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Lenux

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Everything posted by Lenux

  1. Lenux

    F16C - metal

    Would it be possible to have a bare metal skin for F16C, more shiny and reflective ? Something like this one, for example Thank you
  2. Just like that ...
  3. I'd like to remove / disable those vapor wings ( see the image, please )
  4. Any ideas, guys ?
  5. Lenux

    Mirage F1

    LOL
  6. You mean the clouds and maps??
  7. No news about the clouds, maps...
  8. Lenux

    Rain Effects

    Thanks a million, pimp Now I know how to do the settings :thumbup:
  9. Guys, would it be possible to use the F16 / F18 cockpit, for those mods ?
  10. Lenux

    Rain Effects

    Thanks but I can't load the mission I need the US Navy Deck Crew mod and I can't find it
  11. Lenux

    Mirage F1

    Will they ever release this aircraft?!
  12. I thought it's possible to generate real cloud cover and stop the wind Some Lua editing...
  13. Lenux

    Rain Effects

    It's enabled already For some reason, I can't make it work Rain oder Thunderstorm do I need to set ? Static or Dynamic weather? Could you please give more details about? Thank you, again
  14. Did a repair , thanks Looks ok
  15. I'm not sure what or how I did, but all the missiles look like this Could anyone help me, please ? It's not only for F18, but for all the aircrafts Thank you.
  16. Lenux

    Rain Effects

    I don't use VR ( yet ) Could you please tell me where exactly is the option, in the ME ?? I have the F18, F16, F14, actually almost every aircraft ( no helis ) but I can't make this work Thank you
  17. I don't know
  18. Could anyone tell me, please, where exactly the location is, for the wing vapor ( attached image ) ? Thank you Presets = { F16C = { { Type = "overwingVapor", ShadingFX = "ParticleSystem2/overwingVapor.fx", UpdateFX = "ParticleSystem2/overwingVaporComp.fx", Technique = "techOverwingVapor", Texture = "overwingVapor.dds", TextureDetailNoise = "puffNoise.png", LODdistance = 1500, SpawnLocationsFile = "f-16_bl50.owv", ParticlesCount = 300, ParticleSize = 2.7, ScaleOverAgeFactor = 1.8, -- scale = ParticleSize * (1 + (normalized age) * ScaleOverAgeFactor) VaporLengthMax = 7.0, -- meters AlbedoSRGB = 0.86, OpacityMax = 0.25, OpacityOverPower = {-- vapor power -> normalized opacity. In this case opacity = sqrt(vapor power) {0.0, 0.0}, {0.125, 0.35355339059327376220042218105242}, {0.25, 0.5}, {0.5, 0.70710678118654752440084436210485}, {1.0, 1.0}, }, } } }
  19. Amazing. It looks great Thank you so much, Barthek Only those ugly / awful / creepy trees ..... Colored roofs would be great, too, but that's a different story :D
  20. Nobody knows, guys ? Are there any 7.62 ShKAS machine guns sound ( location ) ?
  21. Okay, but why, with Dynamic weather, the clouds are looking better ? Density, etc. Is there a way to have them same ( like in the printscreen ) for the Static weather ? Will they ever improve the clouds / dynamic , etc ??
  22. Example
  23. Lenux

    Rain Effects

    Which aircrafts have this option available ? Do we have to select RAIN or THUNDERSTORM ?! Thank you
  24. M0ltar, could you please help me with my question above? Thank you
  25. I found this thread and I downloaded all the files I tested the BKN-Mountains The clouds look much better ( density, thickness, etc ) I can't understand this I wish I could use the same, with " STATIC " weather Any advices ? Thank you
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