

Dugong
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Everything posted by Dugong
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Ditto bkthunder, although the cockpit & textures are pretty much the best in game, the FM and systems moddelling is making me lose faith also. We've had 4 or 5 differently feeling flight models so far, and stuff like the ASP has not worked realistically in nearly 2 years.
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Yup the dampening button is the lock button, got changed in a patch a while ago as before that the lock button would unlock the target if pressed again. Can you elaborate on this? I don't have the L39 so not sure how it's supposed to work.:thumbup:
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It appears with the new ARk-5 preset methodolgy as described here: http://forums.eagle.ru/showpost.php?p=2609542&postcount=6 the switching from far to near beacon always results in the near frequency being 2khz out from the correct frequency. I tried this on numerous airfields and the system only switched correctly for one airfield (though i forget which now)
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[Mi-8MTV2] "Vasilissa the Beautiful" HD Cockpit
Dugong replied to DirtyFret's topic in Utility/Program Mods for DCS World
Thank you for these, they are really excellent! -
These hit the nail on the head for me, especially the Flight Model. There seems to be a weird jump between normal flight & stalled wing where the physics model bugs out, indeed i've managed to get trapped in the state where it appears the airflow has no bearing on the flight model whatsoever. The asp is also a major sticking point, though it kind of half works true to life in some modes, and let's not forget the weapon selector and IR/Switch which in real life are preference selectors, not absolute as we have in the sim (this makes dogfighting much harder than it needs to be). And the worst of all ;) the radar contact symbols are still inverted! despite being fixed, supposdley many months ago
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Just tested the 21 RWR against the F86F and guess what, 80km detection range as well, something is most certainly wrong!
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Yes, but the click sport is quite small and fiddly to hit. Yes the behaviour seems very simplistic, i'm hoping for a massive patch for the Mig21 soon! :)
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What are you basing the the more accurate than ever before on? I tested the new RWR behaviour against M2000, F15, F5, A4E & Mig21 and found the following; -Detects ALL aircraft radars at 80km -Flashes/Tone noticeable increase in rate at 35km for ALL radars -Powerfull radar (M2000/F15) has all four lights when locked @ ~30km & no sort of launch indication. -Older radars (A4/f5/mig21) have no indication of lock outside of 4km -Older radars have all four lights at 4km exactly and less. To me this doesn't seem particularly realistic, especially the identical detection ranges of massively different power radar systems. It just seems we have 2 different rwr scripts for old/new radar. I havent testred ground radar yet to see if its the same sort of behaviour.
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On my machine it seems the text on the A10C HUD is much less crisp than every other module (and for some reason much harder see in bright conditions), even than the KA50 which is an older module. Is there any way, or any mod to make the text sharper?
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Nowhere i don't think, they seem to have stopped bothering to do them.
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Are you on the beta or the main branch? It really strange, i tried setting a C130 up in the editor flying straight and level with no manouvering and the R3R still does the same thing, a dive straight towards earth! I can launch at max range or 1-2km and it still does the same thing every time.
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Anyone else had this? They get to within a few hundred feet of the target and then execute a 90 degree dive towards earth. Doesn't matter what launch distance.
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Radar symbols are still inverted as well.
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Indeed it's back to the hangar for the 21 again! No launch tone for R3r, can't launch R3R as part of a mixed pair, countermeasures not working, gun solution for ground target falling well short, weapon selector still absolute rather than preference, Jammer mostly inop. :(
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Nope, we probably need real life bombing charts but i haven't been able to find any online, and the LN manual is no help. Mind you i'm not sure if the ASP has got full proper functionality implemented yet as patch notes for the 21 are bad to non-existent, which doesn't make bug finding very easy.
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Hey Cobra, can we have a guide on how to use the SPS jammer pod please. I've fiddled with it for ages, even found some details (in italian) online but can't get the in-game version to do anything apart from dispense flares manually.
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Has anyone else not been to exceed Mach 1.1 with the hotfix installed, or is it just me being retarded?
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Cobra, has any of this been patched to 1.5 open beta yet? As far as i can discern, all the things listed in the first post from 3 months ago are still broken.
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No, it doesn't seem to work properly at the moment. I've been trying to test it and figure out how/if it works and as far as i can tell it only seems to have very basically simulated jamming like the flaming cliffs aircraft.
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but it isn't, im still getting problems more than half the time!
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Everything was performing really well with 1.5.2, but now with the 1.5.3 patch im getting good fps (50fps+) but enormous lag spikes/stutters in MP only. In single player it seems fine, maybe a bit worse than 1.5.2, however MP is pretty much unplayable as it stands.
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Were there any MIG21 bug fixes in the recent 1.5.3 patch? All the issues in post 1 are still broken for me:(
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1.5.2 updater stuck at "Shutting the torrents down"
Dugong replied to SteamingSpoon's topic in Installation Problems
Similar issue here using the http updater. The download stopped after 400mb with a time out error and now i can't update at all. The launcher just launches 1.51 without checking for updates. -
Any update on this, is it being looked at or worked on? It seems as if there are still no force feedback features implemented.
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What is going on, i've got 1.5 beta and the standard 1.2xx and ive just had to waste another 2 activation keys on top of the 2 last week! It's saying i have changed hardware but haven't updated computer in years, this is getting to be a bit of a mickey take. At this rate im not going to be able to fly the mig if they keep on releasing patches.