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TerrorMango

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Everything posted by TerrorMango

  1. Can confirm switching from 1000hz to 500hz fixed stuttering in VR for me. Never been an issue until a recent patch (last played some months ago). Why is there a new performance decrease/bug every 2nd update, come on!
  2. Would also like increased SA from George, calling out threats he sees, incoming rounds & missiles (if within his FOV) and more autonomy when using weapons. E.g. not having to be told to engage each single infantryman individually, but "engage till squad is killed" type of thing where he engages a group of enemies until they are all dead.
  3. It really is! Certainly bugs to work out and things to improve but damn, if it isn't satisfying to fly. Did a short flight in the Viper yesterday and went back to the Phantom after about an hour. The feel of flying, the shaking, AoA beeps etc. are so damn immersive.
  4. So reading this table pokeraccio provided, does that mean if I am 25nm away from target and I know it's 10,000 ft lower than me, the best elevation is -3.8°? (not accounting for ground clutter ofc) Or if my WSO (assume human, not Jester in this case as J-man would call it out) sees a target 20nm away with the antenna at +2.4°, it's would be 5,000ft higher than us?
  5. I don't fly too much in DCS, usually take pauses of several weeks or months between more regular flying. With that, I find the F-4 fairly easy, especially as I have decent hours in the Viggen and F-14. Compared to my favourite single-seater, the much more modern F-16, it's easier to remember the steps and workflows for me. Less fiddling with MFDs, remembering what menus things are buried under (although the 16 is much better in this than the 18 IMO). Landing funnily enough is some of the easiest for me. 200kts or slightly less depending on weight, slight nose up, touchdown, pull chute. In the F-16 you have to aerobrake, the F-14 just weers of the runway for me and with the Viggen I am guaranteed to blow at least 1 tire per landing. Everything has a button and buttons that belong together are grouped (mostly) together. Jester helps tremendously and the less complex nature of the aircraft compared to, say the F-14 (much weaker radar, no pulse doppler, so no contacts dropping due to various conditions) there's less to worry about. Also much less SA, like 0 (no datalink!) Currently, Jester cannot control the TGP yet and seems to have lost vital skills like speed callouts during dogfights, but I'm sure this stuff will be added down the line. Since you mentioned the Tomcat though, the radar in the Phantom is pretty bad compared to it. Unless you are at co-altitude or below a target and ~25nm away, you're probably not gonna catch anything with it, maybe a bomber. So engagements are all medium-short range, by the time you pick something up heading to you, you are very close to being in weapons range. Still figuring out the sparrows, but the sidewinders I like so far. Simple to use.
  6. For close ranges, best thing to do would be to use CAA mode by first pressing CAGE, then nosewheel-steering. This gives you a 5nm vertical scan.
  7. During dogfights it would be a tremendous help. He already does it in the F-14
  8. Guessing it's the web browser/manual. Being called "UI" and all that. That way you always get the latest manual and no game update is necessary for new/corrected information.
  9. EDIT: Fixed, user files now have F-4, thank you Hello, it seems the user file section of the website is missing the F4 Phantom as a select-able unit when filtering files. This also seems to be the case when uploading a new file. See attached screenshots, nothing related to the Phantom found under "F", not elsewhere in the list either.
  10. I noticed this on both Q2 and Q3 but it's much better now with the Q3. Note that the keybinds for shifting the HMD image might seem like it works but the HMD symbology doesn't account for this. E.g. if you shift it 1cm down all the symbology will now be off by 1cm. I'm not sure why it happens though...
  11. +1 for this suggestion! Would love to fly campaigns with my future WSO (current RIO/CPG)!
  12. Try the "DAP" keybinds (Display Adjust Panel) to shift the IHADSS up/down etc. Had this issue with the Quest 2 previously, and solved it with this. Edit: Don't do this! It completely shifts the image, meaning waypoints, CPG crosshair etc. will all be off as well!
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