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bephanten

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  1. hey bumping the thread. the problem with the cockpit lights is, its behavior is bound to the time of day, but not to the ambient light. cockpit lights are on before 7 am and off after 7 am. check the sample mission. set time to 6:59 am and fly. then set 7:00 and fly. (with spitfire) also set month to any summer month and repeat changing the time of day. amiens_landing.miz
  2. Although it's not modelled, the outer compass ring can drift inadvertently during flight. The claw like metal is for tightening the ring.
  3. seems like something has changed since. not seeing this either. anyway i left another bug for you.
  4. after ejecting canopy, ejected canopy is replaced with an open canopy in pilots fov. below two pics, same plane.
  5. closing rad flaps worked. thanks.
  6. this happened twice in a row in this mission. hot start on ground, short flight in freezing temperature, engine degrade and subsequent damage beyond repair and prop seizure. engine_degraded.trk
  7. skin looks good. but none of the lights on the dashboard are working with this. and the text on attitude indicator ball should have more contrast. ball is grey, text is greyish.
  8. i once set up a dusk ww2 mission. dark. german and american half tracks met face to face on the road with their headlights on. they decided to pass each other without firing. it could easily be a bloodbath. it was a gentleman's pass.
  9. here a sample mission. 4 plane formation night flying. ai wingmen flying completely dark. ext_light.miz
  10. Ai wingman. For Ed modules, ai wingman tend to replicate my ext lights state. Not in F4 though. I can see my lights in f2 view. No wingman light in f2.
  11. formation light works for my plane. but my wingman does not turn on external lights at night time. they go completely dark. is this a bug?
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