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Snarf

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Everything posted by Snarf

  1. As you can see from the pic above it was used in action. I don't think they had a lot to work with when tanks were first encountered so they pushed these into action with quite good results.
  2. I few times now I have either had my skids shot off (highly unlikely IMO) or landed heavily enough to rip the skids off. While I acknowledge that you can rip the skids off it would normally happen in a crash which wrote the helicopter off. I worked in a training squadron where we had plenty of heavy landings and the result was so predictable that the pilots inspected the skids to check if they had a heavy landing. A heavy landing would bend the skids up from a small amount till where they contacted the fuselage. We never had any snap off as a result of this. My next problem and this may be server related has to do with ground power. I played on a server at -3 degrees (not sure if it was Farenheit or Celsius as I didn't check) However the batteries died (great job simulating that btw) and I had to call for ground power. This worked beautifully till I was up and running at which time the option to call the ground crew vanished and I couldn't get ground power disconnected. I did manage to fly over the protestations of the ground crew but it may be a bug. Can we get a twin M60 mount as per Australian UH1s please. While I love the Huey and you guys have done a fantastic job simulating it, it is helpless against armour. Historically Huey's were equipped with TOWs (x6) and scored many kills against tanks at places like An Loc. Our rockets and MGs do squat however so the addition of TOW would be great. Lastly how about some body armour for the gunners. Australian & US gunners wore two 1/2 inch thick plates when manning their guns, one protecting the groin the other the chest so they were pretty well protected.
  3. That's seems a bit overdone, you might see a brief reddening of the exhaust but hot starts normally weren't accompanied by flames though they were destructive of the hot end. If the combustion chamber drain malfunctioned you might get some torching but you wouldn't have a fire warning.
  4. Happy birthday Nicolas
  5. A lot tail draggers weave so they catch glimpses of where they are going or have ground crew sit on the wing to help out :)
  6. Ill try this as I have never been able to aim any of the guns with the commands that you are given.
  7. I never noticed a difference when flying in Huey's but we were not allowed to open the doors in flight as they had to be pinned back on the ground. Apparently there was a danger of the doors going through the stops if opened at speed and damaging the aircraft. On one occasion at least having the doors open caused the loss of the aircraft. The fabric panels which clip on around the main gearbox in the cabin came loose and one of them despite the efforts of the crewman was sucked out the door. Of course anything that goes out the door and is relatively light or aerodynamic tends to go up as the air is generally moving up close to the fuselage. This carried the insulation sheets back where they took out the tail rotor causing the pilots to have to auto.
  8. Any plans to fix the master caution so we can just push the button to cancel it as per the real aircraft?
  9. As a helicopter enthusiast and engineer, admittedly on AS350s, 206s and UH1s etc and not something as big as the MI8, I would love to see that animation done on the MI8. While a real life pilot may not see these things while flying I am betting that you as well as nearly every other simulation pilot have used F2 to admire your aircraft while flying. Plus I have seen the effects of moving both cyclic and collective from the cockpit with the rotors unpowered as they droop into view and both inputs cause visible pitch changes from the cockpit. The UH1 animation is so good I plan to use it when I next teach helicopters :) Whilst that isn't a motive for them to fix it, it does seem incomplete without it.
  10. I find no animations of the rotor swash plates, collective pitch, PCLs or the tail rotor at any point. The blades don't even change pitch, just cone as though the pitch is changing when it in actual fact isn't. Also with the power off you cant move the cyclic, you should be able to. You certainly can in real helicopters even though loads may be a bit heavy. The systems have irreversible valves fitted so that in cases of hydraulic failure they become a solid linkage to allow the crew some control. Mind you the tail rotor should work even if the loads on the main rotor are so excessive that the pilot couldn't work them with out hydraulic power. I think this is just an omission as all this stuff works on the UH-1H. Has there been any indication from Belsimtek that they will fix this?
  11. The Huey employs a semi rigid underslung rotor head. The under slinging means that the rotor hangs below the flapping hing. Imagine an upside down T and you have the relationship of the blades and yoke to the flapping hing. This increases stability and minimises coriolis effect which occurs when the blades flap to correct dissymmetry of lift. As blades flap up or down from a flat position the tips move through a curve. This effectively means the distance from the blade tip to the flapping hing shortens for a blade moving up and lengthens for a blade moving down towards the plane of rotation. This causes a change in the rotational speed of the tip as the tip is going around a smaller circle when it flaps up and underslinging pushes it out so that the tip no longer moves through a curve but relatively straight up and down. You can see in this image the effect of the underslinging with the bump stop contacting the mast and the yoke and blades effectively moved to the right. The down side to this is that when the rotor is subject to any negative G the rotor is effectively like a right way up T and very unstable which causes the bump stops to impact the mast and severe it. Typically this will cause the rotor to swing through the co pilots head or through the tail boom.
  12. I find the 190 the most difficult to land by a long shot, seems like it has no suspension and even when I nail the speed and descent rate it bounces. Taking off I found that getting enough speed and letting the tail coming up to pick up more speed is critical. But if you manage that both can be relatively easy to get off the deck.
  13. Gigabyte GeForce GTX 980 G1 Gaming 4 GB
  14. Looks like a delamination, its common on the multi layer glasses they use with metal layers for demisting.
  15. True the F15 gains a lot of lift from its fuselage, but the F15 in question had no wing at all. This SU25 had some wing left and a very heavy load to counterbalance on the other wing. Would be interesting to know if it could do it, I'm not so certain it couldn't. Mind you I certainly wouldn't stake my life on it being able too :)
  16. SU25 on one wing Found this very funny video of a SU25 which has its wing blown off and continues to fly and even land. The comments in the video had me in stitches. If you think this is not possible, think again, an Isreali F15 successfully landed on one wing after a mid air collision with less wing than this SU25.
  17. I would like to see those types of effects on the AI aircraft which unless shot down seem to land and fly perfectly with any amount of battle damage.
  18. I've been trying to update or repair my laptop version of DCS and while it started to update or repair within a few seconds I get a box telling me that the server may be busy, please try again later and am dumped out. Any ideas?
  19. Snarf

