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Everything posted by Bailey
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OH-58D Kiowa Operation Dixmude Campaign (Released!)
Bailey replied to Bailey's topic in DCS: OH-58 Kiowa
Ah. Got it. Thank you! Maybe that can be explored and recovered in a future campaign update. I have a feeling it broke when dcs factions and/or weapon status was changed. -
OH-58D Kiowa Operation Dixmude Campaign (Released!)
Bailey replied to Bailey's topic in DCS: OH-58 Kiowa
Immerse yourself in the world. You can't hear all radio conversations. Things may not be what they seem. As for the loadouts, gun and APKWS was standard, but the community wanted some variety, so we gave it to them. Thanks for the heads up on that text! -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
v0.3 Released: https://github.com/asherao/KIO-WA/releases Download and unzip KIO-WA-main.zip Drag the Scripts folder into your DCS Saved Games folder Delete DCS Saved Games\Config\KIO-WA\KIO-WAConfig.lua if it exists. Start DCS Enjoy Remember, this is still in Beta. The files included are a hook file and a dlg file. Left/Right Turn and Drift Hover are not yet implemented. The Dial is no longer implemented. Use mouse scroll to change heading , course, and altitude. Let us know how it goes! -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
It is an interesting exercise in user interaction design, for sure. I will soon be looking into a way to order a course via the direction the player is facing. Opening up another way of, hopefully, more natural interaction. -
OH-58D Kiowa Operation Dixmude Campaign (Released!)
Bailey replied to Bailey's topic in DCS: OH-58 Kiowa
I can't really understand what you are saying or asking here. -
OH-58D Kiowa Operation Dixmude Campaign (Released!)
Bailey replied to Bailey's topic in DCS: OH-58 Kiowa
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Bailey's VoiceAttack Profiles (Added OH-58D Kiowa!)
Bailey replied to Bailey's topic in PC Hardware and Related Software
I'll PM you. Expect it within 24h. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Hmmm, I can see that there may be ways for the sim to detect double clicks and mousewheel for the app. Maybe I can try a combination of those to change parameters. Maybe scroll wheel for change and click for select? Good idea. I dont know how I would have the North Up vs Track UP reflect that though because Track Up is determined based on your current heading and changes as you change direction. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
How do you know the difference between a select and an order? (I also don't know how one would animate such a feature. Hmmm) What if you move the app to the top left in 2D, and then jump in VR. Do you see it then? -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
No idea at all. Hopefully that goes away in v0.2 and hopefully you can see it in VR. I made a change that may help. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
Version 0.2 Released: https://github.com/asherao/KIO-WA/releases The dial controls the altitude, speed, and course selectors. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
I cannot test for VR Hopefully someone comes by to share their experiences. -
OH-58D Kiowa Operation Dixmude Campaign (Released!)
Bailey replied to Bailey's topic in DCS: OH-58 Kiowa
No problem. I ma glad you said something and even happier that you came back to let us know your solution. Enjoy! -
OH-58D Kiowa Operation Dixmude Campaign (Released!)
Bailey replied to Bailey's topic in DCS: OH-58 Kiowa
Alright. Can you tell me more info? Possibly a log, or some special or unique circumstances? You re the first (and only) person to report this. -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
For the daredevils and others who are not afraid of testing new things, here is an update. After reorganizing the GUI, I plan to do the next public release. https://github.com/asherao/KIO-WA/commit/305e13122bf5368590ae67e9db6ddc6dd118b375 First version of aircraft detection implemented Turn fast, medium, and slow are toggles Fly route and fly to point are toggles Baro and radalt are toggles Land command actually lands Orbit command added (WIP, you'll see ) Turn left/right and Hover drift are WIP Resize button added -
Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
Bailey replied to Bailey's topic in DCS Modding
I am planning to remove the three sliders, replaced with the 1 dial for altitude, speed, and course. I am also having trouble figuring out how to use the Turn and Hover Drift commands with KIO-WA. Any ideas or suggestions? I have tried a While loop... but that crashes DCS...oops. -
OH-58D Kiowa Operation Argonne Campaign is released now. https://www.digitalcombatsimulator.com/en/files/3338637/
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If you don't mind, could you rename the thread title to "OH-58D kneeboard folder name is OH58D"?
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OH-58D Kiowa Operation Argonne Campaign https://www.digitalcombatsimulator.com/en/files/3338637/
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You can check out my Kiowa Voice Attack profile here: https://www.digitalcombatsimulator.com/en/files/3338636/ You can add it to yours if you like. You could make the "Come to" commands, but I found that binding each one individually is easier to manage. If you wanted to explore that yourself, the command could be something like "Come to [1..36,10]", which translates to: Come to 10 Come to 20 ... Come to 360 Then you would use IF ELSE statements on {CMDSEGMET:1} (which is the number part of the command) to determine which Action or keybind to launch. I also have Kiowa Integrated Overlay - Warrior Automatis (KIO-WA): A little different compared to VA, haha. You can break out of an orbit by toggling the AI really fast. I hope these help.
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You can check out my Kiowa Voice Attack profile here: https://www.digitalcombatsimulator.com/en/files/3338636/ I also have Kiowa Integrated Overlay - Warrior Automatis (KIO-WA): I hope one of these will be of good use for you.
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Bailey's VoiceAttack Profiles (Added OH-58D Kiowa!)
Bailey replied to Bailey's topic in PC Hardware and Related Software
Kiowa profile released! https://www.digitalcombatsimulator.com/en/files/3338636/ -
You can modify or get rid of the grease pen by modifying DCS Install\CoreMods\aircraft\OH-58D\Textures\58d_grease_01.dds. It will trip IC for multiplayer
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Anyone working on a Stream Deck Export script lua?
Bailey replied to andyfoot's topic in DCS: OH-58 Kiowa
Here is the one I use. You can find the keybinds in my Kiowa VoiceAttack profile. Haven't got around to bundling it yet. Uses DCS-Interface.