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Quae Tinnungulus

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  • Flight Simulators
    The ones that work
  • Location
    United States
  • Interests
    gyros

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  1. Since last update having problems getting wire to release after trap. Track file = badhook badhook.trk
  2. In multiplayer when you have several flights the lead hooks up to a cat others are unable to get flight director to wave them on a cat even when their in your flight but they let someone from another flight to hook up. Is their a procedure we are missing or a bug?
  3. How do you edit a mission , when trying to edit in ME I am unable to save mission's the option is grayed out?
  4. Same here , never says tapes on after separation of 70 miles and I anchored at WP4
  5. I know now what the double entry of AI were for.
  6. I've noticed recently after recovery players when parking are bumping into other parked players even tho the parking aircraft see's plenty of room between them and others, it's as if what they see is different than whats there. Even the room around the island seems to catch a wing but when looking from an outside view there's nothing . It's as if the space around the jet's are not accurate. During mission starts all players seem to not have any problem only during recovery that this seems to happen and wonder if anyone else is having this happen during multiplayer ?
  7. Once your hooked up in tension is there a way to abort takeoff and release aircraft from the catapult I have not found a solution except leaving the game and re spawning
  8. Thanks that works for me , much appreciated :thumbup: My question to choose one or the other would be a mission that starts off in day but becomes night during the mission. JHMCS would be nice for known air threats, NVG would help spotting ground targets when night.
  9. My NVG switch no longer works nor does Shift H anybody else have this problem or a workaround? DCS 2.5.6.55363 Open Beta 2020-09-23
  10. Dont think its a cold start thing , ran mission with cold start and air start same results what gets me is that when Iam on the server with other players they have the probe light that works but I don't, but this is happening off line also. Tried night refueling with kc135/kc130 and sb3 same results with all three but because the fuel pods are closer to the fuselage and not on the wing tip like the 135 the 130 and sb3's nav lights are not as bright and don't hide the basket and its a little easier with the NVG (EDIT Just found this post recently) https://forums.eagle.ru/showthread.php?t=277991&highlight=probe+light
  11. For this test it was the standard refuel mission for the 18 just changed the time to night with no moon and Tanker to KC-135 with baskets, but when flying the night mission on the wing server I was the only ship that the prob light did not illuminate the basket nor the tanker but when looking at the F2 view you can see what looks like a flashlight.
  12. Is the refuel prob light a WIP ? Was trying a night refueling , some players had prob light that illuminated the basket I did not , when looking from outside F2 there was a faint prob light but from inside not enough to see the basket. Using NVG the nav lights on the tanker are so bright that it was difficult to see and judge the baskets position.
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