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Svsmokey

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Posts posted by Svsmokey

  1. So i am considering getting the CM3 throttle to upgrade from my CH Pro . The CH throttle has a thumb-operated ministick which i find very easy to use . 

    The CM3 , on the other hand , appears to have an index-finger operated ministick which , in conjunction with the largish grip and rotary travel , looks like it may be a bit less convinient to use for people with medium-size hands ?

    I would be interested to hear of other people's experience with the ministick - thanks !

  2. Yeah , i think the VKB NA rep warned of this some time back . I just ordered yesterday a T-50CM2 grip and WarBRD base so I should be ok . Shipped via FedEx priority so it will be interesting to compare shipping times with Dburne . DHL doesn't deliver to the sticks of Ar 🙂

    Sorry to hear of the hit the OP took - that's gotta hurt !

  3. I had a 1070 and agree with both points above . 34" is far too big for 1080p , and at 1440p , performance will be marginal based on my experience with a RiftS (similar pixel count) and a 1070 .

    You would be much better off with a 27" (max) 1080p monitor , but honestly , your system (except for the 1070) is totally inadequate for DCS .

    https://www.digitalcombatsimulator.com/en/downloads/world/stable/

    Above link shows minimum requirements for DCS 2.7 .

  4.  

    7 hours ago, kotor633 said:

    I am currently using a ryzen 5 1600 and would like to upgrade to a ryzen 5 5600. For me, of course, the question arises: Do you notice this difference in DCS World? Is this investment worth it? Has anyone had any experience with this? On my current computer, DCS runs on an M.2 hard drive, 48 GB DDR 4 and an Nvidia 2070 GraKa are used. I set the screen resolution to 2560x1440. VR doesn't matter to me. Since I want to invest as little money as possible in the upgrade and the ryzen 5 5600 is currently very cheap, I thought it would be a good investment. And I don't want to switch to Intel either. And don't switch to Ryzen 7 or Ryzen 9 either.

    I would like to thank you in advance for the factual, professional answers.

     

  5. I ran a RiftS on an I5-6500 and a 1070 with a pd of 1.0 , msaa x2 , shadows on , water high , civil traffic low and trees at 70% . This in singleplayer , and i had no problem maintaining 40 fps with ASW on down low in the Hornet , L-39 , Huey or Tf-51 . I did upgrade to 32mb of ram before going vr tho (original Rift) .

    Extrapolate from this what you will for a 6500 , 1080ti and a Quest 2 running at 36 frames with ASW . 

    I do think a G2 might be advantageous , as it would allow running at 30 frames with motion smoothing , albeit with no option for stand-alone use .

    Forget multiplayer with a 6500 and vr . Not gonna happen .

  6. Your options are to run 90hz at an effective fps of 45 with motion smoothing making up the difference and lowered graphics settings  , or run 60hz with motion smoothing only kicking in on airfields or the supercarrier , and higher graphics settings .

    Personally , i run 60 hz and quite high graphics settings , with decent headroom on both the cpu and gpu for smooth play under all circumstances . But some are bothered by flickering in 60 hz mode , although i don't see it .

    Try both , and see what works for you . 

  7. When i was running Nvidea , the only NCP setting i found helpful was "prefer maximum performance" .

    DCS msaax2 and ssaa 1.5 did away with almost all of the sparklies in pancake mode .

    If you're running track ir , you'll want to optimise your graphics settings to maintain (and lock) 60 or 120 hz in worst-case scenarios for smooth panning performance .

  8. I've had an excellent experience with the 6800xt and a G2 . Be sure to set your minimum clock speed to 100-200 less than the maximum clock to prevent micro-stutters .

    And the  AMD overclocking settings are not to  be feared . I have them all set to near-max and still don't see greater than 70° in stress tests at an ambient of 70 F . I'm also running a slight undervolt and boosted fan curve . Of course this is dependent on how effective your card and case cooling is ...

     

  9. Cell-based headsets use accelerometers , which only provide 3Dof compared to the 6 of "real" headsets . Among other things , this means you cannot "lean in" to read an instrument , for example .

    Bad idea for DCS , especially when you can get a used Lenovo Explorer ,Rift S , or G1 for $100 , $150 or $200 respectively . 

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