from my iPhone using Tapatalk
  10. [Official] SimShaker for Aviators Hi f4I0, I have preordered a Realteus ForceFeel. Can I ask if you have made a decision about SSA / DCS support for this product? I have asked Realteus to clarify where they are with DCS integration and can’t get a straight answer. Sent from my iPhone using Tapatalk
  11. Hey, this works great for me in VR. I like the single eye view. Would it be possible for the max brightness to be increased in release version? Sent from my iPhone using Tapatalk
  12. ok...somehow, I have lost all my terrains and aircraft after installing this... has anyone else had that problem?
  13. I’m running a 1060 6Gb with my Rift. Textures are set to high. I’ve made some compromises with antialiasing but I’m getting reasonable frame rates (40’s).
  14. In real life the US navy flies the T-45 Goshawk as an advanced trainer. The T-45 is a modified carrier capable version of the BAE Hawk.
  15. I play mostly single player training missions, but with my Rift and PD 1.5 2xAA things work pretty well (even with my weak 1060). I can see the ball fairly early in the groove and I’ve finally learned how to tanker with minimal problems. VR makes landing so much more natural. VR has pushed me exclusively to DCS from BMS. Can’t wait for the 1180 (?2080) and Pimax 8k or CV2 to launch. Sent from my iPhone using Tapatalk
  16. I'm bodging together a Suncom F-15 stick grip mod to work with my warthog base (to be similar to F/A-18 stick). For a few reasons I'm stuck with the single legacy thumb button instead of a 4 way switch. I'd like to use this button to cycle A-A weapons. Can anybody suggest a way to make this work? I don't use TARGET much, can it be done in there or is there an easy way to code this into DCS? I'm relatively new to DCS. I have been a long time BMS / Il2 CLOD guy. Loving the hornet so far in VR!!!
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