Jump to content

Jenrick

Members
  • Posts

    178
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I quiet enjoyed the tutorials compared to the usual DCS training fare. I will agree with @Swagger897 that a PDF transcript of the tutorial would be great, as I could refer to it without having to fly the whole thing again.
  2. Only complaint is make the detent setting persistent so I don't have to change it on every flight. Besides that works just fine for me.
  3. Sorry I meant the in-game checklist/cargo menu. In the ME drop an infantry group within I think 100' of the Herc, then in-game use the checklist/cargo menu. If you look on the right hand side there will be the option to "stage"cargo, click on that and it'll pull up a list of the loadable cargo objects. Select your infantry, and stage them, then click the little load icon to get them loaded and secured onboard.
  4. Load them through the cargo menu, not the radio menu. Then drop them just like cargo.
  5. @H60MTI how are you dropping, manually hitting the jump button, or using the computer option? @Someone Ah, good to know the CDS should be moving faster, I have noticed that using the computer option the cargo seems to be taking a few seconds too long to exit the aircraft. With everything consequently going long.
  6. Press the AP disconnect button again, the tutorial says it.
  7. The training missions cover everything but the no autostart.. However as I hate the RTFM answer: Double press the autopilot disconnect it'll kill the warning. As mentioned the knob for the heading and course bugs are on the center console a bit below the flight computer. You can assign a button to the landing and taxi lights in the control editor if you want them on your stick.
  8. The HUD was changed to be more realistic, and only is useable under NVGs.
  9. Skipping all the above drama that has apparently been removed (thanks Mods!), I'd love to just see a bunch more liftable objects. There are dozens of different single point authorized loads in the rigging manuals that could be added to DCS with just a simple 3d model in game. Then if you add in the generalized "stick it in a cargo net or bag" type cargos, you could have dozens of different loads with just a skin change on the same model.
  10. Loving all the new pics, looks like it's coming along nicely! I can't think of a platform I've been looking forward to since I got into LOMAC ~20 years ago. Thanks @ViolentNomad for making it happen!
  11. Does anyone happen to know the range of motion for the cyclic and TCL in the '47? Using the Longitudinal Stick Position Indicator as a guide, I'm guessing 8" fore and aft, for 16" total movement, and probably the same left and right? The TCL looks like maybe 8"-12" total movement.
  12. This is going to sound counterintuitive, but if you're flying with a twist grip, get that dead zone down as low as you can get it without unintentional movement on your rudder axis. Then set the curve to be near linear, or maybe even a touch inverted (ie bigger movements initially, less at the ends). Twist grips tend to have the lowest amount of spring tension trying to rotate it back to center when they're centered, this means in the first 10%-15% of rotation you have the precision in your control as you're fighting the spring the least. You want to do the majority of your controlling in this range, and save the remaining rotation for bigger gross movements that don't need to be terribly precise. Yes you will feel like you're over controlling on the twist grip initially, but pretty quickly you'll get used to pretty subtle movements on the twist which is really all you need the majority of time.
  13. I think that's actually how they did it several versions back, but I could be misremembering. It can be a pain as you're fighting the heading hold with your pedals. I don't like having to press trim button and risk messing up the rest of my trim when I'm on a centering spring stick. When I'm flying with out the spring it's not that big a deal, as you know exactly where you're trimmed already.
  14. Per the manual: So, for the moment, press trim release to activate the microswitches. Hopefully at some point they'll add a button/keybind like in the Mi-24 to operate the microswitches separately from the trim release.
  15. Because that part costs them money, that they may not make back in sales. Letting the dev studios eat the development costs, and then taking a percentage of sales is much better business.
×
×
  • Create New...