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Hatefury

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Everything posted by Hatefury

  1. I still had the same problem after downloading the mission again so I flew the mission in 1.5.8 and noticed that the runway is about 100ft lower. After going back into 2.5 I edited the mission (though you can't save changes to the campaign) to raise the point that the 1st landing is expected to happen to 600ft or lower (not the exact requirement I know but enough to test my theory). Flying the mission from the mission editor I was then able to get the downwind call and then the rest of the mission to complete. These changes didn't take affect to continue the campaign as the changes can't be saved. Although the mission still only said 50% complete even if all the triggers had occurred. https://drive.google.com/open?id=1EH7V27npcena_2VpLLfc75Wp3xgtS_BK Tacview replay of the mission and no officer that wasn't me who did a 2km wheelie down the runway on the 2nd pass. This is one of the attempts that didn't work.
  2. On the 1st mission as well it doesn't pick up when you've done the touch and go and are on the down wind circuit so you can't complete the mission. I've done several touch and go landings and the circuit several times to test it. Edit: That's on the files you've posted.
  3. Finally got around to finishing the campaign, excellent work. Looking forward to the next one.
  4. Done, 1st module pre-purchase ever for DCS. Honestly more excited for this than the F18, bring on end of November.
  5. I've been experiencing the same issue too. To get around it I've been checking in early and then just engaging the targets and ignoring the JTAC because of this. Not ideal but since you don't get punished in this campaign for ignoring the JTAC (so far) its a work around until it gets fixed.
  6. Just re flew the mission in the new patch. Put it same as last time the soldiers actually came to the chopper and the mission continued. Whatever was causing it before has been rectified (I concede this could have possibly been my flying).
  7. I'm currently up to mission 9 and before starting this campaign I had less than 2 hours time logged in the F15 (according to the logbook its probably slight more than that as the logbook isn't on my 1st pilot) and most of that was messing around, not really combat. I've had a little bit of learning to do consequently. As the campaign has progressed the difficulty has escalated and you get more tasks to do per mission. Most of your engagements tend to be BVR however I have got a couple of guns kills during the campaign, not really had any proper close in dogfights vs other fighters they tend to be over one way or the other way before the merge. So far I'm really enjoying the campaign and it has actually given me a reason to play the F15 properly and the story driven aspect of it makes some of the missions more interesting than they would be otherwise.
  8. I've just tried this mission and had the same problem. Guessing there is an issue at the moment.
  9. Just replaying the campaign now for some reason on Mission 3 AAR the tanker seems to want to fly about 130 knots (possibly slower).
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