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LORD FLASHEART

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Everything posted by LORD FLASHEART

  1. Yes excellent. I incorporated the Grey Ghosts into the VFA-113 LSO mod pack as a squadron so hoping to shoot some traps with you guys soon.
  2. Stunning guys! Fantastic work congrats on a great looking air wing.
  3. Hijack I know you mean well and please don’t take offence but absolutely every person I give my LSO mission to knows how to “make it better” :D. Everyone’s free to do what they like with it once it’s released publicly but if you want to make your own mission go ahead, this thread is for my LSO mod and mission. I don’t mind if you want to now create your own LSO mission inspired by this one and release it separately. The VFA-113 one is perfectly tailored for our purposes which involves mostly human LSO which is why it’s relatively simple. We already have our own internal Case 3 mission where approach talks to you the whole way which I will release once it’s had some revisions.
  4. It’s a mild inconvenience but not worth slowing the boat down over. We just power through it and show it who’s boss. NWS HI and differential braking win every time. We successfully spawned 8 Hornets on a fast Stennis together tonight.
  5. Ha ha we get so many bolters it was starting to get annoying. We found for our videos it’s more fun to see it and hear the human LSOs reacting. The automated LSO voice calls in our mission are there for specific grading reasons. Am nearly finished our LSO school movie which will make it all much clearer.
  6. Hi Jack, the box overlay you are using there is the VFA-113 PLAT crosshair. The real US Navy PLAT CAM doesn’t have the black and red boxes. I made the boxes a specific size based on input from a current Hornet pilot that sometimes flies with us so that the deviations are calibrated to what might realistically require a correction and affect a grading. Therefore the yellow RAMP ALIGN arrow and zooming back is important for those reasons. I can send you the 4K version that has larger grading boxes which would be more suitable to the view you have there.
  7. Hi Titafan, very sorry to hear you’re having issues. Mine semis to be working normally.
  8. Hi Hijack, great question! In game fleet speed seems to be restricted to max 27 knots and to be honest it’s just been set to 30 for years just to make sure we get maximum wind over the deck. Corrrect me if I’m wrong but the number you see on a real PLAT CAM crosshair below the CLEAR/FOUL icon is WOD (wind over the deck) in knots. For most real US Navy PLAT CAM videos I’ve seen this number ranges from 26-31. If you can show me something that says maximum WOD for recovery is 25 knots I’d be very interested. Not concerned about launch speed as we need the correct WOD for traps. We don’t use wind in the mission as it causes pitching deck and reduces the fairness of the grading boxes. It also throws the less confident guys out during the final turn.
  9. Hi Teriander, we are a solo squadron (not part of a group/air wing) but we do fly with other squadrons as you can see from our friends at VFA-34 shooting traps with us. We’re not on Discord. Thank you, yes it’s public and free from our website or the link in the DCS mods forum.
  10. Great video guys! The synchronised cat shots look epic.
  11. Sone of our guys use OVGME and report it works. I set the folder structure up for that correctly I think.
  12. Hi Scotty am close to finishing a comprehensive LSO training film that should hopefully cover all the info needed to use the mod and mission. To LSO your own traps you’d need to either: - record tracks then watch them back from LSO. - have a second PC host the mission, set it to PLAT cam and Fraps/shadowplay record. This is how the VFA-113 PLAT movies are recorded. - for practice you could assign a joystick button to LSO view so you can snap to the platform and back. You probably need to pause to check yourself but I use this while flying to take a quick peek at other guys approaching as well in MP. Video soon :)
  13. Yes if you grab the Stennis you can drag the fleet. Only need to re-positions the surrounding ships if you change the heading. I put some clear plastic on the monitor and mark where the ships are to make a template then turn it to the new heading and match the units up. The Trigger zones are all attached to the ships so it doesn’t matter where you leave those.
  14. ^^ great advice. It depends on abeam distance, aircraft weight, your airspeed, bank angle and on and on. It’s a true art form and extremely rewarding when you nail a good start.
