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joker62

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Everything posted by joker62

  1. SUBLIME !!! Wiil be really satisfying to operate together a like chopper with Ka-50. Thank You very much for this stunning work. antonio
  2. Отлично. Спасибо вам за эти информации. antonio.
  3. :music_whistling: ... and I hope these improvements will be as soon as possible availables also for BS through new patch! antonio
  4. to ==FG=Schtuzer Dear Sir, some days ago I've successful accomplished campaign (english), and now I'm flying russian version. Here last comments: 12. ntr, 13. ntr (I hate nightly missions), 14. ntr, 15. ntr, 16. ntr, (I only report a mediocre synchronization between events and radiocomms: 233 reports target hits, but I was still behind a hill. However, due to excellent quality of previous missions, probably I've missed somethings or made some errors). 17. ntr, 18. ntr (I've flown this mission several times; as above, I detest nightly missions), 19. ntr, 20. ntr (finally it's time to walk!). Essentially, I'm really satisfied with VGCampaign. Please, remember that "ntr" means (for me) that I havent any doubts to accomplish mission or requests by Naval (apart from outcome of the mission) and that all events are reasonables. Some missions conveys special sensations (missions 08, 10), others don't allow you any careless mistake (missions 02, 18 ), ... and I've seriously tested my skills. Excellent work. Огромное спасибо вам и всем людям, которые вам помогли. Best regards antonio.
  5. Dear Sir, thanks a lot for Your courtesy in deeply considering and replying to my comments! These replies permit me to better understand quality of VGCampaign. In fact I've some trouble here. During one mission I listen 233 reporting explosion of Atard's attack, but I was late for rendezvous and I not seen anythings. But, about it, I'll write more when finished campaign. Is these triggers player's dependant or we would tightly respect detailed IAS or time? Or more likely, I forgotten or don't listen something. :doh: Thank You for this support. Best regards. antonio
  6. Dear Sir, I would like share with You my impressions/feedbacks about VGCampaign, hoping these welcomed. Firstly, I'm really happy to fly it: finally a campaign for pilots. Also environment is good. About missions: 01. nothing to report, 02. ntr, 03. ntr, 04. ntr, 05. ntr, 06. GRU ZU-23 is a blow under the belt; a short radiocomm from Voron-1 to alert 233 of this threat in the area should be very appreciate; then to player avoid it. 07. ntr, 08. ntr, 09. in the brifieng, HQ could let 233 to known more about positions of three border guards; I've investigate all mountains in the assigned search zones: :doh: 10. Approaching to Sochi-Adler for landing, Naval should communicate with 233, so as in 11th mission. Even vessel Geroi Baltiki cleared 233 for RTB, I waited radiocomm from Naval for landing. According with P.11 last paragraph of campaign's internal regulations (about "prolunged silence"), I thinked my work was bad. 11. ntr. As soon as I flown other missions, I'll still write. Thanks for Your care about VGCampaign. Campaign is very involving. Best regards. antonio
  7. Dear Sir, please, can You send (or give available) for customers VGCampaign Your original "FPscreens" and "TacticalMaps" included in each campaign's mission, to printer its? Certainly, size of these images would be large enough. Clearly in russian and english language. Thanks for courtesy and patience. B.T.W. I've flown 5 missions: excellent product, for now. best regards antonio
  8. Dear Sir, in "VG campaign regulations" at point 5 You can read: "Radiocommunication close to real life quality is used in the group. Since understanding the talks requires some adaptation period for a pilot, quality of radio traffic is somewhat better in the beginning. For those pilots who might not be able to understand actors’ English, short text messages were made available." It's right, that require some time in adaption, as in real life. I've purchased VG campaigns in english and russian language. No problem with my credit card and phonecell. I've found LiqPAY a quick and easy way to purchase ... for now. But this's only my opinion. best regards. antonio
  9. @ to =FG=Schtuzer two missions successfull flown. n.01: nothing to report. n.02: better, I think, if Mi-28's pilots leave a short comm when takeoffed and ready to follow route. (wow ... a little hard to mantain formation with these Mi-28s). antonio
  10. Excuse me for delay, archive succefully downloaded and unzipped. Thank You. I've ordered today Отряд Вергеева но русском языке :smilewink: Огромное спасибо вам за вашу работу. best regards antonio
  11. I'm sorry Sir, but I'm waiting link for download. Transition was made at LiqPAY 2010, july 28, 4,00 US $. Please, can You check and send me link? Thanks in advance. best regards. antonio
  12. thank You. payment done yesterday ... waiting for link ... antonio
  13. Excuse me, but I'm unable to complete any transition for cell number, password, и Т.Д. ?!?! I live in Italy. any tips? thanks in advance. antonio
  14. I'm sorry, but I'm really ... exhausted about it. At least, is there a way to limit it? I think a payware patch for Ka-50 will be welcomed, so to solve this and other drastic bugs or to refine or to implement some features of Ka-50 module. Whit time DCS modules will be more realistic and complex, but I hope ED don't forget its first product (Ka-50), so to maintain it at noble quality, and not only for gameplay compatibility. Excuse me, is't possible to obtain an explanatory reply about it? Thank in advance. best regards. antonio
  15. with time I hope to see this enhancement applied at Ka-50 also ... Really, an almost exhaustive work! Thank You very much! Above all, will be relased a patch for Ka-50, so to apply these excellent enhancements to it? Will be an option to disactivate voice player? I deeply kwon that I'm requesting or ordering. Best regards. antonio.
