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Everything posted by Bailey
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Export Scripts Tools lua updated to support LoSetCommands: https://github.com/asherao/DCS-ExportScripts/blob/master/Scripts/DCS-ExportScript/lib/Tools.lua Using a Device ID of -1 will enable the feature (https://github.com/asherao/DCS-ExportScripts/blob/5c09b6e49ac69b75742053dee65a6aa758011e85/Scripts/DCS-ExportScript/lib/Tools.lua#L123) Rearm and Refuel button example: Button ID: 1560 Device ID: -1 Send Value: 1 Release Value: Disabled You may have to dig around DCS (for example the DCS install folder Scripts/Export.lua file) to find the Button IDs you want. This works for all aircraft. I may be working on a universal toolkit profile where you can drag and drop these universal commands into any of your aircraft streamdeck profiles. The advantage of using these iCommands is that keybinds are not necessary.
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Update to v2.0 - Updated to include the option to bypass the DCS launcher https://www.digitalcombatsimulator.com/en/files/3319775/
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Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
I have updated KIO-WA to version v0.6.1 https://github.com/asherao/KIO-WA/releases - Adjusted Barundus on/off logic to account for DCS-isms - Updated app show and hide conditions Hopefully that helps those who are having this issue. If the issue persists, please post with as much info that you can so we can squash the bug. I realized that the detection for showing the app when the player entering the kiowa in MP was triggering on ALL MP players, not just the players KW. Thanks! -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
That is unfortunate. Try a re-install after removing the hook lua file and the folder in Scripts. Are you playing in VR? Does anyone else have this issue? -
Bailey's VoiceAttack Profiles (Added OH-58D Kiowa!)
Bailey replied to Bailey's topic in PC Hardware and Related Software
The keybind files are in the download. Check out the Readme (also in the download) for install instructions. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Not that I know of. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Hmm, if someone else is able to confirm this or provide some feedback, that would be great. I "invented" or simply "made up" the drift command based on what i saw to work for the module at the time, so knowing if it is an error via dcs, the kiowa, or the app is difficult to tell. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Can you post the bug report and then link here for others to add to? Thanks to everyone who tracked this bug down. -
OH-58D Kiowa Operation Dixmude Campaign (Released!)
Bailey replied to Bailey's topic in DCS: OH-58 Kiowa
I don't remember. You can change it to your liking at the start of each mission. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
May I ask a favour and do the reproduction steps with DCS keybinds only? Is the result the same as the app? -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Can you test this with what is in the current code in the release branch of the git. With the main branch as it currently is, you would have to toggle Barundus into RadAlt after turning it back on. The default is now baro. The steps you have don't seem to reflect that. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Drift is in equal increments. One click left will be canceled by one click right, and so on. You can also toggle the autopilot. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
For the first part, can you give me a click by click way to reproduce the issue? For the second part, thanks for the workaround. For the third part, modify the config file to change the altitude step amount. You can get info about other things you can change via the readme: https://github.com/asherao/KIO-WA?tab=readme-ov-file#config -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
I also don't know if it is possible. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Use a joystick software such as Voice Attack to translate joystick presses to keyboard presses. Make that keyboard press the on/off hotkey for the overlay. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
In 1 post, can you explain how to replicate with step by step click/action instructions? Install both overlays. Run DCS. Close DCS. Edit the config of both overlays to have the same hotkey. Start DCS. Put one above the other. For the export, a google search will yield good results to start. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
I believe that the issue comes from when the AI is turned ON, it defaults and changes to Baro mode. The app did not account for that. So what I have done is that when the AI is toggled, the app selects baro mode and checks for CFIT. Give it a try. Download the MAIN, not the release to test this. Thanks for the video. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
MFK overlay updated. Version 0.2 released! https://github.com/asherao/kiowa-mfk-overlay/releases v0.2 - Left click "Kiowa MFK Overlay" sticker to toggle app size - Right click "Kiowa MFK Overlay" sticker to hide app - User toggle hotkey will be displayed at the top of the app, even if customized - Enabled Config Settings via `KiowaMfkOverlayConfig.lua` - hideToggleHotkey: edit this to change the toggle hotkey - hideOnLaunch: toggle to hide the app on launch of DCS - appSize: 0 is full MFK, 1 is only numpad and logo - buttonPressTime: time in ms that the buttons are pressed by the program -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Can I use this screenshot for the first post and github? -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Yahoo! Thanks for letting us know! Enjoy! It was a fun project. Maybe we can see more from devs or modders in this regard for hard to reach panels. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Other than the typical DCS export workarounds and apps, not that I know of. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
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Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
For the brave: https://github.com/asherao/kiowa-mfk-overlay. Let me know how it goes. For those who like more complete builds and features, please wait till a public release.