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Everything posted by Loukuins
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reported One or more cores reaching 100%
Loukuins replied to 104th_Money's topic in Game Performance Bugs
I tested with a shortcut to DCS.exe with "--disable-features=UseEcoQoSForBackgroundProcess" and I got a 20fps improvement, still one thread at 100% on my 5800X3D, it occurs only on heavy scripted servers, rn testing on Greyflag Syria. On low scripted servers I have no CPU Bound (Render Thread) issue and running at 200fps. -
The screenshot was taken with the lua file. I've been using it since it was released on the forums
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I stopped playing for 8 month, come back, and the issue is STILL HERE, 4 threads at 100% usage, lost 100fps, now running at 60fps, instead of before V-sync locked 175fps.
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Because you can't do that, unless you add some imagination to it, ED assumed it and explained it when they announced the aircraft. You just can't do a good simulation of the aircraft if you uses videos and stuff like that, the amount of calculator and the little details of the different system make it impossible. Especially all the calculations of the systems that needs to be accurate to represent the perks and inaccuracy of the aircraft it self.
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The Cyrano, the armament and it's relation to the F1M
Loukuins replied to EricToGo's topic in DCS: Mirage F1
AFAIK AIGLE and SHERLOC (From the SEM) are similar or the same, but there is not much info on it, so I can't say, I was also speaking for non upgraded airframe -
Shold the wheels feel so "slippery/greasy" on landing?
Loukuins replied to RyanR's topic in DCS: Mirage F1
In specific conditionsm mostly when you land with a lot of weight -
Shold the wheels feel so "slippery/greasy" on landing?
Loukuins replied to RyanR's topic in DCS: Mirage F1
Chute is not mendatory in the F1 -
Shold the wheels feel so "slippery/greasy" on landing?
Loukuins replied to RyanR's topic in DCS: Mirage F1
This has been a known issue for years now -
The Cyrano, the armament and it's relation to the F1M
Loukuins replied to EricToGo's topic in DCS: Mirage F1
It's a completely different HUD between the F1M hud and the VE120C HUD that the E variant uses (except the EE) -
The Cyrano, the armament and it's relation to the F1M
Loukuins replied to EricToGo's topic in DCS: Mirage F1
Only the EQ-6 got the SHERLOCK RWR but I have zero info on how it looks, the AIGLE RWR there is a few info on the internet on it -
The Cyrano, the armament and it's relation to the F1M
Loukuins replied to EricToGo's topic in DCS: Mirage F1
I was mostly talking about French Mirages, only the CR had the capabilities but there is only pics with the prototype, I'm not surprised that Iraqi could use them but there is almost no info on that except pilot experience. -
Sorry if it felt aggressive it wasn't and they just take the time it needs to work and make those stuff right, also they are working on making the Mirage F1 code more usable and future proof it to use it on the F-104 and F1M. Also you can of course ask for it, it's fine
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Devs said they will show it when they will feel confident to show it, and I quote "In summary, it will be ready when it's ready and shown when we deem it worth to show but good progress is being made"
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Nvidia has OFFICIAL support for that through your drivers, you might need to wait 3 months for ED to update on DCS and I don't believe they will add a feature to change the model.
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Please try the J or K preset on DLAA, you can have easy tutorials to use it
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non-official skin Problem with skins or templates
Loukuins replied to impreza's topic in Bugs and Problems
This skin was not updated and right now has isssues look at the engine air intake -
Check if you have no weapons selected, and that the master arm is on the off position
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I think he is not letting the ADI and the Backup adi to align which takes time, or he thinks that the F1 has a HUD just like the 2000C for exemple that's all I can understand, because he said "But it doesn't matter how I align it because it turns out the same every time. Thank you in advance."
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In france ATH (Affichage Tête Haute) is litteraly the translation of HUD
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Bro, stop being trigged because you were wrong one time, it's fine everyone make mistakes me included.
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I'm sorry but even the maker of the aircraft and the maker of the Sight is calling it a SIGHT. You can contact Dassault if you want them to fix that. And that you know better than them. And yes it's different.
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Bro, it's not a HUD, it doesn't have a FPAS, it just shows your Vertical speed in the sight, also it's a sight because all the stuff you see are mechanical and cannot be changed. Mirage F1CE, BE, EE don't have a HUD. To have a HUD it would need a somewhat of a Navigation system (yes the EE does have one, but it's pretty barebone and is very close to the Super Etendard one.) and a proper HUD with digital input/output to properly customise and have all the info of a HUD. (Also HUD means, Heads up DISPLAY and there is no display in those version except the cathodic monitor of the radar) Yes it's not one from the 40s-50s in what you can see in early Cold War aircrafts, but one of the latest Sight with good engineering behind. A HUD is not a optical sight because it uses a DISPLAY to show informations. There is no calculated FPAS or anything, it's a sight with mechanical sight you can move. The sight is linked to your GM switch.
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IFF (Specials tab mode 4 enabled) not clickable after path
Loukuins replied to 303_Kermit's topic in Bugs and Problems
It seems to be linked with what the slot forced the IFF panel and the one that you selected in your special tab -
I don't understand, there is no HUD in the current versions available of the Mirage F1.