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Reflected

DLC Campaign Creators
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  1. Reflected's post in Mission 1 Range Boundaries was marked as the answer   
    The boundaries of the range are visible on all 3 in-game maps, as well as your kneeboard. Also, Paco specifically told you that Stuckey's would be the bullseye for today. Staying within the boundaries of the range you checked in to for the exercise is not spelled out for the student.

    You are the guy with the stick and throttle, your HSI pointing at Stuckeys, displaying the distance too. Military flying comes with a lot of multitasking 😉  It's easy to get too concentrated on the task at hand and get distracted from other things that you're supposed to do/ check. This will be true for the rest of the campaign.
    But where did you find tankers? There aren't supposed to be any in that mission. EDIT: Wait, now I see. Tankers removed 🙂
  2. Reflected's post in Mission 5 feedback/ in need for hints was marked as the answer   
    If the target is at your 9, you’re good. If it’s more, you’re getting closer.  If it’s less you are getting farther. 
  3. Reflected's post in Mission 5 slight glitch was marked as the answer   
    Yes you were supposed to turn left on this one, back to the same area. That’s the parking area to be used with live ordnance - far away from the hangars in case someone fouls up. 
     
    and why did you cross 21R? You were supposed to land on 21R:)
  4. Reflected's post in Mission 1 Feedback was marked as the answer   
    @FMBluecher good questions, thanks for posting, and for posting in a separate thread so people can find it more easily 🙂
     
    1) - brakes. I can't do anything about the Tomcat FM. I reported this to Heatblur already. Until then, just apply less power.
    2) Wingover - leave the throttles where they were to maintain 350 knots. Then as Paco says: nose up to 45 degrees, then keep pulling and program in some turn all the way to 90 degrees at 90 degrees of turn. Let the speed bleed and the nose fall back through the horizon and recover at the opposite heading, 15k feet, 350 knots. You're the guy with the stick and throttle, modulate them to make this happen. Sometimes I find I need to overbank a little too. I think Spud did a good job of it.
    3) This is what happens when you start the maneuver while the 'do not start the maneuver yet' message is on screen. This missions need super complex triggers and as such they are not flexible. Hence the on screen messages. Fly level at the briefed alt/speed until instructed to start, and finish the maneuvers wings and nose level. Nice and clean.
    4) Fuel management. I wasn't there with you, I don't know what you did, but I tested this mission a 100 times, and then my testers, nobody ever ran out of fuel, I never landed below 2k lbs. Just follow Paco's instructions, and don't apply more power than it's required to keep the desired speeds. Don't descend in blower or mil power for example. It's just the fam flight, better figure this out now, later you'll have to fly hundreds of miles over open water and then find your way back to the carrier, fuel management will come with a much higher pucker factor 😉
  5. Reflected's post in Grading and mission score correlation? was marked as the answer   
    Good question. 
     
    there is no correlation whatsoever. The mission score’s sole purpose is making sure campaign progression works as intended. You can ignore it. 
  6. Reflected's post in Mission 1, no contact after landing, mission fail was marked as the answer   
    Quoting Paco:

     
     
    If you follow this, the mission will work.
  7. Reflected's post in AI problem after AAR (day) in mission 2 was marked as the answer   
    Yeah, it's a DCS bug 😞
     
    @[ED]Obi

     
  8. Reflected's post in Mission 7 - Fleet Defender Bug, 'Killing' Carrier with touch and go landing was marked as the answer   
    I tried to reproduce with the AI, it doesn't trigger any damage, but I can imagine that if a player lands harder than usual, it would. There's nothing I can do about it, I'll forward this to ED.
  9. Reflected's post in Hornets with modern loadouts. (Mission 6, possibly others.) was marked as the answer   
    Thanks, will correct!
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