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GPatricks

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Everything posted by GPatricks

  1. Ok, sorry about that.. What happened was I renamed the "reshade DCS VREM.addon64" file to "orig-reshade DCS VREM.addon64" (to avoid it being loaded) and that is the file that got loaded. Deleted it and it now shows 9.4b. Getting closer, as both eyes see the same effects now, but anything under ~70% haze gives a version (gets better as you raise haze) of the pic below of 0% haze.. Edit: Best of luck with this @lefuneste01, i'm leaving for a week in Italy so won't be able to look at it until I return. Thanks again for all the hard work! ReShade.log
  2. Reshade.log attached! This is using MSAA 2x (to be compatible with 8.0) because I did not like the ghosting with DLAA\DLSS even with the K preset.. ReShade.log
  3. No go, you still get different views from each eye. Most noticeable with 0 haze, but always there...
  4. I hadn't noticed it in 9.3 as I was just testing to see it the slider had effect. Yes, anything below ~50% causes distortions (different right\left visuals, darkened sky, etc), and I was getting a square\shaded box in the center of the view at times. Will revert to version 8 for now..
  5. 9.3 works great!! Thank you again for all the hard work and your persistence!
  6. The red options at a fresh start is a 30 second fix, once and done. Glad I could help you find the glitch!
  7. New install of 6.5 and 9.2 into \bin. This time the ReShade top options were in red again, but fixed that per your procedure. Ticked Activate Haze and Save. Set the Debug option, quit, went back in and "Activate Haze" was saved but still no function. Entered cockpit, went out and hit Capture Frame. The file is attached, good luck! ReShade.log
  8. 9.2 did not save the settings. Ok, I removed VREM 9.2 in \bin-mt. Installed VREM 8.0 in \bin-mt. The Activate Haze setting was already ticked and it WORKS! Reset resolution and Visibility distance, restarted DCS, Activate Haze was saved (ticked) and it works perfectly! I use DLAA\DLSS "k" (Quality), does 8.0 work with MSAA at 4x? I guess the big question is why doesn't VREM 9.0\9.2 work for me? Happy to stick with 8.0 for now! Thank you for sticking with this!
  9. Fresh install of DCS, using the \bin-mt dcs.exe, fresh install of ReShade 6.5, fresh install of VREM 9.2, all settings confirmed, and Haze slider has 0 effect.
  10. Just added a shortcut to the \bin-mt\dcs.exe, will run that going forward. I use no other mods in DCS, just checked my DCS JSGME to double check. I also ran a complete clean and repair to it recently (which removed all ReShade and VREM files) before I reinstalled 6.5 and 9.2. The settings for VREM do not save, i'm wondering if DCS being located in C:\Program files (Read-only)has any bearing on that? Removing the "Read-Only" attribute from the \bin folders seems to work but it reappears as "Read-only" when I check again. Nvidia RTX 4090 running latest drivers (576.66 - hotfix to .52). I will try earlier VREMS, should I also try an earlier ReShade? Thank you for the help, it is much appreciated! EDIT: Removed VREM 9.2, installed VREM 9.0, running out of \bin-mt, and the Haze slider has no effect. Also tried MSAA 2x, no good.. I'm thinking a fresh\clean DCS install, outside of C:\Program Files (directly on "C:\"), and see what happens. Going to take a bit, even at 120MB/s...215203.4 MByte DL.. followed by another 152909.0!! .
  11. Yes, I have installed ReShade 6.5 to both the \bin folder and the \bin-mt folder. I have also installed VREM 9.2 to both the \bin and the \bin-mt folder. ReShade shows as 6.5 when loaded, VREM as 9.2 (show in pic posted earlier).. There is a "ReShade.ini" and a "ReShadePreset.ini" in both the \bin and \bin-mt folders, along with "reshade DCS VREM.addon64" and "ReShade.log" files, and two folders, "reshade-shaders" and "shaderreplace".. The ini files were updated (both \bin and \bin-mt) when I last ran each dcs.exe.. Edit: Downloaded both ReShade 6.5 add-ons and VREM 9.2 again, removed VREM, uninstalled ReShade on both \bin and \bin-mt, reinstalled everything fresh. Only change was no red errors in ReShade this time. All ReShade options have effect (in 2D), VREM Haze slider has no effect..