  16. I fully agree. Thanks a lot. antonio
  17. Please, someone kwon how to assign axis input to any keyboard function? For example, I'd like to assign spot lights function at ministick on my CH pro throttle. I've checked input categories, then axis, but spot lights command don't exist. Is't possible to add such assignement (one axis for horinzontal and one axis for vertical spot lights movements)? If Y, please, can You tell me how? Thanks in advance for patience and courtesy. Best regards. Antonio
  18. Thanks a lot for Your quick replies, and support. Best regards. antonio
  19. Dear Sirs, although I fly regularly BS, I've purchased FC2, installed, activated and flown it for some times without any problems. Yesterday I've downloaded FC2 patch1.2.1., I've deinstalled FC2 (and LockOn) for a clean installation required by patch. Ended the reinstall procedure and applied patch, before to fly, FC2 required me activation. Why? I don't understand. Several times I've deinstalled and reinstalled BS on same PC without any (re-)activation demand, according the clean install to apply patches or just to solve problem due to some mods. Please, can someone help me? Really I must activate FC2 another time, or each time I must to apply a patch? What I must do so to avoid same problem in future? Thanks in advance for any help and reply. Best regards. Antonio
  20. Please, - add ground personnel (pilots, mechanics, etc.) for airbases and FARP. This will add great realism. - all men (soldiers, ground personnel) must walk, not only run. According to low altitude chopper operations this's essential. - add randomized trees and bushes in randomized area outside cities, airbases, etc. This will "populate" landscape adding more realism. - add new trigger rule: "selected frequency". This should be appreciate, considering the current lack of realism in communications (to/from ATC, to/from other air/ground units involved in the same mission. This will add a good realism, because player will hear univocal "message" at right time. - add new trigge rule: "spotted unit/group". This will be very useful to create realistic environment in the mission. Suppose ot hear a "message" from friendly recon ground unit, as it see hostile incoming/moving unit. - add choice: "visible before start", in the unit placement window for all AI air vehicles. This will add great realism at airbases and FARPs. - add new waypoint type: "hold position" for alls AI units (air/ground/sea), until certain time is espired or related at any trigger rule. This will be very useful to create realistic environment in the mission. - add new waypoint feature: "range", in the unit placement window, to set any range (from 0,1 km. to 5,0 km.). AI unit, randomly will place itself in the selected range, according rivers, buildings, trees, etc.. This will be very useful to create realistic environment in the mission. - add new waypoint feature: "random time", to set any random time (in seconds) after ETA selected. This will add good realism. - add new radio command menu to Tower: "request lighting" at airbase/FARP. Alternately, - to illuminate airbase/FARP much before sunset, much past dawn, and when fog. At present day, lack of suitable lighting make some approaches/landings rather unrealistic. - add new static object: "helipad", i.e. a simple invisible helipad, where AI choppers can land/takeoff to upload/download units. Closely connected, - add new waypoint type: "upload/download" for alls AI choppers, that will land, will maintain engines, then will takeoff to resume flightplan. AI chopper will stay on ground until certain time is espired or related at any trigger rule. This will be very useful to create realistic environment in the mission. Thanks in advance. Best regards. Antonio.
  21. thanks a lot Luke88, Due to my new PC I fully forgotten about it. Happy to see my work still usefull. Thanks again. best regards antonio gatti
  22. Dear Sirs, 1. waiting for communications enhancement, is't possible add new trigger rule "selected frequency"? In this way, will be possible receive messages and/or sounds only when player have selected suitable frequency. 2. when in twilight weather conditions, FARPs and airbases lacking of enough lighting. Please, activate FARPs/airbases lighting before twilight!!! Please ... 3. is't possible to avoid voice of player. I clearly understand what I request, order, etc. Please, is't possible to add selection PlayerVoice Y or N in options menu? Thank You very much. Best regards. antonio
  23. Thanks for Your courtesy. I've purchased Win7 Home 64 bit. regards. antonio
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