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DArt

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Everything posted by DArt

  1. +1 Same remarks, need decimals! :) By the way, it is working well!
  2. The main advantage with LotAtc line of sight computing is that it is very very fast (it is needed because it is called hundred or even thousands on some mission time on each seconds on server side to check all units vs all radars ). The code is also available on client side, so I can provide an interface to you certainly...
  3. It could be done I think...
  4. 1.0.1 released in final version: https://forums.eagle.ru/showthread.php?p=2909955#post2909955 Thanks for all beta-testers!
  5. Here is the 1.0.1 release, it is essentially a bugfix version. Thanks for all beta-testers to help me stabilize this version. :thumbup: Changelog: Server: Fix problem on slot changes and mission restart Better LUA glue (faster+more robust) Fix mission time Lot of fixes around server thread/socket Optimisation - Better performances Fix E-2D not used as AWACS Client: Fix for crash while Zooming Add user id in about dialog Other fixes Link to the the news and download links here: https://www.lotatc.com/news/61 --- For beta-testers, this version is the same than the 1.0.1-rc5 just change version number.
  6. ça dépend du profile que tu choisis, en arcade oui, mais dans les autres modes, il te faudra avoir un AWACS ou EWR (ou autre radar) pour te voir. Il faudra aussi que tu sois en déplacement (sinon, le radar ne te verra pas). Plus d'infos sur les profiles: https://www.lotatc.com/projects/lotatc/wiki/Detection_Profiles
  7. I am currently working of IFF management in LotAtc (using Univers Radio) but it is in experimental step, it is difficult to simulate this kind of thing when DCS airplanes does not manage itself (no export), need external tools for that.
  8. It depends of the profile you have set in DCS. You have more explanation on my website: https://www.lotatc.com/projects/lotatc/wiki/Detection_Profiles Note that the Advanced Realistic is not in the documentation yet (I have to updated it) but it is the same than the Realistic one but with all contacts in Unknow/Neutral coalition (so no name, no type, no coalition).
  9. Et autre question, quelle IP utilise-tu ? Si tu prends ton IP publique, il faut que ton port 10310 soit ouvert sur ta box. Le mieux est de tester avec "localhost" ou "127.0.0.1" ce qui est direct sans passer par la box.
  10. Bonjour, As-tu d'autres mods d'installé (autres fichiers *GameGUI.lua) ?
  11. I was part of this flight too, I was the DCS server and get same problems with my own missile. If needed, I have the tracks file. I confirm that the missile was below 10 meters from each aircraft in each of this cases. If it is a multiplayer issue, I think that I should not be impacted by this problem... (or not, depending on the code behind...)
  12. Great, it happens regularly on zooming, it is a difficult crash but happens sometimes, not really a special situation that is why it is really hard to find/understand/fix. For some guys, it never happens, for others 2 or 3 times per hour... We will see in next days if it always there or finally killed ! Thanks again for your feedback as usual! :)
  13. I have updated internal libraries with rc5, so prefer updating client + server in order to test everything before final release. :thumbup:
  14. New testing version available, should fix the zoom crashes on client I hope... The map loading is different, give me your feedback on it (slower/faster and crash...) https://www.lotatc.com/boards/11/topics/2205?r=2272
  15. The simplest way is to use the Export.lua file, just open it from DCSW/Scripts/export and you will have all the needed documentation to get the datas (example available in it).
  16. LotAtc can manage severals radio systems. From now, only UniversRadio is supported but SRS can be integrated when it will be ready.
  17. Confirmed that it fixes the problem! :)
  18. I am pretty sure that it is the reason, I am confident :) Thanks for your help!
  19. And line 17 as well , forgot this one too
  20. No problem you are welcome! In https://github.com/ciribob/DCS-SimpleRadioStandalone/blob/master/Scripts/DCS-SRSGameGUI.lua line 18, it missing the ";" I think, I have asked one LotAtc user to test :) (I have checked, LotAtc have its final ';' )
  21. Yes, seems to happen when the DCS host run DCS + DCS SR Server + LotAtc Server. I think that is a problem with Lua DLL module load, DCS SR and LotAtc use that thing and after DCSR load, LotAtc server cannot load its one... It could be just a problem of cpath definition (for example a ';' missing) I will check.
  22. Seems there are trouble using DCS SimpleRadio within LotAtc Server that does not start correctly, I will go further and check why, but at this time, the 2 mods are incompatible (does not know if it is true on each configuration but I have some users that have this problem).
  23. Yeah!!!! Need to update relief db for LotAtc, but well very good news!!! Thx ED for that!
  24. You're welcome, I was in holidays so far away from my computer, so some days before I can give you a response :D
  25. Which version of LotAtc? If you use the 1.0.0, there is a bug that avoid LotAtc server to work correctly at mission restart. Use the 1.0.0-rc4 available here: https://www.lotatc.com/boards/11/topics/2205 it fixes this bug. I will release it as stable in near future. No, AWACS and EWR is always used as radar (if in your coalition), except if you specified names that match with the "ignore_radar_name" settings ("lotatc_ignore_" by default ) :) No, password can only be set in the config.lua file ( lack of text edit input in DCS option GUI :/ ) I have not created a specific tutorial for LotAtc but you have lot of documentation here: https://www.lotatc.com/projects/lotatc/wiki/Documentation For this problem, see at top of this post for a solution. ;)
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