  12. Only setting I changed was the screen resolution. I will drop your options file in w\o change and see what happens. I normally use the dcs.exe in \bin but also installed ReShade 6.5 to the \bin-mt folder (along with VREM) and did try using the \bin-mt\dcs.exe, unfortunately same results. Edit: Put your file in untouched, same results. I'm at a loss... Nothing is ticked in the main ReShade window, and I have left the two other Add-ons ticked in the Add-On tab... Only thing I can think to try is complete removal of ReShade and VREM, re-download fresh and re-install.
  13. Put your options.lua in place after adjusting to 2560x1440 (upscaling was off, so I left it), tried a couple ReShade options in the 2D menu, they worked fine, unchecked the other two Add-ons, set VREM to run, Activated Haze, slider has no effect. Also tried ticking the two other Add-ons, restarted, still no Haze effect and I still need to Activate it each time.. .
  14. Your reset procedure fixed all the "Red" commands, thank you. Would it be ok for you to post your current options.lua so I can be sure I don't have something running that shouldn't be? I can use Winmerge for a quick comparison. I am using DLAA\DLSS (k) in Quality mode. Also, the "Save mod settings" selection does not seem to save the "Activate Haze" tick of the Misc: Haze section, is that normal? Thought it might be the "Volumetric lights" setting, but still NG on the haze slider with it set to off..
  15. Will do that and let you know. all I use is the Haze reduction\elimination, can't stand the haze in DCS... EDIT: I dropped your "options.lua" in and started. While in 2D, all standard ReShade options not in red (when ticked) worked. This is what the initial screen looks like. As your options file (at least I HOPE it's your file!) was set to No HMD and wrong screen (I am 2560x1440) resolution I needed to reset and go back in.. I tried it as-is (running DLAA with no DLSS upscaling) and the VREM haze slider does not seem to have any effect..
  16. It gives an error as apparently ReShade is trying to run ~6 things (shown unchecked in red when you start). I go on and deselect the other 2 add-ons, select VREM and haze control, but don't believe its working. I may drop your .lua in to see if some setting is causing it, but I don't see anything yet.
  17. Quick question before I blow everything up, is there any issue with the new ReShade 6.5 (released 5/30) and VREM?
  18. it's an option (for me) to display the currently selected version when installing new Nvidia drivers using NVCleanstall, not sure otherwise..
  19. Not 100% sure as it's been a while, but I think any DCS update will overwrite the DLSS with it's own (earlier) version. I used DLSS Swapper to pop in the latest (3.10.2.1.0) . May not be it, but if NvidiaProfileInspector shows you using the K profile and its not showing in game, it might be..
  20. Thank you @lefuneste01, I got the file from DCS link but in checking the GitHub link it pointed to 8.0...
  21. I have the SlugMouse\HTCC working great with my (native OpenXR) Varjo XR-3. I have ordered a Meganex 8k and have a new UltraLeap2 sitting in a box for it, but as it uses Steam's OpenXR will HTCC and Slugmouse function? Anyone running a SteamVR headset (like a BSB1 or BSB2) with a Slugmouse?
  22. Weird. Uninstalled ReShade, deleted all the shader folders, reinstalled ReShade (just DX11\12) to both bin and bin-mt exe's, Dropped the latest VREM 8.1 folders in place, disabled all but VREM, enabled the Haze function, slider to 0, no effect. MSAA set to 2x. Going to go find the config file you had way back (options.lua?), try with it.. EDIT: I 'think' I had Bloom = true and BlurFlatShashadows = 1, changed them to false\0 (and like an idiot didn't save the orig to compare).. It works perfectly again.
  23. I could try a new Reshade\VREM re-install, but i'll wait for the patch.. Thanks!
  24. Have the latest DCS Updates broken some (or all) of VREM? I only use the Haze reduction and it seems to have no effect now.
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