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Skyspin

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Everything posted by Skyspin

  1. What to do? You'll never make it to the fleet until you've qualified at night doing the CASE III.. Master this..https://www.digitalcombatsimulator.com/en/files/3301552/ Skyspin
  2. Hello Everybody. I have listed and corrected the dates of the missions in "The Prelude" series to show the proper chronological order. Updated in the Users files. 1. The Prelude 2. The Initial 3. The Resolute 4. Radar of Kuh-e-Shab Mountain 5. The Reef 6. Tunnel Visions 7. The Big Burn 8. The Five 9. From the East Skyspin
  3. Hello Everybody, There is a new mission, FROM the East now posted in the series that began with The Prelude. The link in the Users Files is:https://www.digitalcombatsimulator.com/en/files/3305833/ This is another mission that does best in multi player for success but is quite engaging in single player. Lots of action just to watch and can be enjoyed in VR using the F keys. Sincerely, Skyspin
  4. Still working for me . No problems.. Skyspin
  5. Thanks ENO for the reply but I just want the aircraft to be able to stop at a certain point on the field and then park in an idling state...and stay that way instead of taking off.. Skyspin
  6. That would be the best, especially at night for Case 3 operations.. Skyspin
  7. Hello everybody, Is there a way possible to have an aircraft start up at an airbase and then taxi to a point on the tarmac where it parks and idles. For instance a C-130 that moves to another ramp and the engine continue to operate at idle and props are seen turning realistically? In my missions I try to have activity on the airbases that reflect actual operations...sort of like the way ground vehicles can be made to move between way points or locations on an airfield flight line. Thanks in advance, Skyspin
  8. Yeah, a AC-130 gunship..
  9. Hello Everybody, There is a new mission, THE FIVE now posted in the series that began with The Prelude WARNING... this mission is for multiplayer and can only succeed through the combined efforts of all positional pilots.. The final decision for beginning the full invasion of Iran has suddenly been delayed. When the President was informed that there were two CIA operatives yet to be extracted, he issued a top secret rescue operation to take priority over all planned missions. In the village of Delbudani. two highly valuable American CIA scientists are surrounded and besieged by ground forces with more being trucked in by convoys. A rescue helicopter operating off the USS Tarawa will extract the agents while being protected by four F-14B's off the USS Stennis. Only the best pilots have been selected for this dangerous and detailed mission. Link: https://www.digitalcombatsimulator.com/en/files/3305227/
  10. Hello Everybody, For flying at night, very dark night you might be interested in this CASE 3 mission for the F-14 and F-18... Link: https://www.digitalcombatsimulator.com/en/files/3301552/
  11. Don't like it. Difficult to use in VR.
  12. Hello Everybody, I have uploaded an edited and updated CASE III Night Qualifications V2.7. It now has the F-14B Tomcat slots (5) and minor fixes Here: https://www.digitalcombatsimulator.com/en/files/3301552/ Sincerely, Skyspin
  13. Replied in EMail but will answer here as well: Thanks for writing. Yes the objective is to destroy the two bridges. An object adjacent to each bridge when destroyed should help trigger the "Mission Success" message. One bridge is forward of the train just past the tunnel and the other is located behind the train. Also if you destroy the SAM site about 30 miles north of the tunnel area you would be awarded a "Misssion Success". I have just uploaded an updated version with minor fixes and Alerax's LSO program.. Would be interested to hear how results go with the mission. There are lots of side targets in my missions which add multiple strategies. Sincerely, Skyspin
  14. I myself have not been able to switch back to Pilot from the RIO position using the 1 key . Have tried several keybindings on the Warthog Hotas throttle. The switch to RIO works but not back to Pilot. Is this a bug?
  15. Hello Everybody, A new mission has been added to the users files named The Big Burn. It follows the invasion engagements that began with The Prelude. The down load link is:https://www.digitalcombatsimulator.com/en/files/3303604/ Sincerely, Skyspin
  16. There is no "Paddles Contact" call out.. Skyspin
  17. Hello Everybody, CASE III Night Qualifications V2.4 (UPDATED with Alerax's LSO AI Script ). I have updated this mission version with Alerax's LSO AI Script, author Alerax. With this addition gradable traps are now possible and a better sense of realism has been added. Link: https://www.digitalcombatsimulator.com/en/files/3301552/ Sincerely, Skyspin
  18. Yes, having the same issue.
  19. Hello Everybody, A new mission has been added to the users files named Tunnel Vision. It follows the invasion engagements that began with The Prelude The link in the Users Files is here: https://www.digitalcombatsimulator.com/en/files/3302847/ Skyspin
  20. Hello everybody. Is there a way to make the train stop at a waypoint? Thanks, Skyspin
  21. I have now added another mission in a continuation of this series. It is The Reef Link: https://www.digitalcombatsimulator.com/en/files/3302122/ A full night attack mission with a CASE 3 recovery, it involves a Navy war ship that founders in shallow water near coastal Iran and air power is called in to provide close air support. Skyspin
  22. "Outstanding Work".. Thanks for the mission! Skyspin
  23. I have now added a fourth mission in the Persian Gulf series that follows the story line of The Prelude, The Initial, and The Resolute. It is The Radar of Kuh-e-Shab Mountain Link: https://www.digitalcombatsimulator.com/en/files/3301992/ It uses a high speed, low-level approach to the target with rockets as the primary weapon to destroy the radar facility. More missions in the works. Skyspin
  24. Thanks guys for the responses. I do want it to work in a multi player mission and I do want it to work when the keyboard command is given. Open to any suggestions and will keep working at it. Thanks again. Sincerely, Skyspin
  25. Is there a way to set up a trigger action from a keyboard command condition? Example: Aircraft taxi's in and parks. Then only when the canopy is raised (by a keystroke command) (the condition) an action occurs. For instance when the canopy is opened a fuel truck drives up or a soldier approaches... Any help or suggestions are highly appreciated. Sincerely, Skyspin
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