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Ranbi2Delta

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Everything posted by Ranbi2Delta

  1. Hi, When using the JTAC IR view in Combined Arms, I get a serious FPS drop, and it looks as if the game is trying to render with the depth of field option, even though I have it set to off. Could this be looked at? As a side note, I don't experience much FPS loss when using FLIR in the A-10C. Steps to reproduce: 1. Jump in any Combined Arms vehicle 2. Press "B" for JTAC view 3. Enter IR view 4. Watch the frame rates drop PC Specs: Windows 8 64-bit i7 3.2 GHz 8 GB RAM 1 GB NVidia GT740M card with latest drivers
  2. Yeah, this has been there for a while, I think, even before 1.5. The ME really needs to have the wind displayed as it is in real life. The ATC reports are correct, in that the tell you the bearing that the wing is coming from. The mission editor needs to be changed to reflect this as well. So if you set the wind direction to 120, the wind will be blowing from 120, not towards 120.
  3. Signature test.
  4. Hi there BigNewy, Here's the multiplayer track. Hope it helps! Track.rar
  5. I'd like to chime in to this and say that the drop in frames only seems to occur when I move the mouse. When I look around with the joystick hat switch the frame rates are fine. Perhaps this has something to do with the mouse cursor fix that ED implemented with the latest hotfix?
  6. DX11 Crash After Hotfix 3 Hi there, I just experienced a crash on multiplayer this morning while flying the P-51, and when I took a look at the crash logs I was surprised to see that it was a DX11 crash. I'm running the latest drivers on my NVidia card. Logs are attached. Logs.rar
  7. Hi there, Search for and run "Update DCS Open Beta" in your start menu. This will run a check to make sure you are running the latest version. If it needs updating, it will do so. Hope this helps!
  8. I can confirm this. Just experienced it tonight during a mission on our server. After crashing/being shot down, the hud is stuck in ILSN mode, even if you try to cycle the modes. Steps to reproduce: 1. Jump in an F-15 2. Crash 3. Jump in the same F-15 and try to cycle between navigation modes.
  9. Just to add to this quick, it affects the Hawk launchers and both radars as well.
  10. Had this problem on the server last night. The S-300 radars and ZSU-23s were showing up on the server side, but the clients could not see them.
  11. Had a crash again. Log files attached. Was a mass crash with a bunch of other people on our server. 01200.467 ERROR SOUND: invalid source_params(RED_BEACON:aircrafts\uh-1h\startup): gain 01204.801 WARNING DX11BACKEND: setTechnique() must be non zero 01204.889 INFO DCS: try to write dump information 01204.932 INFO EDCORE: # -------------- 20151008-190533 -------------- 01204.954 INFO EDCORE: 01204.964 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 929C9680 00:00000000 01205.043 INFO EDCORE: 00000000 00000000 0000:00000000 01205.142 INFO EDCORE: 929C9680 00B3EDF0 0000:00000000 ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60 01205.154 INFO EDCORE: 94DE1E6C 00B3EEB0 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C 01205.164 INFO EDCORE: 94DE1A4D 00B3EEE0 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D 01205.176 INFO EDCORE: 9E3140FF 00B3EF10 0000:00000000 ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F 01205.187 INFO EDCORE: A483DEEA 00B3EF50 0000:00000000 ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A 01205.188 INFO EDCORE: A4840825 00B3EFE0 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+2265 01205.189 INFO EDCORE: A484053B 00B3F010 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1F7B 01205.190 INFO EDCORE: A48598BB 00B3F2F0 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+80B 01205.191 INFO EDCORE: 915B7D04 00B3F380 0000:00000000 01205.192 INFO EDCORE: 915BB44E 00B3F3E0 0000:00000000 01205.193 INFO EDCORE: 915D1BE4 00B3F410 0000:00000000 01205.193 INFO EDCORE: 915D1B34 00B3F440 0000:00000000 01205.194 INFO EDCORE: 9167B4BC 00B3FAF0 0000:00000000 01205.196 INFO EDCORE: 9167D365 00B3FB30 0000:00000000 01205.198 INFO EDCORE: B8DF1842 00B3FB60 0000:00000000 BaseThreadInitThunk()+1A 01205.199 INFO EDCORE: BB7602A9 00B3FBB0 0000:00000000 RtlUserThreadStart()+21 01209.820 INFO EDCORE: Minidump created. 01209.820 INFO DCS: try to write track file Edit: Added correct log files Logs.rar
  12. Yep getting the same thing here. 01582.876 WARNING DX11BACKEND: setTechnique() must be non zero 01582.954 INFO DCS: try to write dump information 01583.007 INFO EDCORE: # -------------- 20151006-202148 -------------- 01583.029 INFO EDCORE: 01583.051 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 93DB9680 00:00000000 01583.118 INFO EDCORE: 00000000 00000000 0000:00000000 01583.218 INFO EDCORE: 93DB9680 005BEE00 0000:00000000 ?setShader@DX11Renderer@RenderAPI@@UEAAHPEAUIShader@2@_K@Z()+60 01583.240 INFO EDCORE: 961D1E6C 005BEEC0 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+254C 01583.262 INFO EDCORE: 961D1A4D 005BEEF0 0000:00000000 ?GetLoadPriority@NGModel@model@@UEAAMXZ()+212D 01583.285 INFO EDCORE: 97F640FF 005BEF20 0000:00000000 ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+6F 01583.306 INFO EDCORE: 9E86DEEA 005BEF60 0000:00000000 ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+11A 01583.308 INFO EDCORE: 9E870825 005BEFF0 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+2265 01583.309 INFO EDCORE: 9E87053B 005BF020 0000:00000000 ?isEmpty@RenderParserImpl@@QEAA_NXZ()+1F7B 01583.310 INFO EDCORE: 9E8898BB 005BF300 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+80B 01583.311 INFO EDCORE: 7D7F7D04 005BF390 0000:00000000 01583.311 INFO EDCORE: 7D7FB44E 005BF3F0 0000:00000000 01583.312 INFO EDCORE: 7D811BE4 005BF420 0000:00000000 01583.313 INFO EDCORE: 7D811B34 005BF450 0000:00000000 01583.314 INFO EDCORE: 7D8BB4BC 005BFB00 0000:00000000 01583.315 INFO EDCORE: 7D8BD365 005BFB40 0000:00000000 01583.318 INFO EDCORE: B8DF1842 005BFB70 0000:00000000 BaseThreadInitThunk()+1A 01583.318 INFO EDCORE: BB7602A9 005BFBC0 0000:00000000 RtlUserThreadStart()+21 01587.433 INFO EDCORE: Minidump created. 01587.434 INFO DCS: try to write track file PC Specs: Windows 8 64-bit NVidia GT740M Intel i7 3.2GHz Edit: The crash happened while flying the A-10 so I don't think it is MiG-21 related. Log file, mini dump and crash file attached. CrashLogs.rar
  13. The internal canopy opening and closing sounds are missing in the latest version of DCS. Only the external sound seems to play in the cockpit, resulting in a very quiet canopy motor sound. This was working correctly a couple of versions ago and seems to have been broken in one of the update. I took a look in the root folder and the sound files are still there, but don't seem to play. Please note this is NOT a slider problem. I have perfectly audible canopy sounds on all other aircraft including the F-86 which has a similar canopy sound. Could anyone confirm this?
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