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Tulkas

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  1. Apparently it is not possible with general mission options to make planes invulnerable to weapons but still able to crash with mother earth or other planes, is that right? Is it possible to do through scrips? Thanks
  2. Does anybody know where are the textures for the IFLOLS lights in the Forrestal? I found Forrestal textures in the F14 folder, some of them called "HB_Forrestal_FLOLS_(...)" but they do not appear to contain the lights.
  3. I'm going 100% with @Clunk1001 here. Real planes do not behave like this, but is not a Tomcat thing, is a DCS thing. I fly also de F1 Mirage and is the same, I hardly can touch the brakes until taxing speed. Now, I know, or I have heard that differential braking in the landing roll with these kind of planes is a real challenge, but even with that there is something with the ground friction in DCS that feels totally off. Asfalt is like ice. I have flown really twitchy taildraggers in real life thar felt more stable that these pointy massive tricycle planes in DCS
  4. Well, I finally got the time that this campaign deserved. I loved it, I've gotten some "unsact" which I have marked, in my defense, I don't think it was always my inability, but my lack of understanding of what was suppose to do. Paco is really good explaining, but he won't answer any of my subsequent questions for clarification I did complete the deployment to the Marianas also. I was very happy not having to repeat any of the missions... until I got to those two pesky Mig21s in the last mission. They shot me down twice. Until I decided not to wait there like an idiot and maneuver to the left when Paco turns towards me close to the merge. That gave me turning room to the right and was quite easy to shoot both down. I hated the night mission, I did not use NVG, so intense and disorienting. I wanted so badly to be over with it and get to the carrier! I have never felt such a relieve in the sim as I felt the aircraft decelerating after the cable trap. Bravo! Flying everything in VR. I felt flashbacks to the original TopGun movie when flying the formation portion, those Tomcats over the desert... and the beginning of the last flight, the fly over, it's a showcase of how good DCS can be -with all its shortcomings- in the hands of talented people, I was mesmerized observing the taxing of all those F14 in the packed flightdeck. Beautiful, I just felt recording it in video, for the heck of it. This was my first campaign. I have actually never really payed attention to offline campaigns but I got curious when I read about the collaboration of Paco, Slick, Bio and the others... and it did not disappoint. Excellent work with passion for the detail and realism. Now I have Zone 5 for after the summer. And maybe Mig Killers and Red Flag when I decide to start with the F4.
  5. Feedback on the Forrestal IFLOLS: Finally improvement. It's much better, no doubt, you don't see from the sides and light orbs effect it is not so bad as it used to be, and gets better the closer you get. But I wonder. why it has to have bloom effect at all? Long time ago I used to mod the supercarrier with a simple texture and the IFLOLS became a sharp yellow dot and two sharp green lines, exactly as they look in dozens of real life videos. Later the supercarrier meatball was sharp by default, while the Forrestal's was almost unusable. And then the Supercarrier started to use the awful orb effect as well. Isn't it possible to have just a sharp texture for it?
  6. I don’t wish to extend more the exchange on this subject, but I have to make note that the vídeo was not about an opinion, but about sharing “secret information”, something that requires credibility.
  7. Well, I agree that if the person just brings content, tutorials… and that kind of value to the community it is unfair to bring that past to the table. But if the person gets involved in a highly divided and heated subject clamming to have “inside information” from “sources who wish to remain anonymous” it is only fair to warn viewers and possible viewers that could be a credibility problem due to past dishonest actions directed to increase popularity online.
  8. Yeah, That's the thing. For me this never-ending discussion on the forums of who is legally guilty is futile and boring. Nobody here can really know. What I really want to know is: Did ED (the mother company to whom I bought Razbam modules) do everything on its hands to ensure the resolution of the conflict on a manner that ensures the continuity of the Razbam modules already sold? I just cannot understand how the disagreement on a non yet existing or developed module -the Tucano- can be solved by cutting the revenue from the existing and delivered modules, Particularly a brand new module years in the making which benefits I suspect were essential for the sustainability of the 3rdparty. That's not look to me like conflict resolution, that looks to me more like a war declaration. Was that really necessary? How far in development was the Tucano? What could anyway do Razbam with the Tucano without ED? Could they insert it by force in DCS? Could they do anything at all with a DCS Tucano without ED? I wouldn't think so...
  9. The downfall of ED would affect very negatively to my paying customer interest. It is quite obvious, isn't it?
  10. I have not freaking idea about who is legally right, like everybody else writing here. I am only sure that the actions taken after the conflict are not in my interest as a paying customer. Really the only leverage ED had was to stop paying Razbam for the work they have already delivered??Not to pay them for sales of the F15E which they have committed years of development and bring them to the brink of bankruptcy?? I don't buy that, sorry. How about just to say, hey Razbam, this Tucano module cannot come into DCS until you agree the terms. Period. That looks to me leverage enough and a much more fair approach for everybody, including the customers of existing modules. And better for ED itself I'd say. In the long run at least, in the short run we all know they have pocketed 100% of the gains of one of the most successful modules, made by others. Even if ED is right on its claims, which I don’t know, the way they have acted has made them loose my confidence as a customer. Until I see how the resolution of this conflict is, I only buy DCS modules in 3rd party shops, so I am sure that my money goes first to the hands of those who have done the work. And then let a judge decided if that money should go elsewhere.
  11. Some weeks ago I started to enjoy the F14 with a new MOZA FFB base. Loving it to dead. But when I switch to the RIO station the FFB stick keeps the trimming position, making the TID cursor not centered. Does anyone have experience with this and knows how to make the FFB stick automatically center when switching to the RIO seat?
  12. Did the F14B flight model finally received the same treatment than the F14A? I've been a bit disconnected for quite a while...
  13. Well, even if it looks like the subject is not arousing the crowds, or even the developers I will press a bit further, This is how the RPS sounds like, difficult to miss and quite violent in the real sim, check also the sideslip indicator on the HUD: The sideslip indicator on the SVTOL HUD mode has two vertical lines: The vertical lines indicate lateral 0,09G The shakers will kick in if in certain conditions we reach 0,06Gs of lateral acceleration: We have this warning from the pedal shaker because at low speed the AC is either neutral or unstable in the vertical axis and excessive yaw rates can induce loss of control: Out of curiosity I went to DCS and forced the yaw with full rudder while hovering, the first thing is that the airplane will not depart, I can understand that maybe is not simulated and modelling the edge of the envelope and departures is a very complex thing. But also the sideslip indicator appears not to be working at all, this should be easier to fix (together with adding sound effects for the RPS ), is this a known bug? Cheers Tulkas
  14. Anyone can confirm that this mod has stopped working with the last DCS version? It looks like it makes the meatball stop to show all together. It looks like the glow has been reduced in the last version of DCS, so now I can (barely) judge my altitude, but I still would rather have no glow at all, all RL videos I have seen show a crisp meatball.
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