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Everything posted by Rlaxoxo
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Also This is new: Having the same issue by having black screen after I change any bind for Mirage. I fixed it by putting an older default input file when I made the NVG Mod and it works okay now. I think something is wrong with Mirage Input default.luas EDIT: Nvm spoke to soon Also @Zeus Note that Joystick bind "For Bomb Interval Increase/Decrease" are flipped they should work other way around (The right way)
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It's like that for S-27 and F-15
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That's actually damage-texture desync issue happens on some other modules as well. Your wing is damaged but it got data that it's destroyed so you don't see it but in DCS it's still there but damaged
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You know there are people who despise Mirage having 4x Magic loadout because and I quote "They don't know if they're flying Greek Mirage or French and they don't know which is which and the loadout should be disabled" So ... you'll always have these kinds of people But saying that I did hear that Zeus said that there are only bombs left as weapons https://forums.eagle.ru/showpost.php?p=2909609&postcount=2
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Well Aircraft can be feature complete while still being in "Early Access"
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I Initially had planes of implementing Mavericks and other Missiles but I didn't have much time to fiddle with creating new Weapon ID and it's Stats for it to be able to fire from the Mig So I've settled with just adding the Payload ID's. Since they behave similar to R-60's and R-3R's they're functioning rather well already with no additional tweaks
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Yet This exists: http://store.steampowered.com/app/316962/ And judging by this post here: https://forums.eagle.ru/showpost.php?p=2548018&postcount=4 if you compare it to steam list: http://store.steampowered.com/search/?snr=1_5_9__12&term=DCS+World There are a lot of "Beta" modules on steam, even Gazelle is on that list and it got released not long ago
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I guess "Mod" in the title don't quite cover the context of this post
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As seen in the following Images:
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That was my point
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There will always be stuff to work on, Aircraft has massive amounts of Systems even to this day Mig-21 is getting Updates. But to answer your question I don't know what more Mirage needs I think it's pretty much Complete in Rough overall design, everything you need is there. I can't really think of anything important to add to the list that I would say It's not finished. There will be some details or kinks to work out but I'd say it's overall feature complete. When is Aircraft Coming our of Early Access I don't know there are plenty of stuff to do like Overwing Vapor and French weapons etc modeling of Engine fans, afterburner etc ... These take time ... If you're waiting to buy Mirage when it goes out of "Early Access" you're gonna wait a long time for pretty much no reason.
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Updated v3: Check First Post, Added R-27R&T
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It's a java program that I got long time ago, Can't even find it now on the web You can try DL-ing here: https://www.dropbox.com/s/qx48tiqmc2alpek/LUA%20Comp.rar?dl=0 If you don't know how to use the compiler use this: https://luac.mtasa.com/
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Sound is already in Sound files so I Guess it's coming chill guys
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To me (While carrying bombs) feels the same as it always was
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Thanks guys ^^
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Do these changes effect Black/Green/Gray cockpit mods?
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I'll do it tomorrow pretty tired now, Saying that what situation would require you to have R-27R instead of R-27ER?
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Would be a milestone if we managed to get something Hotfixed : D
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Don't bother It's not enabled it doesn't work : P We're gonna have to wait till everything starts working to play around with this
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Okay, I think I know the reason why you think the you can't hear the difference Take notice that if you go above Supersonic speeds Afterburner sound is lowered So if you go below supersonic speeds you should be able to hear the Afterburner. This is happening because the sound that's of Afterburner that's externally is heard in the cockpit by few lines in the sdef file. For example: cone_outer_gain = 1.2 This means that the Sound that's Pointing backwards from the pilot in a cone specified in the .sdf file is able to be heard by the pilot in the cockpit because sound outside of the cone is being amplified. If for example: cone_outer_gain = 0 This means that you won't be able to hear External Afterburner at all. https://forums.eagle.ru/showpost.php?p=2843122&postcount=12 Sadenion explained it pretty well in the previous link The sound for internal Afterburner (That's always heard in the cockpit is different and located in different Path structure) DCS World\Mods\aircraft\M-2000C\Sounds\sdef\Aircrafts\Engines\SnecmaM5 Filename: "i_M2kC_combustion_afterburner" (Edit: Just tried it out and this sound isn't even enabled in SC I guess because it Doesn't play the sound) This sound is really dim and tries to Simulate sound how Pilot would hear it internally with ear protection on It's not the Best I havent played around with it at all so it can be improved It's up to you how you decide go about doing stuff In Programming there is always more then 1 solution
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You said you added new Sound files right? From BMS? Something about Afterburner? Could you send me those files maybe they're in wrong format ----------------------------------------------------------------------------- I am aware you want to increase the IN Cockpit afterburner sound So what I suggest for you to do the following Try not to use different sound file of the afterburner (From BMS) Open: "e_M2kC_combustion_afterburner2.sdef" And paste the following: inner_radius = 425 outer_radius = 4250 cone_inner_angle = 70 cone_outer_angle = 180 cone_outer_gain = 1.4 direction = {-1, 0, 0} gain = 6.2 pitch = 0.5 attack = 0.04 release = 0.1 This should make AFB really loud in the Cockpit, Suggest Testing it to see if you did everything correctly
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Send me the File maybe it's in the wrong format
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Every sound or Texture in DCS can be changed it's just a matter of finding the file. To lower the Wind volume follow the Path: \DCS World\Sounds\sdef\Aircrafts Open the following 2 files with Notepad: - PlaneWindInL - PlaneFurWindInL (Cockpit Wind noise) You don't have to edit the other "PlaneFurWindInR" since it inherits what you change from the first file Change the volume by changing for example: gain = 0.6 To something like: gain = 0.25 Or any number you desire play around with it and see what you like
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I thought about it but Didn't really think it was necessary since ER and ET are better variants