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SynGrownos

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Everything posted by SynGrownos

  1. Hi, ich habe eine Anliegen, wozu ich trotz Suche bisher nichts konkretes gefunden habe. In Dokumenten, die ich so gefunden habe, heißt es, dass Lau 138 angeblich 160 Chaff Pakete enthalten würde: "In recent years F-14s have undergone a number of major upgrades in regards of electronic equipment. One further improvement is the LAU-138 rail. It was invented to improve the F-14's chaff-dispensable capability by 160 chaff packets per launcher. " Allerdings hat man ja in der F-14 nur 40 mal "Chaffen", was dann 40 Chaff Paketen pro Launcher entsprechen würde. Es liegt die Vermutung nahe, dass pro Abwurf evtl. je Launcher 4 Chaffs geworfen werden, dann würde es passen da aber in dem Text von 160 Chaff Paketen die Rede ist, erscheinen mir doch 40 mal "chaffen" recht wenig, zumal im Bewaffnungsmenu auch ich glaube 140 Chaff und 60 Flares steht. Dann passt es natürlich gar nicht. Weiß da jemand was konkretes? Mir scheint das speziell im Vergleich zu anderen Flugzeugen für so ein großes Flugzeug wie die F-14 echt wenig...
  2. Are you sure about that? It makes no sense because the RWS mode delivers less information than the TWS mode. RWS only delivers range between you and target but does not deliver information about the bearing, speed and so on so it should not get enough information for the LTWS which seems to be usual TWS with the addon of constant IFF checking. This would also make sense if you look at the fact that TWS is able to track 8 targets, while you can only track 3 targets with LTWS because you would have to do usual TWS plus IFF in every pass through the targets.
  3. It does not look if it was a direct hit to the front but maybe a splash damage from the 120 exploding behing him or while passing. I was also able to dodge a Aim 120 like that, when you dodge just a short moment before impact and chaff while that, the aim 120 continues and passes the plane but still explodes in a short distance form the plane by it sensors. This still gives you damage and is combined with a lot of problems. As others already told you mostly the RIO is stunned if not flying with a human, which may be stunned or hysteric also :megalol: ... the Radar usually always non functional anymore and the engines heavily damage stuttering and dying slowly or instantly. You may sometimes be lucky to be able to continue and engage the enemy fighter with Aim 9 or Aim 54. So this might also be the end for the enemy before deciding if you can go home with this badly damaged plane or if you need to eject... which you sometimes only know after some time, while the systems are dying over a longer period... And yes the F-14 is a bit more stable then some smaller fighters, but this is bought at other high prices like maneuverability, a missing Fly by wire and a very good level of simulation... Mirage or F-18 Pilots can pull their sticks as hard as they want, we can't in F-14. On some dog fight training we did around two days ago, i wanted to enter the close combat with a higher G-Pull and my Force feedback was disabled at any reason, so there was no more resistance and i might have pulled the stick a bit to hard while travelling in super sonic speed. Even the enemy who was with us in teamspeak asked me what had happened just as he passed, because he even had heard the cracking of our two wings inside his cockpit :joystick::music_whistling: ... so it does loose its wing and it also happends often when beeing hit by a missile, especially the ones bigger than Aim 9!.
  4. The last time i had chosen it was with "go fine" and it still happened! That is why i am wondering... i also set "stored alignement" in the editor, but did the full alignement with wiating for the RIOs "ready to start"and while it was ok in the first three minutes it already became bad after a very short amount of time... there may be one reason which i will have to check. There were some course changes form the carrier during the alignement. The system may not be able to handle that but i will go into further investigation today...
  5. This seems really to be a bug, because i have it since the last update and i had it also when letting Jester nalign to the finest setting.After a very short flight it begins to turn around without any hard g acceleration or other reasons. I would wonder if this was real F-14 behaviour, because i would not expect this to be combined with INS. Why shpould the INS turn the artificial horizon? The FF is so nice but this makes it very uncomfortable to fly. It would be nice if this could be checked and if it is a malfunction it would be great to fix it soon... thx in advance...
  6. Thx from me also... this was such a needed feature, while the F-14 can be a "bitch" if heandling her to rough... the FF now makes it possible to feel the limits as i am loving it with FF(e.g. the Viggen)! I don't know if the flightmodel was also changed, because today i wasn't in flat spin once, where i was very often the last days... ;) so know the module is working for me with my Logitech 940 as it should. :-D
  7. Ok, danke für die Antwort. Ich denke eine gewisse Rolle kann auch die Kühlung spielen, indem das Wasser ja Wärmeenergie aufnehmen kann, während es angeregt wird (bzw. die Verdampfung von Wasser erzeugt die als "Verdunstungskälte" bekannte Kühlung) und somit bei etwas höherer Leistung die Temperatur nicht weiter ansteigt, so dass das Triebwerk mit mehr Leistung laufen gelassen werden kann, allerdings dürfte der Effekt der Erhöhung der Impulswirkung durch die Wassereinspritzung vermutlich deutlicher ausfallen, indem bei gleicher Ausströmgeschwindigkeit mit der Masse auch die Tragkraft erheblich ansteigt ...
  8. Würde die Erläuterung gerne noch kurz mit einer Annahme ergänzen: Neben der Leistungssteigerung durch Kühlung sollte doch eigentlich auch durch die Erhöhung der Masse des Abgasstroms ein nicht unerheblicher Teil der Leistungssteigerung begründet sein... nach dem Rückstoßprinzip sollte der Harrier auf einer Wasserdampfsäule mehr Last nach oben befördern können... im Zusammenhang mit dem Harrier hab ich da auf die Schnelle nicht direkt was gefunden aber bezüglich dem Aufbau ähnlicher Triebwerke lautet ein Zitat: "It is optional to provide water injection into it to increase air pressure density …" Weiß dazu jemand noch was konkreteres?
  9. Na, das ist nun sehr einfach: Man nehme einfach die grundlegenden Modelle, von denen die Chinesen die Plagiate abgeleitet haben, baue ein paar Schriftzeichen-Buchstaben "Übersetzungsfehler" ein, verrechnet sich hier und da um eine Kommastelle und stelle sicher, dass dieses Ding auf jeden Fall weder durch den TüV, oder sonst irgendeine Abnahme bzw. Zertifizierung käme... Wenn man dann noch ein paar Plastikteile einbaut, die selbst im Falle eines kleinen Aufroll-Unfalls auf der Runway tödliche Verletzungen garantieren, wird man sogar noch dem hohen Realitätsanspruch von DCS gerecht! :D
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