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BeastyBaiter

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Everything posted by BeastyBaiter

  1. I think you're over analyzing this a bit, as others have said, keep your energy up as much as possible. The F-5E is a plane that once in combat, you keep the burner on and airbrake in no matter what. If you are going to overshoot, do a wide barrel roll or pull high and then drop back down to keep speed up without covering as much horizontal distance. You do not throttle back or pop the airbrake. Turning is the same way, keep her as fast as you can at all times. Use high yoyos to tighten the turn when needed without sacrificing E. Until it's time to shoot, lag pursuit is the name of the game. You do not have the engine power to regain energy in the middle of a fight, the MiG-21 does, the 4th gens do but the F-5E does not. Corner speed as a concept is not relevant to the F-5E. That said, I'm not sure it's relevant to any fighter since no one is going to look at a chart and then try to match the virage time (max turn rate with no loss of E). If you do ever encounter someone trying to do that, do a hard turn and give them a taste of 20mm. That should teach them.:smilewink:
  2. It would be interesting but asking for that is asking that they skip the Mi-24 and AH-1 again, and that I absolutely won't do. However, after those two, I would be open to them properly tackling the 1950's. But I'm only interested if they do it properly, and that means no more orphans. They would have to include period AI ground, naval and air units so that proper missions can be made. BST has shown zero interest in developing such additional content. But if they are willing to do it, then yeah, I'm interested after we get an opposing pair of 1970's+ mainstream attack helicopters. Short version: No, not at this time.
  3. ...another wishlist plane now being confused with something actually hinted at. My thoughts, old F-16A = F-5E, more modern F-16C = F/A-18C. I'd like to see it at some point still, but it should be at a much lower priority than representing roles that currently aren't in game (such as a mainstream attack helicopter, supersonic attacker or BVR capable eastern fighter). More of the same just doesn't rate imho.
  4. I have my fov on a rotary and the new middle position is so zoomed out into fisheye territory that it's basically unplayable. I know it was changed to accomadate the 3 people on earth with super wide monitors, but can we please have an option to make it better suited to normal monitors too? The old default was perfect.
  5. My rc chopper experience is limited tbh. Most of my rc time has been spent with this little wonder. You can see a couple others in the background. I've had others, but most of those were short lived, including the chopper (no electronic assists).
  6. I'm looking at moving to 1440p too. Currently I have an I5-4690, 16GB DDR3 (pc2400) and a GTX770 2GB. Will upgrading the GPU to a 1060 or 480 offer 70+ fps average at max detail with little or no AA when dodging light poles over Las Vegas?
  7. Cool pics. In regards to flying rc aircraft, there are a few things which make it easier. The first is that they use thumb sticks. The human thumb is far more accurate than the wrist and arm. A full sized desktop joystick is actually far less precise for that reason. Second is basically every controller made in the last 20 years has a 2 position switch for high/low control sensitivity. How sensitive each setting for each axis is is fully adjustable. Lastly, real aircraft, including small models, are subject to flex. Jerking a stick doesn't do in real life what it does in dcs because in real life the control linkage will stretch/compress/bend some, as will the control surfaces, wings and other parts. This creates a very real muffling effect. DCS and other flight sims tend to use "perfect" systems devoid of mechanical slop and normal material properties. A good example is the FW-190 on the ground with a locked tail wheel. It goes so straight in DCS that it actually violates the most basic laws of physics. There is no slop in it in DCS. In the real world, the force required to make that happen is literally infinite. No finite force will allow that. That's just one simple example, but every part of flight in DCS has the same issue, as does every other flight sim ever made.;)
  8. The F-4U is planned for release after the viggen but before the tomcat. It will include an Iwo jima map too. No one is doing a p-38 at this time that I know of. As for the op, after the F-18, I'll have all the western fighters of any era that I actually want. I'm open to a couple western strikers (such as razbam's harrier) and choopers, but no more fighters. The only fighters of interest left for me are eastern opponents for what we have and are getting. Eastern strikers and choppers are of great interest too. The main thing for me is simply having variety of roles and nations. Getting a bunch of basically the same thing is boring. Incidentally, I don't plan to buy any of LNS's 3 upcoming aircraft. I like their mig but these 3 upcoming aircraft do nothing for me. I really hope they go back to doing eastern stuff soon. Lots of great possibilities and it isn't bloated with new modules like the west is.
  9. It's in 2.0, sitting in one now. Will post a video later. I don't expect we'll get an update for 1.5 till next Friday.
  10. It's a fair answer. I have no intent of buying nearly any of the modules currently in development because they simply don't interest me. As for the original question, 1) Yes, excluding BST, it is one of only two modules in development I look forwards to. 2) I'd guess a year or more. 3) I wouldn't buy the AT-27 for $1. 4) Yes, but I'm looking at it from the standpoint of an attack helicopter pilot. 5) Not sure what this is asking. I don't think the AV-8B will present a problem if that's what you mean.
  11. The Foxbat is absolutely doable, you'd have a hard time finding one outside a public museum. Most were retired about 25 years ago. Hell, it's actually older than our MiG-21. Getting back on track, what I'd like to see is a Mi-24, MiG-23, Su-17 and MiG-29A. None of those are competitive with the Fc3 aircraft, but they are usable against the non-FC3 aircraft in game or being developed. None are subject to state secrets. You can buy them from Russia as a US citizen!
  12. Whether it's sp or mp, having a decent variety is important. I very much doubt most of us would buy every single western 4th gen fighter ever made if offered. It takes too long to learn them and most are completely redundant functionally (ie F-16 & F-18 ). Nearly all of us will want some variety eventually. That's why eastern fighters as well as things other than fighters need to be developed. As for legality, there are certainly eastern aircraft that can be done. But we may need to be a bit flexible on what we would accept. It is also worth mentioning that there is a lot of ground between fc3 systems and full asm. A mid point of some sort is an option worth considering if full asm isn't possible.
  13. Agreed, the MiG-23 should be the first of the next batch. A MiG-25 or modernized MiG-21 would also be welcome.
  14. Today's update made a hell of a difference. You will likely be pleased.;)
  15. The AIM-9P5 is all aspect in game. You can verify this by loading the F-15 with them. The bug is in how the F-5 interacts with the missiles.
  16. I'm able to launch with the uncage button held. I'm using an X-55 with in game control assignments only.
  17. Will we be able to use both seats still or will the player be locked to the pilot's seat like the L-39 when flying solo?
  18. Neither, between the Mirage, F-5, F-14, F-15, F-18, AJS-3 and, AV-8B, we have enough western 3rd and 4th gen fighter-bombers. I'd save my money for something different. Too much of the same thing is boring.
  19. Air to air on the inevitable f5 vs mig21 server. As for being useless, not sure how one of the most widely used fighters of dcs's core time period (1980's) can be considered useless. It won't compete with the f15, but the particular f15 we have is poorly matched with everything else in the game anyways.
  20. Sure, would love to fly in one of these. Can do any of our 4 choppers proficiently but my first pick is the uh1 gunship assuming no mi8 gunship.
  21. I'm putting up some tutorials now. First one for the ZA is here: Eidit: new videos up
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