Jump to content

bladewalker

Members
  • Posts

    44
  • Joined

  • Last visited

2 Followers

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Uhhhhhhm..... any ideas? I got airborne, hit G, and nothing happened. Looked in the controls setup, and there is no Landing Gear assignment in the control setup anymore. It is there for all the other aircraft.
  2. This method has now worked for me. It seems the difference, for me at least, was to un-install 5.5.0, then clean install 5.5.1. It seems that applying 5.5.1 over 5.5.0 causes it not to work with DCS. Thanks @Markus77
  3. Software is freaking bizarre , because 5.5.0 does work for me, but 5.5.1 does not
  4. Yeah, I tried that, with no difference. According to the notes, the update just fixed a few other bugs that were reported with 5.5.0.
  5. Hi all...... This question is inspired by "Carbon's" recent video on Reflected's new F-16C Arctic Thunder campaign It looks AMAZING as is all of Reflected's work. Also Carbon's skill and knowledge in the Viper cockpit is just amazing. At 9:40, Carbon uses A/A Yardstick to gauge his distance from lead. Try as I may, I could not set this up in a single player environment. There is no option in the ME for your wingman to activate a tacan in T/R AA. Only the normal way, as a tanker might do. Does anybody have any idea how this would have been done in this mission, scripting maybe? or am I missing something? BW
  6. It is not working with DCS. It has been reported on the Track IR forums. I just re-installed 5.5.0, and it works fine again. If anyone has updated to 5.5.1, and it IS working, then comment below BW
  7. Understandable…….. BUT………. So the bottom line to all this, is the difference in the way the F16 and the F18 process / handle their steerpoints, and NAV system. Basically the F16’s steerpoint wanders like a stray dog, while the F18’s steerpoint is as solid as a rock. In the coming screenshots, you’ll see what I mean….. I have placed two steerpoints in the ME in the identical position at the base of a tanks tracks, both at ground level altitude. 1 steerpoint is an F16, and the other is a F18. This is an air start test with both aircraft starting 27nm away from the steerpoint. The TGP’s are purely there for reference. The F16’s TGP is defaulted to the current steerpoint, with NO slewing done at all. Likewise with the F18, with the TGP slaved to WPTDSG for steerpoint 1. You’ll see as the F16 gets closer to the steerpoint, the point gets further away from the initial point defined in the ME. If you reference the lat long in the TGP window, you will notice that the numbers do not deviate at all, but the crosshairs and by association, the steerpoint on the ground change quite considerably from the position defined in the ME, and this is over a mere 27nm / 4mins or so. If this is to be signed off as the new modeling of the GPS/INS system and the inherent errors associated with it, then why is the F18’s system bang on the “Atom”? What is the difference between the RL systems that make the f18 so superior? An aircraft that is of similar age to the F16?
  8. Ahhhh yes, I had it set up as such, but didn't stay in mission long enough to see it take full effect. Each of the other ships turn differently to maintain their position in the formation.... My bad JB
  9. Now that we can alter the SC's course, is it possible to make the SG follow suite? I see there is no follow option for naval units. JB
  10. In addition to always enabling easy comms, the launcher is also disabling mirrors. JB
  11. Like I said……. Staring me in the face Thanks Moonshine, now I can sleep again
  12. Hi all Try as I may, I can’t make sense out of this number. Every labeled diagram in ED and Chucks guide label everything except this number. I’m sure I’m being exceptionally dumb and it’s staring me in the face, but I don’t see it. This is in A/G mode with GBU 38 selected in pre mode. The number seems to stay relatively constant as you fly along, but if you put the sim into active pause, the number starts counting up in what seems to be 1sec increments. I’m lost for an answer.
  13. Hi all I never really noticed this before and was just wondering if it is as intended…. If you switch to A/G mm, the GMT shows up on the right DDI, great! But when you de-select A/G mm (essentially going back into NAV mode) should the right DDI keep displaying the GMT radar page? I would have thought it would revert to the AIR radar page as that is much more relevant in a NAV / Cruise segment of flight? JB
  14. +1 Thanks
×
×
  • Create New...