  15. Hi Nealius, please feel free to drop by our teamspeak if you’d like some help. This mission is verified by a current US Navy F/A-18 pilot. “Paddles Contact” in this mission means you should be turning NOW. Don’t delay, it doesn’t make it easier. You should roll wings level on final approach just before you hear “3/4 mile...”. If you are correctly onspeed your time in the groove will be 15-18 seconds as per NATOPS. If you are spending 20 seconds plus on final approach this is considered Long In the Groove and a hazard to the rest of the flight behind you. I aim to cross the ships wake just at the point where it’s disappearing (roughly 1nm). I’m looking for 300 feet just as I’m rolling wings level lined up with the centerline as I know this will be roughly a good meatball. Our new video shows the time on approach in the mission plus an epic “pull to the right” which is definetly pilot error :D: 9K8VMcSaAoY
  16. That’s very kind of you Tony. We have a new surprise this week. Will make sure you get an early preview ;)
  17. New VFA-113 mod to release later this week, sneak preview in this video ;) 9K8VMcSaAoY
  18. Yes Borba sounds good we should catch up soon.
  19. https://forums.eagle.ru/showthread.php?t=211616 It could be a simulation of the wind over the deck ^^^. Nice Tony I’ll have a look, how’d you get it working?
  20. Oh hey Rvator thanks but I was more looking for someone who knows how to just port the whole mission over. I can do it piece by piece also ;) but it’s forty planes and a lot of triggers. I tried editing the mission lua to change to ‘Persian gulf’ and it looked like it worked but everything was unflyable. It’s probably not possible.
  21. I problem Verde, you should be starting your turn by ‘paddles contact’, lots of new guys used to delay after hearing it but it’s a reminder that you should be starting your turn now. Hey so I have made small attempts to transfer this mission into the Persian gulf region and failed. If anyone wants to give it a crack and succeeds in getting my LSO mission fully working in Persian gulf I will reward you with the Huey module or module of your choice as a gift! Please post here so the timeline works and we know who achieved it.
  22. Thanks guys. 1. We all own the Huey so putting the overlays there was no issue for us. Obviously you are all free to do what you like with it now :) We also encourage people to further support Belsimtek and buy the Huey. It’s a blast and we use it for missions regularly. 2. The LSO mission is verified by a US Navy F/A-18 pilot. Of course people are free to make the mission easier for themselves (it took us years to get up to speed) but just for the record the two values mentioned are important because: - if you are on approach longer than 20 seconds, the aircraft behind you that is aiming for the correct 15-18 seconds will cut you off in the pattern. Our pilot friend stresses ‘long in the groove’ and I’ve seen many arguments online when guys doing 30 second finals are cut off by guys doing it right :D. You should be crossing the ships wake before it fades and rolling wings level close to the “3/4 mile call the ball” as you see in the videos. The guy that went downwind too far is in the wrong and it’s hard to tell that on the PLAT cam as LSO. The other deviation could be that the second guy didn’t leave enough break interval or was fast downwind. This Trigger detects ‘long in the groove’. It’s all about maintaining world peace on the greenie board. - the ‘paddles contact’ altitude is not a big deal but you should be 600 feet when you reach it. VFA-113 flies port holding at 2,000 feet and sometimes needs to enter the spin at 1,200 feet. We don’t want that trigger going off unless we are in the downwind which is why the alititude restriction.
  23. If you don’t have the Huey module you won’t be able to load the Huey manual which is where the crosshairs are located. You will be able to use the Carrier mission and views however. Also I’ve seen a couple folk accidentally using the VR view on a monitor. By default the PLAT cam mod is set to VR mode. In VR you use the first overlay and: 1. Close one eye 2. Line up the 1 WIRE ref line with the 1 wire. 3. Line up the crosshair vertical line with the centerline. 4. Use the VR zoom to get a closer view. 5. I always hit VR re-center just to make sure. If you are using a monitor you should load up the Non-VR monitor PLAT cam view included in the pack. This places the view further forward and closer to the flight deck.
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