    Firing missiles

    Thanks guys, I actually found it watching a video of someone else who couldn't fire it but had the right button, in this case I think it was the many things left out of the training flight that stuffed him up. Ie Having to have the two red bars which show range and missile readiness and the 2 second hold to fire.
  20. I know there will be a simple answer to this but I cant find which keystroke combination fires missiles for the Mig 21. I know its PS6 which is difficult to view or push. Under the various weapons menus there are a plethora of possibilities for firing none of which seem to work for me. I know I have to hold for 2 seconds to fire the missile and maintain a lock. The training on this doesn't explain this at all and neither does the manual so if someone could help it would be much appreciated. :helpsmilie:
  21. Yak 9 looks right to me, we have some of the best German, US and shortly British fighters in the game. It would seem likely that a Russian company would want a high performance Russian piston engined fighter to compliment that line up. And the Yak 9 was very good.
  22. Gas turbine helicopters use pitch adjustments to vary thrust/lift not RPM, it is something you need to tweak on light reciprocating engined helicopters like the R22, but even then they try to fly on 100% RPM but the throttle geometry and correlation boxes don't compensate as well as the Governor and droop cam systems on Gas turbine helicopters. In my experience the only time you really had to worry about temperature was during a start when an overtemp could happen. For normal operation with a servicable engine the RPM is held constant by the N1 and N2 governor and adjusted with increases in collective via the droop cam. The beep switch on the collective arm is only used on start to adjust the N2 RPM to the correct RPM. More critical things when running were correct operation of the Variable Inlet Guide Vanes (VIGV)s and bleed bands either of which could cause serious damage if not working correctly. Generally the Huey would overpitch before it overtemped, on a hot and humid day with a high loading this was more likely to happen.
  23. I would propose a map of Israel and its surroundings. While most people probably think of Mirage III and F4 combat againsts Mig 21s, Su23s etc. In fact this area has seen combat across almost all types of aircraft. Aircraft which fought in this area are: Mig 21, 19, 17 & 15 Il28s TU16s SU7s Super Mystere, Mysteres Ouragans Vautours Hawker Hunters F104 Star Fighters Skyhawks F4 Pantoms F15 Eagles F16 Falcoms Neshers Gloster Meteors De Havilland Vampires Super-marine Spitfire IX, North American P-51D Mustang, Avia S-199 (a Czech variant of the Messerschmitt Bf-109G) with apparently viscious handling qualities, BF109 Bristol Beaufighter, Boeing B-17G Flying Fortress. Mark 22 Spitfires Gloster Meteors Hawker Typhoons Machi C205s Voltros North Ameircan Texan Hawker Hurricane Spitfire V Spitfire IX C47s Avro Ansons UH1Hs Mi8s AH1s AH64s MI24s E2Cs Hawkeyes Mig23s DC3s Hawker Tempest Hercules De Havilland Mosquitos A4 Skyhawks Mirage 5a Sa'ars Kfirs KC707 Harvards C46s This is by no means a comprehensive list but merely a sample of the aircraft which have fought in many wars in this area. A map/campaigns here would allow many aircraft to fight historical battles in a relatively limited area. Fights could include Isreali vs Egypt, Syria, Iraq, Lebanon, America, Britain, Jordan, Iraq, Iran etc. I suspect i might have left some countries out but Isreal has attacked pretty much every country around them and a few such as France, England and America which are not even in the vicinity. You could include Russia I guess if you count Russian pilots. This gives a lot of scope for many and varied campaigns over a relatively limited geographical area.
  24. Castoring is not something you can enable, at least in real aircraft. It simply pertains to the geometry of the gear. Castored wheels can be locked in tail draggers but normally the most a castored non steering nose wheel would have is light spring centring. The Mig nose wheel does turn so is not locked even if that is possible. I've got it working with the brake application, but the manual should be updated to reflect that requirement.
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