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Rlaxoxo

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Everything posted by Rlaxoxo

  1. Nice to see this sometimes, Instead of mostly people saying "Oh I want the Engine sounds to be even louder" "Omagherd YOU DON'T HEAR ENGINE WHEN IN THE COCKPIT, needs to be reduced !!!" "Oh there is this slight Buzzing noise every 1 minute in 'Proceedes to link 5 videos' like here guise fix dis plz'" "3d Sound is messed up" - Tbf It is ... we're gonna have to wait till that shit gets sorted out by Razbam and ED, tho I noticed this FC3 modules as well Sigh ...
  2. I don't think his english is really good
  3. What he said ...
  4. Anyways I'm looking forward to a Manual release option
  5. GBU's can be released manually, like A-10C can in CCIP mode which is in DCS atm better way to drop them if you know what you're doing And it's an option you don't have to use it if you don't want to ...
  6. I talked with CptSmiley about this and we pretty much agree on this that sometimes having a manual CCIP drop is better for few occasions where you want to drop it in your own way He told me that he's gonna have a talk with Zeus about it and that's it so we'll see I guess I really hope we get a way to manually release a GBU-12
  7. Rlaxoxo

    NO PSIC?

    Sometimes I can't even lock a target at 19nm
  8. Rlaxoxo

    NO PSIC?

    Yea Mirage radar "Lock" is under ED's control atm Sadly, It's old piece of FC code that's been left out and it's gonna take a while to change all this cus ED is currently busy I guess ... But basically the lock on range for any target is 85% of the detection distance so even if you see the target from a far you won't be able to lock it This was one of the side effects for fixing "Super - Radar"
  9. Ok jojo chill man
  10. If you can upload a Texture file for Gazelle that's used for Glass textures and I'll do it since I don't have Gazelle
  11. Tho in his defense I somewhat agree with him, not with the fact that Razbam made mistakes ... everyone can it's human nature but having to wait a full week and sometimes even 2 if ED doesn't decide to release a patch for a fix is really stressful For such a small mistake like a line of a code we have to wait for so long ...
  12. Well when you're in a climb you're losing speed hence not accelerating meaning not counting the Potential energy
  13. It's increasing no matter if the Chevrons are slightly above the FPM or below it Test 2 Track with clean Load same problem FPM - Test 2.trk
  14. Update - v2 Up Also removed the scrach marks from various different gagues and such (RWR etc ...)
  15. Here's the track for CptSmiley Showcasing the issue FPM - Test.trk
  16. v3 - Nitpicking - Removed even more tint http://forums.eagle.ru/showpost.php?p=2882901&postcount=23
  17. While I was fiddling with the External Cockpit Glass problem I decided to clean up the Internal Canopy Glass while I'm at it cause I had some people ask for this kind of thing. I reduced the dirt and overall tint of the glass and made it look more clearer while still maintaining some low levels of glass dirt etc ... Vanilla - With no Modifications: Modded - With the Modification: Download v2 Fix Link: https://www.dropbox.com/s/b016e3rqhuzx1zn/Cockpit%20Major%20~~%20M-2000C%20-%20Cleaner%20Cockpit%20Glass%20v2.rar?dl=0 Cockpit Major ~~ M-2000C - Cleaner Cockpit Glass v2.rar
  18. Okay so I've made some extra Tweaks for V2 Based on the Real life images and While I could not 100% replicate the color and the desired plan I had I think I've come close enough and gonna call it the end for this Issue File Will be attached to the post for Download How External Canopy glass looks At the moment: How It looked like with the Initial v1 fix: How it looks like with the v2 fix: How it looks like with the v3 fix: Now granted it Could look more clearer but I think this is good enough compared what we have right now Download v2 link: https://www.dropbox.com/s/dfgq3r6g22ed5bf/Cockpit%20Major%20~~%20M-2000C%20-%20Canopy%20Trasnparency%20Mod%20Fix%20v2.rar?dl=0 Download v3 link: https://www.dropbox.com/s/iurrp942mka1gf4/Cockpit%20Major%20~~%20M-2000C%20-%20Canopy%20Trasnparency%20Mod%20Fix%20v3.rar?dl=0 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ UPDATE: New version with few improvements: Modified Starway Base + Modification Download link & Read More: https://forums.eagle.ru/showpost.php?p=2961395&postcount=51
  19. Cool, What's the difference between using your GME and JSGME?
  20. If you don't mind can I take a look at it? The file?
  21. For HUD thing I saw a Mod in User Mod Section works really well http://www.digitalcombatsimulator.com/en/files/2037563/
  22. Okay, I've looked further into this problem and I manage to fix it, If devs want to include this in the future it's up to them if they find my fix adequate --------------------------------------------------------------------------------------- EDIT --- UPDATE Fix v2 & v3 --- Refer to the following post for the Update http://forums.eagle.ru/showpost.php?p=2882901&postcount=23 ---------------------------------------------------------------------------------------
  23. I'll try when I get home
  24. I have the same problem the Acceleration chevrons are above the FPM while in a 10 degree climb but I'm losing speed
  25. I use T-16000M for over a year now I think it's a bit worn out has some small issues with the deadzones in the middile. I managed to neutralize the problem by repairing it my self to a certain point. My curves are - Pitch - 4 deadzone - +18 Curvature - Roll - 4 deazone - +16 Curvature - Yaw - 0 deazone - +20 Curvature
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