

Hippo
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Allow use of kneeboard commands whilst sim is paused
Hippo replied to Hippo's topic in DCS Core Wish List
No need to apologise, especially as you were only trying to help. -
Allow use of kneeboard commands whilst sim is paused
Hippo replied to Hippo's topic in DCS Core Wish List
Thank you for the suggestion. I was aware of this possibility, but it was having the functionality during "full" pause that I was after, and restate my request that it kindly be considered. Thanks. -
As per post title, I'd be grateful if this could be considered. Thanks. (In case it's not entirely obvious, for those who depend on the kneeboard (esp. in VR), it would be nice to be able pause the sim and navigate through kneeboard pages at the same time.)
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The correct location is \Users\<USERNAME>\Saved Games\DCS<VERSION>\Kneeboard\C-101EB To remove (almost) all the crap* that's there by default, I delete \DCS World OpenBeta\Mods\terrains\Caucasus\Kneeboard\*.* \DCS World OpenBeta\Mods\terrains\Nevada\Kneeboard\*.* \DCS World OpenBeta\Mods\terrains\Normandy\Kneeboard\*.* \DCS World OpenBeta\Scripts\Aircrafts\_Common\Cockpit\KNEEBOARD\device\init.lua (other terrains are available) (after backing up). Also, it's all replaced following every update. Incredibly, it simply isn't possible to permanently save kneeboard bookmarks. The best I can suggest is that you request it in the Wish List forum. *sorry - imho.
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Are you able / do you think it might be possible to position the MFDs so that their physical positions "match" their VR positions? In such a way that moving your (real) finger to a button (in VR) means you hit the physical button? (Hopefully my question makes sense). I have a set of these lying about and have been meaning to try this out, but keep putting it off.
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Many thanks for that, what a great tip. Since VR I haven't been in to nVidia settings as I didn't think they did anything in VR. But this certainly appears to work. It does indeed appear to need a restart in VR - I don't recall that being the case before. I'm sure I did restart before - but I could be wrong.
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Thank you all for replying. I now have MSAA working, with expected performance drop. Not sure why or how - it "just started" working. Apologies for any inconvenience.
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And further issues... tried the C-101CC Nevada practice mission. Get severe artifacting in cockpit when I turn on 4xMSAA. Anyone else seeing this? Only in the Rift S, it's fine in non-VR.
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I thought the Oculus AA setting only applied to Home. Anyway, tried changing it, but nothing. I have restarted, makes no difference. I don't remember ever having to restart for MSAA to take effect. I'll say that it could just be me - but I just can't discern any noticeable difference when I turn MSAA (x4 or x2) on. I am assuming from your responses that turning on MSAA makes a noticeable difference for you.
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HI. I've just gone from Rift CV1 to Rift S, and had been away from DCS for a few months. Now I'm going through the usual tweaking / testing, and it could just be me, but when I turn on MSAA I can't see any difference. I'm also running MSI Afterburner for performance monitoring, and there is no difference there either. On the CV1 turning on MSAA made a big difference to the image and to the performance. Is anyone else seeing this, or is there some setting I've missed? Running 2.5.5.40647 (not Steam). In non-VR, MSAA does work.
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The update I was hoping for was related to the recently-released optimisation, which was supposedly going to bring a 50% fps increase, for which ED's customers have been providing benchmarks, and the findings relating to such. Still, good to hear that new optimisations are now being looked into - thank you.
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Bump... anything further on this?
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Thank you for that. Please note that labels have been borked for months now, and that they no longer fade in and out, which was a major component of what I was trying to achieve. https://forums.eagle.ru/showthread.php?t=230253&highlight=labels Labels can be turned on and off. There are keystrokes for turning on/off aircraft, ground, and missile labels individually, and a keystroke for turning them on/off collectively. Unfortunately, I can't check what they are at the moment as my PC's on the fritz. But there's a Labels section in the controller options.
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The reason it is not clear is because it has not been communicated properly. A change of this significance should be communicated by the change log the weekly update e-mail published every Friday To my knowledge, the only official mention has been in the VR test post by Matt Wagner: This was sent out weeks after the optimisation was supposedly included. This is not the way a commercial organisation should conduct itself, and I'm not surprised some of its customers are left scratching their heads, wondering what's going on.
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VR Shaders mod for better VR experience
Hippo replied to Kegetys's topic in Utility/Program Mods for DCS World
Thank you. Quick question - is it possible to enable only the anti-aliasing bit of the mod? -
Your rant is a collection of straw men, and misrepresentations of what the OP wrote. Have you missed that ED has already promised stated as goals the features that he refers to? https://forums.eagle.ru/showpost.php?p=3977841&postcount=33
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Good.
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Don't get me started on improvements that I'd wish to be made to labels ;) Labels leave a lot be desired, so it's extremely frustrating that an update made things WORSE. I used the example I did because all I was requesting was for ED to fix what they broke. IMHO, it shouldn't even have made it through openbeta and into stable. This was months ago, so, when the OP writes "Why wont DCS listen to us the customers", well, it could be argued he has a bit of a point, at least. https://forums.eagle.ru/showthread.php?t=230253&highlight=labels https://forums.eagle.ru/showthread.php?t=172861&highlight=labels
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I've had this issue with my CV1 whenever I've used an (HDMI) extension cable. I've tried several cables and lengths over the years, but have never been able to find one where I didn't get this problem. Very, very annoying. Almost certainly doesn't apply to the Rift-S; but thought I'd mention it just in case.
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Pity. Think how many of these: Bright-eyed simmer: "Come on ED, where's my feature?" ED: "We're working on it. Be patient" threads we could all be spared.
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Thank you for that, good to hear. Suggestion to ED: consider prominently publishing "the list". Hopefully it has % progress and ETA columns.
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I would've thought the target group is casual simmers (esp WW2), who have a VR setup, but no HOTAS kit. DCS has options for the not so hard-core. I would assume pit builders, especially, would insist on a proper HOTAS, so wouldn't expect this to be for them.
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Come on, BIGNEWY / NineLine, impress me with an informative response RE label transparency.
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It probably can't, but then, there is no requirement or expectation for it do so.
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I stand corrected, thank you.