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Posts posted by Loukuins
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On 2/20/2024 at 2:46 AM, exhausted said:
Aerges could decide on that and they should
It's not that easy, EQ-5/6 are based on the original modern Variant of the F1 with stuff that are still under classified usage in France at least since this is French tech and not widely available data for Aerges (almost none), a EQ-5/6 Would be amazing yes, but you need a lot of data that are just not available and redo like 90% of the plane, it's completely different from the F1M and Aerges is a small team still trying to perfect their Product with a very kind offer of 1 in 4 pack.
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On 7/20/2023 at 4:58 PM, fausete said:
Hi guys,
We've corrected the problem that made the aircraft have a tendency to go left when braking on take-off (there was an initialization issue in the rudder trim, and it was left the majority of the time but it also went to the right at times). The braking instability still remains, we are investigating what adjustments might be needed. Keep in mind work with the BE might take priority, so bugs/problems/features might take a bit longer than usual to be resolved.
Any update on this? As it's still on the plane and It's really hard to land properly the plane :c
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I will try when I get the time and will do a proper report for ED, thanks
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1 hour ago, fausete said:
Hi @Loukuins,
Does this only happen from the back seat? Can you post a TRK?
Sadly I don't have a track since I disabled them, for now I only tried from the back seat with priority on the controls
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Hello,
Did a flight on the EE just after last update and the S530F went into the cockpit even tho it should go straight for a few second before the seeker is active, right now it instantly track the target and so go in the cockpit view in a very bizarre way.
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Hello another bug report this one is pretty important to me
When you shoot a missile (Fox 1 in my case), in the back seat of the BE the missile will kill the plane. Only occurs in the BE and I know at least 3 other people who had this issue only on the BE. -
Hello, I'm making this bug report as I did my first flight in the BE and there is some bugs I got on my end.
First the AOA indicator has missing emissive light from the back seat (100% occurence, a friend had the same issue), as the Green, Yellow and Red light should have light in them
Also there is a ton of light leaking in the cockpit, escially in the back seat with a lot of inconsistency in the texture quality and resolution as well.
Hope those will be fixed soon (Won't be because of the new ED update schedule tho)Thanks
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5 hours ago, wired521 said:
Thanks @gnomechild - even more excited for it now! I wonder if Computer aided bombing will be a feature, although manual bombing has really grown on me.
That's what he said, CCRP and CCIP, be aware the loadout is the same with no IFF interrogator, it's the same as the EE with just better avionics, the capabilities are almost the same.
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On 1/8/2024 at 6:07 PM, Flying_Osprey said:
I Just discovered the shock cone automatic switch. the startup procedures i've seen on youtube don't mention it. I don't know if its on chucks guides but i saw anothr starup procedure where they use it so im going to give it a go.
Be aware that the plane is pretty hard to get at very high, you need a lot of initial speed to achieve Mach 2.2
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On 2/25/2023 at 2:09 AM, Croaker47 said:
This would be nice since creating a digital detent for every aircraft is a finicky process.
Already implemented, you can choose the detend % in the settings, also the real plane has no buttons for AB, so I don't think they will implement that since this is unrealistic
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OMG you're a true HERO I love you so much and thank you!!!!!!
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If needed I can take reference photo of a Mirage F1CT stick
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6 hours ago, N0XID said:
Okay?! What does it mean "up to Mode 4"?
The IFF transponder will be able to answer to other planes interrogating yours with the Mode 4, but you won't be able to detect friendlies on the Radar since there is no interrogator in the Mirage F1M.
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On 12/30/2023 at 2:12 PM, fausete said:
Okay, then it's a matter of the detotaliser not detecting it. From what I see in the code, the refuel should also not work correctly. Once we get all this adapted for the RPL 201, we will add it for all aircraft.
Thanks a lot! There is some good pictures of the RPL201 on the internet if you want to improve the model in the same time when you got time to work on it.
Thanks again!-
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3 hours ago, chichowalker said:
It's a real livery of Spain on a french plane, so it's kinda fictional but I would agre that's my opinion, I will never doubt of the accuracy of the livery tho.
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7 hours ago, chichowalker said:
The idea is whats count, indenpendantly parts, models or whatever. Spanish pilot now in Epner has helped french guys to carry on with this idea. Your will be never be happy. Aircraft is retired from service long time ago in both air forces, enjoy with this please.....
I don't really like the idea of painting fictional liveries on planes that's just my opinion, what I wrote above is just fact.
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On 12/2/2023 at 6:39 PM, Tiromir said:
Do note that the next variant has already been announced, before the F1CE was even released. It'll be the F1ME, a modernised version with a modern HUD and radar altimeter, including CCIP and CCRP. AERGES being spanish, these spanish variants are what they have easiest access to, and I'm not sure they budgeted for more than the 4 planned variants.
That said, I share your enthusiasm for the EQ as Exocet do go BOOM.
The Mirage F1M doesn't have much more compared to a Mirage F1EH for example and those planes are 20 years apart... Tho having a F1M will be still nice, just sad we don't have one of the most produced version (all E variant are almost the same except the EE who is a C with an Basic INS).
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On 12/10/2023 at 7:46 PM, kontiuka said:
Sadly it's a fake BE, it's a former AdA (French Air Force) Mirage F1B #505 (with some parts from a F1BQ as supercharger told us on a discord) with incorrect paint on it...
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I searched yesterday in the manual if it's written anywhere but I couldn't find it yet, I will take another look tonight.
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18 minutes ago, Chokaa said:
I'm sorry @fausete using Vjoy is very complex and honestly i don't think that i will be able to make it. That would be well appreciated if you could get with that option in future updates
Thanks a lot for your time.
Did you put the FFB settings in the DCS options to off ? (It's on by default)
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5 minutes ago, VPS_SPIT said:
It's "spitfire_raf" on the users files actually.
I'm hoping I can release the 1st liveries this week-end.
Do you want some closeup of the F1 I have access to, to have some decals and stuff like that ?
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2 hours ago, Flying_Osprey said:
the engine spools to zero and doesn't climb no matter what i do
To be able to restart the engine above 20000ft (30000ft max) you need to be below 300kts, also here the step showed in the manual to relight the engine at 20kft:
Put the inverter to "ALL VOL" forward, be sure it stays in position (you might need to hold it).
Put the throttle above IDLE and below AB.
When the RPM get to 5000RPM, check T4 as follow : 250<T4<700°C
Put the inverter "ALL VOL" to stop.
Put the throttle to the desired power.In case of a failed attempt:
Put the Throttle to "STOP".
Wait 30 seconds and try a new relight at a lower altitude.
Keep speed above 230kts or >1100RPM.
Try a new relight. -
4 hours ago, markturner1960 said:
I am struggling with many of these in VR, not as my headset or resolution is bad, but that the text is so small......Is there any mods with more legible fonts or labels?
I did google but could only find teh white mods, and 4K mods which dont do this....
Thanks
Use the VR Zoom (it's in general not on a module), could be the best for your usage those the labels are not that small?
[Texture] Radio
in Bugs and Problems
Posted
Sadly this need a entire 3D model remake and I don't expect Aerges redo one soon... The 3D models are all innacurate sadly and I'm pretty sure they are from the 2015 announcement of the F1...